[2.0.9][Space Age] Railgun turrets do not obey railgun speed upgrades

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UpsideDownEye
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[2.0.9][Space Age] Railgun turrets do not obey railgun speed upgrades

Post by UpsideDownEye »

(Not including exactly how I found this for the sake of not spoiling space age for others but instead an editor environment)
I placed a railgun turret, hooked it up to power and ammo, and spawned an invincible target dummy in front of it. I then researched 100 levels of railgun attack speed with editor, and watched it have +72% attack speed from what should have been +2000% attack speed. (additional note: first 3 levels of attack speed work just fine but the 4th has only 60% the effect of what it should have, after that is when nothing works). my handheld railgun still works as expected, where as I would expect my turret to behave identically. +2000% attack speed from level 100 (20% per level) is advertised to work on anything that uses railgun ammo. I was able to repeat this with only base mod enabled, quality mod enabled, elevated rails mod enabled, and space age mod enabled across saves (using editor cause that would take too long otherwise).

no save applicable because this was repeated for reporting purposes in a map editor environment.
proof i have researched 100 levels of railgun speed (with editor)
proof i have researched 100 levels of railgun speed (with editor)
10-23-2024, 14-41-08.png (36.13 KiB) Viewed 1950 times
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factorio-current.log
log file (if this is actually needed to solve my issue im going to cry)
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Genhis
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Re: [2.0.9][Space Age] Railgun turrets do not obey railgun speed upgrades

Post by Genhis »

Thanks for the report. At the moment, railgun turret speed is tied to their animation, so there is an upper limit. I'm moving this to minor issues.
kevv2
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Re: [2.0.9][Space Age] Railgun turrets do not obey railgun speed upgrades

Post by kevv2 »

This issue makes every infinite research from Aquillo besides rocket part meaningless to reasearch, the railgun very easily outdamages everything and is only speed limited
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