Search found 12 matches

by Oceanel
Fri Jan 11, 2019 11:52 am
Forum: Modding help
Topic: How to use item for character by script?
Replies: 2
Views: 301

Re: How to use item for character by script?

Something similar is implemented in EatOrDie mod by dankirpan how was built up on MoSurvival by ludsoe
And I trying understand how to add to FI mod :(
by Oceanel
Mon Oct 22, 2018 10:59 am
Forum: Modding discussion
Topic: [Guide] Making spritesheets with Blender
Replies: 33
Views: 34611

Re: [Guide] Making spritesheets with Blender

If your sprites have too big alpha border, it can be cropped with this script: magick "Input/*.png" -background none ^ ( -clone 0--1 -layers merge ^ -set option:cropper "%%[@]" +delete ) ^ -crop %%[cropper] +repage ^ MIFF:- | magick montage MIFF:- -background none ^ -tile 2x2 -geometry +0+0 Output\...
by Oceanel
Fri Aug 19, 2016 12:26 pm
Forum: Mods
Topic: more oil-production [mod]
Replies: 7
Views: 3307

Re: more oil-production [mod]

jupiter878 wrote:Is there a download link for the 1.0.2 version?
Here is version 1.0.2. Just I do not remember where I found it :roll:
by Oceanel
Tue Jul 26, 2016 10:38 am
Forum: Mods
Topic: [MOD 0.14.x] Bottleneck
Replies: 115
Views: 35912

Re: [MOD 0.13.x] Bottleneck

Hi. This is another variant of graphics ...
by Oceanel
Mon Jun 06, 2016 1:08 pm
Forum: Mods
Topic: [MOD 0.12.x] Kilo-, Mega-, Giga- / kmg-coal 0.1.8
Replies: 7
Views: 2336

Re: [MOD 0.12.x] Kilo-, Mega-, Giga- / kmg-coal 0.1.8

Good, but why so much energy, I'll never know. Maybe should add the same but is a multiple of 100 coal units?
by Oceanel
Thu May 19, 2016 1:54 pm
Forum: Mods
Topic: [MOD 0.12.11+] Blueprint String
Replies: 131
Views: 100261

Re: [MOD 0.12.11+] Blueprint String

My russian translation (ru) fo this one of the best mods:
by Oceanel
Mon May 16, 2016 12:20 pm
Forum: Mods
Topic: MOD [ 0.17.x/0.18.x] Bio-Industries
Replies: 569
Views: 169883

Re: MOD [0.12+] Bio-Farm 1.1.4 - Tree Farming Mod

Hi. Here is the Russian (ru) translation (in beta, proposals may be submitted = бета версия, предложения принимаются).
Thanks to bNarFProfCrazy for the idea to write "Liquid CO²".
by Oceanel
Tue May 10, 2016 9:26 am
Forum: Mods
Topic: [MOD 0.15|0.14] Rail Tanker - Liquid transport 1.4.1
Replies: 374
Views: 256564

Re: [MOD 0.12.x] Rail Tanker - Liquid transport 1.2.21

Choumiko, thank you for the work on this mod, and please add a russian localization (ru):
by Oceanel
Fri May 06, 2016 7:31 am
Forum: Mods
Topic: [MOD 0.13] Water Well - pump water from the underground
Replies: 113
Views: 51819

Re: [MOD 0.12.X] Water Well 1.0.7

binbinhfr wrote:If you like some of my other mods, feel free to translate...
Yes, I like some of your mods, because the rest I have not tried.

Russian locale for this beautiful mod:
by Oceanel
Thu May 05, 2016 1:56 pm
Forum: Mods
Topic: [MOD 0.13] Super Tank - harder, better, faster, stronger
Replies: 28
Views: 20062

Re: [MOD 0.12.X] Super Tank 1.0.4

This is russion locale. Thanks for mod! I like to push the bitters with his help. :p
by Oceanel
Thu Apr 28, 2016 11:05 am
Forum: Mods
Topic: [MOD 0.12.0] Fluid Barrel (1.0.0)
Replies: 42
Views: 58550

Re: [MOD 0.12.0] Fluid Barrel (1.0.0)

Hi. thanks for liquid mod, but your locale is not full. I corrected only Russian localization:
by Oceanel
Fri Apr 22, 2016 10:45 am
Forum: Mods
Topic: [MOD 0.17] Warehousing v0.2.0
Replies: 250
Views: 150596

Re: [MOD 0.12.18] Warehousing v0.0.8

Anoyomouse, Please update russian locale.
frenchiveruti wrote:..Btw I love the smaller warehouses.
Mee too!

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