Search found 36 matches
- Fri Dec 08, 2017 2:58 am
- Forum: Ideas and Suggestions
- Topic: Large Bridge Cranes
- Replies: 38
- Views: 41385
Re: Large Bridge Cranes
I have recently thinking about this exact idea, so i came here and searched for it. You guys are already talking about it and have the model all fleshed out. I love it and really hope the devs take notice!
- Wed Nov 01, 2017 9:17 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Yet another green cells build :)
- Replies: 43
- Views: 76635
Re: Yet another green cells build :)
Green chips with 4 lanes
- Wed Nov 01, 2017 9:14 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Yet another green cells build :)
- Replies: 43
- Views: 76635
Re: Yet another green cells build :)
Rather than waiting for my previous post to be answered i went ahead and copied the system, i found an inherant problem for the production, was that the chips could not be moved away fast enough, so i figured out how to make is 4 lane (not very difficult).
My green chips are part of red chips ...
My green chips are part of red chips ...
- Mon Oct 30, 2017 12:04 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Yet another green cells build :)
- Replies: 43
- Views: 76635
Re: Yet another green cells build :)
SJCubed wrote:This is my green cell build.
Blue Print pleeeeeease!
Bunce.
- Sun Oct 29, 2017 6:37 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: [Request] Satellite Manufacturing
- Replies: 0
- Views: 1754
[Request] Satellite Manufacturing
Hi Guys,
Im looking for your creations, on how you designed your satellite arrays.
Can you please show a photo and Blueprint
thanks,
Bunce
Im looking for your creations, on how you designed your satellite arrays.
Can you please show a photo and Blueprint
thanks,
Bunce
- Tue Oct 24, 2017 5:50 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: LDS [Low Density Structure] Array
- Replies: 5
- Views: 10792
Re: LDS [Low Density Structure] Array
And for those Copy Cats the entire town
0eNrtXdtuXMeO/Rc9uwdVxboGmPmRwUEg252kMbIk6JKZ4MD/Pt2SrN6SNvdei1QfnAh+ieOLyF28VRW5ivzn2eeL++31ze7y7uyXf57tvlxd3p798t//PLvd/X55fnH4s7u/rrdnv5zt7rbfzj6dXZ5/O/zu4up/N1+3l7e7u782t3c391/u7m+2Z98/ne0uv27/7+yX+P0TQOPL1beru92f0x9M3//x6Wx7ebe7220fv+ThN3/9enn/7fP2Zk/5 ...
0eNrtXdtuXMeO/Rc9uwdVxboGmPmRwUEg252kMbIk6JKZ4MD/Pt2SrN6SNvdei1QfnAh+ieOLyF28VRW5ivzn2eeL++31ze7y7uyXf57tvlxd3p798t//PLvd/X55fnH4s7u/rrdnv5zt7rbfzj6dXZ5/O/zu4up/N1+3l7e7u782t3c391/u7m+2Z98/ne0uv27/7+yX+P0TQOPL1beru92f0x9M3//x6Wx7ebe7220fv+ThN3/9enn/7fP2Zk/5 ...
- Tue Oct 24, 2017 5:48 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: LDS [Low Density Structure] Array
- Replies: 5
- Views: 10792
LDS [Low Density Structure] Array
Hi Guys!
Im working on a big map at the moment, building a 'Towns' themed factory, where each town has a specific task, not unlike the video series by Mangled Pork Gaming.
I just finished up LDS and felt like sharing my design. Maybe you guys will want to use it too.
DISCLAIMER: I don't care ...
Im working on a big map at the moment, building a 'Towns' themed factory, where each town has a specific task, not unlike the video series by Mangled Pork Gaming.
I just finished up LDS and felt like sharing my design. Maybe you guys will want to use it too.
DISCLAIMER: I don't care ...
- Thu Jun 01, 2017 11:37 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Destroyer bot array
- Replies: 2
- Views: 3294
Re: Destroyer bot array
A quick update to my first post, after looking at the design and the space constraints of where i was trying to put it in, and how i wanted to maximise that space, i managed to refine the design, and then expand it. I have taken some screen shots too.
Its still not perfect, and I have been ...
Its still not perfect, and I have been ...
- Tue May 23, 2017 10:53 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Destroyer bot array
- Replies: 2
- Views: 3294
Destroyer bot array
So i spent some time looking through the search function for a screen shot for a destroyer array. NOTHING! ok so i put something together, just to get a screenshot out there and a blueprint to boot. By no way is THE BEST way to do it, but considering there is nothing on the forums yet ill throw it ...
- Sat Feb 18, 2017 4:51 am
- Forum: Multiplayer
- Topic: Towns co-op game
- Replies: 17
- Views: 6544
Re: Towns co-op game
Is there a way to play if you don't have it on steam? I really want to try this it sounds really fun!!! :D :D :D
I added it via non-steam product but as a short cut... anyway my name is blonde of doom!!! please try and add me!!! thanks
Its worth getting steam man, Its on a server so ...
I added it via non-steam product but as a short cut... anyway my name is blonde of doom!!! please try and add me!!! thanks
Its worth getting steam man, Its on a server so ...
- Sat Feb 18, 2017 4:50 am
- Forum: Multiplayer
- Topic: Towns co-op game
- Replies: 17
- Views: 6544
Re: Towns co-op game
laftur wrote:Fantastic, I too love using trains and the idea of trading with other players. I usually play on maps where resources are few and far between. Is that what this basically is?
yes and no, add me on steam and come take a look
bunce.
- Thu Feb 16, 2017 8:41 am
- Forum: Multiplayer
- Topic: Towns co-op game
- Replies: 17
- Views: 6544
Re: Towns co-op game
this is such a cool idea! How did you do it in Vanilla?
Also I'd love to join, but sadly this week/month is unlikely as I have too much homework. Do you think you'll be doing this again in March? :)
Ill be on as much as possible, but you know, life, can get in the way from time to time :lol ...
Also I'd love to join, but sadly this week/month is unlikely as I have too much homework. Do you think you'll be doing this again in March? :)
Ill be on as much as possible, but you know, life, can get in the way from time to time :lol ...
- Fri Feb 03, 2017 11:41 pm
- Forum: Development Proposals
- Topic: Role playing direction
- Replies: 105
- Views: 115962
Re: Role playing direction
How about having those class specific roles built into armours instead of the character itself. Then you can build a fighter armour or a scentist lab coat or something. That way there is no leveling up, no looking through the forumus for a scientist in your timezone to play with and no grinding ...
- Tue Jan 31, 2017 7:19 am
- Forum: Combinator Creations
- Topic: Movie Player
- Replies: 86
- Views: 506017
- Tue Jan 31, 2017 6:43 am
- Forum: Multiplayer
- Topic: Towns co-op game
- Replies: 17
- Views: 6544
Re: Towns co-op game
Towns has now been moved to a private server,
PM me for an invite
bunce.
PM me for an invite
bunce.
- Tue Jan 31, 2017 6:42 am
- Forum: Ideas and Suggestions
- Topic: Chainsaw as early item
- Replies: 11
- Views: 5211
Re: Chainsaw as early item
Articulating wrote:It's 0.14, not 0.21
ahh, i thought like 0.x.21 haha
I'll be waiting here at .15
- Tue Jan 31, 2017 6:40 am
- Forum: Balancing
- Topic: Why are electric furnaces so expensive?
- Replies: 53
- Views: 60513
Re: Why are electric furnaces so expensive?
steel furnaces should be an ingredent in electric furnaces
bunce.
bunce.
- Tue Jan 31, 2017 6:23 am
- Forum: Ideas and Suggestions
- Topic: Chainsaw as early item
- Replies: 11
- Views: 5211
Re: Chainsaw as early item
I tried to implement something like a chainsaw a long time ago, but in 0.12 the modding API didn't have that functionality,
But it may be possible in 0.13, with the new character_crafting_speed, you can use script to set the crafting speed dependant on the entity the character is mining
so its ...
But it may be possible in 0.13, with the new character_crafting_speed, you can use script to set the crafting speed dependant on the entity the character is mining
so its ...
- Tue Jan 24, 2017 5:22 am
- Forum: Ideas and Suggestions
- Topic: Chainsaw as early item
- Replies: 11
- Views: 5211
Chainsaw
Chainsaw
5 gears, one engine, 2 iron 1 steel
cuts trees instantly
available after engine is researched.
uses common fuels like wood, coal, solid fuel, equiped as a tool, also could be a weapon
thanks
bunce.
5 gears, one engine, 2 iron 1 steel
cuts trees instantly
available after engine is researched.
uses common fuels like wood, coal, solid fuel, equiped as a tool, also could be a weapon
thanks
bunce.
- Tue Jan 24, 2017 3:53 am
- Forum: Multiplayer
- Topic: Towns co-op game
- Replies: 17
- Views: 6544
Re: Towns co-op game
killdren wrote:what is your sever because i want join steam name is killdren_ace
couldnt find you on steam, have nothinger name you go by?