Search found 10 matches

by Hopewelljnj
Mon Jul 15, 2019 1:34 am
Forum: Duplicates
Topic: Some permissions in /permissions seem to have no effect
Replies: 1
Views: 570

Some permissions in /permissions seem to have no effect

Toggling off the "Open train gui" "Open Train Station Gui" and "Open Trains Gui" Seems to have no effect on the user in questions permissions to open those guis. I believe this is meant to happen. Have tested multiple times on different servers with test roles and they ...
by Hopewelljnj
Tue Mar 28, 2017 1:44 pm
Forum: Modding interface requests
Topic: Set color of lamp directly
Replies: 1
Views: 1006

Set color of lamp directly

Currently you can only set lamp colors by using signals that go into the lamp. These can be customized but still require the implementation of a signal for every color that you wish to use. If it was possible to set lamp color (or tint) directly from LUA, a mod that works with lamp colors, A. Wouldn...
by Hopewelljnj
Wed Jan 18, 2017 3:31 pm
Forum: General discussion
Topic: Total Research Cost
Replies: 12
Views: 15885

Re: Total Research Cost

New numbers as of 0.14.20

Red Science packs - 54920
Green Science packs - 54210
Blue Science packs - 42665
Purple Science packs - 36200
by Hopewelljnj
Fri Dec 02, 2016 7:21 pm
Forum: Already exists
Topic: Access to the values in the "Power panel/graph"
Replies: 0
Views: 931

Access to the values in the "Power panel/graph"

Not sure how feasable this would be but I want to be able to grab the current power usage overall. It would also be nice to be able to grab what things are using/producing power at the time the function is called. Have a streamer/youtuber who wants to add a overlay showing information and power usag...
by Hopewelljnj
Fri Dec 02, 2016 7:14 pm
Forum: Modding help
Topic: Hooks for gui values
Replies: 5
Views: 1576

Re: Hooks for gui values

Thanks.
by Hopewelljnj
Fri Dec 02, 2016 5:43 pm
Forum: Modding help
Topic: Hooks for gui values
Replies: 5
Views: 1576

Re: Hooks for gui values

This is what I would like to do. However currently to my knowledge there are no ways to grab the power usage or to grab production values. That is the issue.
by Hopewelljnj
Fri Dec 02, 2016 4:10 pm
Forum: Modding help
Topic: Hooks for gui values
Replies: 5
Views: 1576

Hooks for gui values

I have a friend who streams and does videos for youtube and he wanted to be able to pull some production stats and power stats into OBS. If I could access them it would be as simple as moving those values to a text file he could parse. However we currently have no hooks into that information. My sug...
by Hopewelljnj
Thu Nov 03, 2016 2:32 pm
Forum: 1 / 0 magic
Topic: [14.17] Game closing on reload from desync
Replies: 5
Views: 2368

Re: Game closing on reload from desync

Ah sorry. Heres the Desyncs from that day. http://jmp.sh/v/NJWim79ZpkuK21avs3QE http://jmp.sh/v/7IubHYCiCv5A9vGMetgb A similar thing happened this morning. I was laying a blueprint twice in a row and it caused desyncs both times. Ones from today : http://jmp.sh/v/gNPnV3zsBY2epOhvC7dT http://jmp.sh/v...
by Hopewelljnj
Thu Nov 03, 2016 5:05 am
Forum: 1 / 0 magic
Topic: [14.17] Game closing on reload from desync
Replies: 5
Views: 2368

[14.17] Game closing on reload from desync

Has happened multiple times different multiplayer servers with different mods. Desync out of server then when it redownloads and catches up the game crashes and gives me this error. factorio-current : 0.001 2016-11-03 00:54:17; Factorio 0.14.17 (build 25256, win64, steam) 0.001 Operating system: Win...

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