Search found 75 matches

by i-make-robots
Fri May 16, 2025 1:24 am
Forum: Ideas and Suggestions
Topic: Please auto-select search field in "Select a ..." dialog
Replies: 0
Views: 173

Please auto-select search field in "Select a ..." dialog

Hello, devs, I hope you're doing well.

What:

"Select a..." dialog (eg select a filter) has clickable icons, tabs at the top, and the search field. In Py+CyberSyn I am hitting ctrl+f at least three times per station and have over 300 stations to date. The number of times I have somehow missed ctrl ...
by i-make-robots
Fri May 09, 2025 1:46 am
Forum: Gameplay Help
Topic: How do I build a make-anything-machine?
Replies: 4
Views: 826

How do I build a make-anything-machine?

05-08-2025, 18-37-37.png

The Nth Py assembler chooses the N'th item from the the list of network requests (green wire). When a sophisticated multi-step recipe is introduced, some Nth item will reshape the list of demands, causing the assigned builds to fluctuate and the system ping-pongs every ...
by i-make-robots
Fri May 09, 2025 12:46 am
Forum: Ideas and Suggestions
Topic: Show connected signals in Selector Combinator
Replies: 0
Views: 118

Show connected signals in Selector Combinator

I have a combinator connected to a roboport.
if it is a decider or math combinator I can see all the signals.
If it is a selector I can't see the signals.

I can see them in the info menu on the right. I'd like them consistent with other combinators. Please also highlight the selected index item ...
by i-make-robots
Fri May 02, 2025 2:19 pm
Forum: Ideas and Suggestions
Topic: Please display train names in more places.
Replies: 1
Views: 170

Please display train names in more places.

Currently train names are visible here:
05-02-2025, 07-17-29.png
05-02-2025, 07-17-29.png (98.35 KiB) Viewed 170 times
I would very much like them here:
05-02-2025, 07-18-50.png
05-02-2025, 07-18-50.png (72.06 KiB) Viewed 170 times
Reason? In large multiplayer maps it can be very had to find my "personal train". If I know the name of the train then I could find it easily.

Thank you!
by i-make-robots
Sun Feb 09, 2025 10:28 pm
Forum: Duplicates
Topic: [2.0.34] productivity gains not showing cumulative total correctly
Replies: 2
Views: 278

[2.0.34] productivity gains not showing cumulative total correctly

Maybe this is more of a feature request... but it feels wrong?

All queued scrap recycling show the same improvement, instead of building on each other.
Should be:
Scrap 2 adds 10% [+10% -> +20%]
Scrap 3 adds 10% [+20% -> +30%]
Scrap 4 adds 10% [+30% -> +40%]
etc.
Same for explosives effects, shell ...
by i-make-robots
Wed Feb 05, 2025 5:18 pm
Forum: Duplicates
Topic: [2.0.33] SA cannot q select some items
Replies: 3
Views: 188

Re: [2.0.33] SA cannot q select some items

except that I *can* pipette hot fluro from the enable/disable and that's a fluid.
by i-make-robots
Wed Feb 05, 2025 5:03 pm
Forum: Duplicates
Topic: [2.0.33] SA cannot q select some items
Replies: 3
Views: 188

[2.0.33] SA cannot q select some items

CAN q-select solid fuel and lithium and hot fluro in the enable/disable box.
CANNOT q-select fluorine, ammonia, or hot fluro in the ingredient list.

Windows 11, Space Age, no other mods.
02-05-2025, 09-01-39.png
02-05-2025, 09-01-39.png (490.48 KiB) Viewed 188 times
by i-make-robots
Thu Jan 30, 2025 6:01 pm
Forum: Ideas and Suggestions
Topic: Filter achievements by not-obtained
Replies: 0
Views: 119

Filter achievements by not-obtained

TL;DR
Checkbox to hide all finished achievements

Why?
Because I'm super lazy and focussed on getting the last ones, not interested in scrolling past the others every time I check the list.

Thank you!
by i-make-robots
Wed Jan 22, 2025 6:11 pm
Forum: Pending
Topic: [2.0.32] Winning game causes flicker; makes save unplayable
Replies: 1
Views: 313

Re: [2.0.32] Winning game causes flicker; makes save unplayable

Can confirm it does NOT affect other save files. So it may have something to do with the process of uploading to galaxy?
Still waiting for host to deliver save file.
by i-make-robots
Wed Jan 22, 2025 3:04 am
Forum: Pending
Topic: [2.0.32] Winning game causes flicker; makes save unplayable
Replies: 1
Views: 313

[2.0.32] Winning game causes flicker; makes save unplayable

0.000 2025-01-21 10:04:32; Factorio 2.0.32 (build 81349, win64, steam, space-age)
0.000 Operating system: Windows 11 (build 22631)

Multiplayer game hosted by my friend. Reached the edge of space.
Win screen and achievement OK. I upload to the galaxy OK.
Ship destination now flickering between ...
by i-make-robots
Wed Jan 22, 2025 3:02 am
Forum: Ideas and Suggestions
Topic: What if ... changing armor took 1 second?
Replies: 3
Views: 408

Re: What if ... changing armor took 1 second?

Last time I checked (just before posting) it was still possible. I only play on experimental.
by i-make-robots
Sat Jan 11, 2025 6:22 pm
Forum: Ideas and Suggestions
Topic: What if ... changing armor took 1 second?
Replies: 3
Views: 408

What if ... changing armor took 1 second?

Mis-clicking on armor when your inventory is full leads to a really fun spill.
Realistically (ugh) getting (un)dressed is not instant.
A 1s crafting time to add/remove/swap armor would prevent the accident.

I'm not suggesting it be the base for everyone. Mistakes can be fun, they're part of life ...
by i-make-robots
Tue Nov 12, 2024 6:55 pm
Forum: Duplicates
Topic: Selecting items in busy hub quite difficult
Replies: 1
Views: 245

Selecting items in busy hub quite difficult

2.0.16 Windows.

Being able to reserve stacks to "lock" some items in place would be a huge help. jumpy icons are very hard to select. Trying to unload later items (mk1 grabbers) is a challenge.
by i-make-robots
Fri Nov 01, 2024 2:11 am
Forum: Ideas and Suggestions
Topic: Achievement idea: Kessel Run
Replies: 0
Views: 195

Achievement idea: Kessel Run

Any planet to any other planet in <= 20s.

originally proposed here: https://www.reddit.com/r/Factoriohno/co ... essel_run/
by i-make-robots
Sun Oct 27, 2024 4:54 pm
Forum: Not a bug
Topic: "Favorites" doesn't sort
Replies: 2
Views: 348

"Favorites" doesn't sort

v2.0.11 Windows

Clicking the top left star does nothing.
10-27-2024, 09-52-46.png

And does it remember that I have a favorite? I'm not sure.
10-27-2024, 09-53-22.png

Expected favorites would be at the top of my list when I load this menu OR that I could click once to put favorites at top ...
by i-make-robots
Sat Oct 26, 2024 5:49 pm
Forum: Not a bug
Topic: Inserters don't interact with cargo bay (MR)
Replies: 6
Views: 2429

Re: Cargo bay extends inventory but can't deliver?

So is it broken or not? Cargo bay is for cargo. it extends cargo of hub. it's not a +size module. :)
by i-make-robots
Sat Oct 26, 2024 5:04 am
Forum: Ideas and Suggestions
Topic: Please sync music in multiplayer
Replies: 5
Views: 690

Re: Please sync music in multiplayer

I... didn't think of that. You're right.
by i-make-robots
Sat Oct 26, 2024 4:58 am
Forum: Not a bug
Topic: Inserters don't interact with cargo bay (MR)
Replies: 6
Views: 2429

Inserters don't interact with cargo bay (MR)

Cargo bay attached to a hub increases inventory of hub but does not contain any of the cargo and cannot be used as an extension of the hub container?
Cargo bay makes more cargo in hub but doesn't contain cargo? what?
Feels fishy, but only in a rare quality way.

Example: Purple flow does not work ...
by i-make-robots
Tue Oct 22, 2024 2:40 am
Forum: Ideas and Suggestions
Topic: Please sync music in multiplayer
Replies: 5
Views: 690

Please sync music in multiplayer

When I play with my nephew he sings a completely different tune from the one I'm hearing. It would be a small blessing if they were the same on both games, when possible. Thank you for being awesome!

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