Search found 328 matches

by BHakluyt
Thu Aug 27, 2026 6:50 pm
Forum: Gameplay Help
Topic: Is there a way to scroll the UI with building stats?
Replies: 3
Views: 388

Re: Is there a way to scroll the UI with building stats?

Bilka wrote: Thu Aug 27, 2026 3:02 pm You can scroll the tooltip with shift + scroll wheel.
I wanted to tell him earlier but I was not 100% sure because I always forget to test in game. It was like a mythical rumor to me. This game need a list of ALL the hidden shortcuts it seems...
by BHakluyt
Fri Aug 21, 2026 9:43 pm
Forum: Implemented mod requests
Topic: Event type: on_surface_day_begins
Replies: 3
Views: 364

Re: Event type: on_surface_day_begins

Ah...would this help make it easier to implement acid rain to accelerate rust and decay? Please do!?
by BHakluyt
Fri Aug 21, 2026 9:15 pm
Forum: Off topic
Topic: [F.03.03] Quantum Survival
Replies: 57
Views: 9244

Re: A1 sl0p!? + Factorio = Quantum Survival?

[FFF.03.03]
FFF
FFFFFFFffffffffffffff.....fffff...fffff FFFFFFFFF

Not enough Fs to explain my FFFfrustration of life getting in the way this week of my Factorio ambitions. Next week Friday I will hopefully be able to post the polished modelts...

Still struggling to get the ultimate dream working ...
by BHakluyt
Tue Aug 18, 2026 4:41 pm
Forum: This Forum
Topic: Can't search while logged out
Replies: 18
Views: 1503

Re: Can't search while logged out

Klonan wrote: Tue Aug 18, 2026 4:29 pm
eugenekay wrote: Tue Aug 18, 2026 4:25 pm(eg, when bored).
but.. I am always bored :)
How can you be bored mate? Didn't you hear, there is several TONS, yeah measure them, TONS of feature requests still to be implemented!
by BHakluyt
Sun Aug 16, 2026 8:26 am
Forum: General discussion
Topic: I made an AI agent for Factorio
Replies: 8
Views: 1220

Re: I made an AI agent for Factorio

Would be cool to have a competitive faction that is also trying to colonise the star system...
by BHakluyt
Fri Aug 14, 2026 6:44 pm
Forum: Ideas and Requests For Mods
Topic: New Planet concept: Train Expeditions
Replies: 2
Views: 327

Re: New Planet concept: Train Expeditions

Shall I select all and ask Claude for you? :D
by BHakluyt
Fri Aug 14, 2026 6:41 pm
Forum: Mods
Topic: Mylon's Many Mods
Replies: 307
Views: 212086

Re: Mylon's Many Mods

Hi Mylon mate!
quote=Mylon post_id=630997 time=1730558991 user_id=30646]

it's been a year, you did anything or nah?


I finally found the cause of the slowdown. dangOreus performs much better now!
[/quote]


Long time I have not heard from you! Had hours of fun running dirt paths for you... hope ...
by BHakluyt
Fri Aug 14, 2026 6:30 pm
Forum: This Forum
Topic: Can't search while logged out
Replies: 18
Views: 1503

Re: Can't search while logged out

Nah I doubt it, at least not me. I operate on F free so I only use the free ones so I dont get to use it much often plus I don't have regular internet either. African deep in the African bush. So damn I hope I didn't cause a DDOS? lol thats impossible for a n00b. Or wait...that's exactly the kind of ...
by BHakluyt
Fri Aug 14, 2026 6:27 pm
Forum: Off topic
Topic: [F.03.03] Quantum Survival
Replies: 57
Views: 9244

Re: A1 sl0p!? + Factorio = Quantum Survival?

1EYE spy with my one eye that there is no FFFfff...Factorio Friday Facts today?

As they say, if you want it done, do it yourself.

I'll keep it brief, since a picture is worth a thousand words, here's another infographic showing some of the concepts.

1786731082025.png

Since the last version ...
by BHakluyt
Thu Aug 13, 2026 7:29 pm
Forum: This Forum
Topic: Can't search while logged out
Replies: 18
Views: 1503

Re: Can't search while logged out


It is all intentional.


I was one of the users requesting to add the active topics button back a while ago. Guess too many people check whats trending that way. I must have pressed that button at least 5 times a day when I have internet. Its a nice way to see whats going on. Happy it still works ...
by BHakluyt
Thu Aug 13, 2026 7:22 pm
Forum: News
Topic: Friday Facts #445 - The Biters Bite Back
Replies: 72
Views: 16815

Re: Friday Facts #445 - The Biters Bite Back

sarge945 wrote: Sat Aug 08, 2026 10:03 am Now that we have radar alerts for biter spawns, it would be awesome if we could get radars to output "biters detected" to the circuit network
Yes please? Please please please? And then it should be just a copy paste hopefully to do the same for the pentapods on Gleba...?
by BHakluyt
Wed Aug 12, 2026 5:45 pm
Forum: This Forum
Topic: Can't search while logged out
Replies: 18
Views: 1503

Re: Can't search while logged out

It also makes it impossible for my AI to search the forum how to mod stuff correctly for me...
by BHakluyt
Tue Aug 11, 2026 4:36 pm
Forum: Ideas and Suggestions
Topic: Obtaining stone from space
Replies: 27
Views: 2379

Re: Obtaining stone from space

+1 space should be littered with useless stone asteroids mixed between the useful ones...you know, like..."real space"
by BHakluyt
Mon Aug 10, 2026 5:03 pm
Forum: Off topic
Topic: [F.03.03] Quantum Survival
Replies: 57
Views: 9244

Re: A1 sl0p!? + Factorio = Quantum Survival?

I heard this has been a much requested feature for Factorio before, must say I've wanted it too at some point. So here it is, for 2.0, build your dream shack with your dream land where you can build and test for free and bring your blueprints out to your factory. So before I integrate this into the ...
by BHakluyt
Sat Aug 08, 2026 8:07 am
Forum: Off topic
Topic: [F.03.03] Quantum Survival
Replies: 57
Views: 9244

Re: A1 sl0p!? + Factorio = Quantum Survival?

@ Harkonnen! Thank you for your loopies idea, love it! So hilarious and happens at the worst time!

Didn't know how you thought it would work exactly and the AI struggled so it automatically starts moving you around when stability inside a certain bandwidth.

Here's a video testing the mod, right at ...
by BHakluyt
Fri Aug 07, 2026 4:28 pm
Forum: News
Topic: Friday Facts #445 - The Biters Bite Back
Replies: 72
Views: 16815

Re: Friday Facts #445 - The Biters Bite Back

Absolutely love it! The biters can definitely ramp up to end game. I just made a 1000% size one spawn at 100% evolution for now, thats been a tiny dream of mine. I am working hard to finalize my "wishlist " and feedback all compressed into a semi working mod. Find it easier than a bunch of words ...
by BHakluyt
Thu Jul 30, 2026 9:19 pm
Forum: Off topic
Topic: [F.03.03] Quantum Survival
Replies: 57
Views: 9244

Re: A1 sl0p!? + Factorio = Quantum Survival?


Yo I heard you hate AI and AI slop so I used AI to make an AI in game. Now your ingame AI can automate the slopserving for you!
AI inception.png

Who remembers Eliza? Rudimentary chat bot inside Factorio working! Yeah.

100% coded by AI.

[Q]bit drop @7am,2033


Cool news everyone, [F]Factorio ...
by BHakluyt
Thu Jul 30, 2026 9:11 pm
Forum: Off topic
Topic: [F.03.03] Quantum Survival
Replies: 57
Views: 9244

Re: AI slop!? + Factorio = Quantum Survival?



You don't want to know what inspired programmable speaker to appear : )


I do want to know now lol ! I have always assumed it was to make automated music, but there was no AI back then x).

the track sounds oddly familiar, but i can't pinpoint an exact game. Is it an AI track somehow ? Like ...
by BHakluyt
Thu Jul 30, 2026 12:59 pm
Forum: Off topic
Topic: [F.03.03] Quantum Survival
Replies: 57
Views: 9244

Re: AI slop!? + Factorio = Quantum Survival?


I understand now why AI companies request nuclear power plants for their power consumption. It's for you. For you, the companies have to build new nuclear power plants to satisfy the power consumption for all that silliness.

It's all like using a microscope to crack nuts. Recommended read ...
by BHakluyt
Thu Jul 30, 2026 12:45 pm
Forum: Off topic
Topic: [F.03.03] Quantum Survival
Replies: 57
Views: 9244

Re: AI slop!? + Factorio = Quantum Survival?


Calculating the exact last digit of infinity
604 base 1024


Thank YOU so much for the above! Love it! One tiny issue if I may take like...? 1min? Of. YourTime;

Kindly please send that schematic oOoOo for the harkonnen loops de-engineering 4 n00bs dot.txt or whatever its your side @ RealTime ...

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