Search found 4 matches
- Fri Apr 28, 2017 6:13 pm
- Forum: Won't fix.
- Topic: [kovarex] [0.15] Auto-save doesn't work when menu is up
- Replies: 2
- Views: 1681
[kovarex] [0.15] Auto-save doesn't work when menu is up
As the title states, the auto-save feature is disabled when the menu is up. In multiplayer the game will continue to run, but saves will not be performed. So when I leave my computer in the menu and leave I lose a LOT of autosaves. The "autosave only on server" "feature" provides a bad discord to ...
- Tue Aug 30, 2016 1:41 am
- Forum: Modding help
- Topic: Problem with GUI tables
- Replies: 3
- Views: 1567
Re: Problem with GUI tables
What's there IS a pretty simple GUI layout. It's a table in a flow in a frame. The table has 6 elements in it. The left elements have a frame and a label/labels inside that (that frame is what seems to cause it, doesn't break w/o that).
P.S. I don't mean to sound snarky or anything, I understand ...
P.S. I don't mean to sound snarky or anything, I understand ...
- Mon Aug 29, 2016 3:41 pm
- Forum: Modding help
- Topic: Problem with GUI tables
- Replies: 3
- Views: 1567
Re: Problem with GUI tables
P.S. Forgot to mention, it has something to do with the frame in the table. If I take that out and only use labels it doesn't do the stupid stuff.
- Mon Aug 29, 2016 2:57 pm
- Forum: Modding help
- Topic: Problem with GUI tables
- Replies: 3
- Views: 1567
Problem with GUI tables
I have created a GUI using a table. The table includes a first column of flows of labels (some have multiple labels to make multiple lines within the same cell). It all looks good when it's loaded the first time, however when I try to remake the GUI after say a gui click or a tick event it add some ...