Search found 22 matches

by Digital_Cake_
Mon Mar 20, 2017 1:11 am
Forum: Pending
Topic: Graphical Bug 0.14.22
Replies: 12
Views: 1280

Re: Graphical Bug 0.14.22

Well I guess I could, but I kind of fixed the problem by uninstalling the game and reinstall it. Sorry.
by Digital_Cake_
Sat Mar 18, 2017 2:31 am
Forum: Pending
Topic: Graphical Bug 0.14.22
Replies: 12
Views: 1280

Re: Graphical Bug 0.14.22

Actually I did, and none of them solved my problem so.....
by Digital_Cake_
Thu Mar 16, 2017 9:22 pm
Forum: Pending
Topic: Graphical Bug 0.14.22
Replies: 12
Views: 1280

Re: Graphical Bug 0.14.22

factorio-current.log
Here you go.
(2.82 KiB) Downloaded 20 times
by Digital_Cake_
Wed Mar 15, 2017 11:30 pm
Forum: Pending
Topic: Graphical Bug 0.14.22
Replies: 12
Views: 1280

Re: Graphical Bug 0.14.22

NEW HOPE 1.zip
(1.35 MiB) Downloaded 11 times
I couldn't find this file you are looking for so here's the world file.
by Digital_Cake_
Wed Mar 15, 2017 3:57 pm
Forum: Pending
Topic: Graphical Bug 0.14.22
Replies: 12
Views: 1280

Re: Graphical Bug 0.14.22

Alright I'll post it in a few hours when I'm back at home.
by Digital_Cake_
Tue Mar 14, 2017 9:36 pm
Forum: Pending
Topic: Graphical Bug 0.14.22
Replies: 12
Views: 1280

Re: Graphical Bug 0.14.22

Where would that be in my files again?
by Digital_Cake_
Tue Mar 14, 2017 5:10 am
Forum: Pending
Topic: Graphical Bug 0.14.22
Replies: 12
Views: 1280

Graphical Bug 0.14.22

While I was prepping to record my weekly series for tomorrow, I encountered multiple problems,(See images below) All of these showed up again after following all steps given on the forums.... 20170313214750_1.jpg 20170313214756_1.jpg 20170313214805_1.jpg 20170313214811_1.jpg 20170313214819_1.jpg 201...
by Digital_Cake_
Sun Mar 12, 2017 9:47 pm
Forum: Ideas and Suggestions
Topic: Iron/Steel/Wood Walls?
Replies: 18
Views: 2227

Re: Iron/Steel/Wood Walls?

Like I've said before, the wood walls could be used early on as a main defense, while later on it can be a early warning device. Hopefully being used by many, I bet people can find a use for all of them.
by Digital_Cake_
Sat Mar 04, 2017 5:32 pm
Forum: Ideas and Suggestions
Topic: Iron/Steel/Wood Walls?
Replies: 18
Views: 2227

Re: Iron/Steel/Wood Walls?

True, but I'd like to see all of these variations in the base game, giving people a variety of walls to choose from.
by Digital_Cake_
Sat Mar 04, 2017 5:56 am
Forum: Ideas and Suggestions
Topic: Iron/Steel/Wood Walls?
Replies: 18
Views: 2227

Re: Iron/Steel/Wood Walls?

I completely agree, as I find myself wasting time building the walls 3 to 4 thick.
by Digital_Cake_
Thu Mar 02, 2017 2:51 pm
Forum: Ideas and Suggestions
Topic: Iron/Steel/Wood Walls?
Replies: 18
Views: 2227

Re: Iron/Steel/Wood Walls?

I understand a mod can do it, but I'd rather like it in the base game. Also that's what I'm going for, that way you have a variety of walls to choose from, as almost everything else can be upgraded except walls or gates, both would enjoy this upgrade.
by Digital_Cake_
Sun Feb 26, 2017 1:27 pm
Forum: Ideas and Suggestions
Topic: Iron/Steel/Wood Walls?
Replies: 18
Views: 2227

Re: Iron/Steel/Wood Walls?

I guess plated would be a incorrect term, reinforce is a better term for it, thanks.
by Digital_Cake_
Sun Feb 26, 2017 5:08 am
Forum: Ideas and Suggestions
Topic: Iron/Steel/Wood Walls?
Replies: 18
Views: 2227

Iron/Steel/Wood Walls?

How about stone walls plated with iron or steel, or maybe a wood wall for early game? As most people find out later in the game,stone walls are weak and often need to be layered 3, maybe 4 times over... But imagine being able to spend some of those iron and steel plates you have laying around to mak...
by Digital_Cake_
Sun Feb 26, 2017 4:41 am
Forum: Ideas and Suggestions
Topic: Storage Problems
Replies: 4
Views: 537

Re: Storage Problems

Even better idea is having an incinerator to burn items at the cost of more pollution and some fuel/electricity.
by Digital_Cake_
Tue Feb 21, 2017 5:58 pm
Forum: Translations
Topic: Web based translations
Replies: 68
Views: 28121

Re: Web based translations

What if your the only person doing translations? Such as Esperanto, where only a few words have been done by anyone else?
by Digital_Cake_
Tue Feb 21, 2017 2:21 am
Forum: Not a bug
Topic: Random Copper Wires
Replies: 3
Views: 318

Re: Random Copper Wires

I guess I never noticed that... Maybe the recipe for copper wire or some other things should be changed...
by Digital_Cake_
Tue Feb 21, 2017 1:18 am
Forum: Not a bug
Topic: Random Copper Wires
Replies: 3
Views: 318

Random Copper Wires

Everyone once in a while, I'll be crafting something, like a assembly machine and it just randomly crafts an extra copper wire that is not needed for the recipe. It usually takes an extra copper plate from my inventory, so over time it starts to add up. It usually happens whenever anything requires ...
by Digital_Cake_
Tue Feb 21, 2017 12:29 am
Forum: Ideas and Suggestions
Topic: Storage Problems
Replies: 4
Views: 537

Storage Problems

Once in a while after playing for a bit on a world, I tend to have massive rows of steel chests full of random things that I honestly don't need, but I keep anyway. So my suggestion is a bigger chest, maybe a 2x2 steel chest or a warehouse that can store a lot of items in a space with relative cost....
by Digital_Cake_
Mon Feb 20, 2017 10:49 pm
Forum: Duplicates
Topic: 99.9% Of Science
Replies: 1
Views: 230

99.9% Of Science

It was repaired in other versions of the game, the latest patch, 14.22, has yet again started to screw up my wonderful system of researching things, making only .01% still needed to finish research completely. It also makes it quite difficult for my YouTube series as I usually plan everything out, a...
by Digital_Cake_
Fri Sep 02, 2016 10:08 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] Research progress >100% issue
Replies: 4
Views: 643

Re: [Rseding91] Research progress >100% issue

Super glad this was fixed, I've suffered the same problem for quite some time and I'm glad to see it finally getting fixed..

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