Search found 7 matches
- Tue Dec 03, 2024 4:53 pm
- Forum: Bug Reports
- Topic: [Rseding91] [2.0.15] Demolishers take a disproportionate amount of cpu time
- Replies: 17
- Views: 1531
Re: [Rseding91] [2.0.15] Demolishers take a disproportionate amount of cpu time
Just to add a datapoint for prioritization: This bug is equivalently as game-breaking as a crash for me, since my FPS on our multiplayer world is consistently <5 (it's 60fps when loading and it rapidly drops). At this level the inputs start overlapping so almost any click I make will get executed se...
- Thu Nov 28, 2024 11:47 pm
- Forum: Duplicates
- Topic: [2.0.21] SegmentedUnit very high CPU usage
- Replies: 11
- Views: 507
Re: [2.0.21] SegmentedUnit very high CPU usage
Ah, I can just watch the release logs for issue 120275, that works, thanks!
- Thu Nov 28, 2024 7:35 pm
- Forum: Duplicates
- Topic: [2.0.21] SegmentedUnit very high CPU usage
- Replies: 11
- Views: 507
Re: [2.0.21] SegmentedUnit very high CPU usage
Thank you! Will do; do you have an estimate on which release I should be waiting for?
- Thu Nov 28, 2024 6:54 pm
- Forum: Duplicates
- Topic: [2.0.21] SegmentedUnit very high CPU usage
- Replies: 11
- Views: 507
Re: [2.0.21] SegmentedUnit very high CPU usage
I'm also facing this problem. I have low FPS when connecting to a multiplayer server. FPS seems to tank when using lots of bots, but I also have 4ms SegmentedUnit and 1ms SmokeWithTrigger that's just constant. The menu says I have 153 segmented units active. Can upload map if necessary. My friend wh...
- Sun Jul 03, 2016 9:32 am
- Forum: Duplicates
- Topic: [0.13] Savegame corruption
- Replies: 4
- Views: 958
Re: [0.13] Savegame corruption
This was loaded in 0.13.1 itself
- Thu Jun 30, 2016 7:47 am
- Forum: Duplicates
- Topic: [0.13] Savegame corruption
- Replies: 4
- Views: 958
Re: [0.13] Savegame corruption
Oh, sorry. It was from 0.12.
- Wed Jun 29, 2016 2:39 pm
- Forum: Duplicates
- Topic: [0.13] Savegame corruption
- Replies: 4
- Views: 958
[0.13] Savegame corruption
I switched to 0.13.1 and it worked fine initially. But when I tried to save it later, it got corrupted. Saving to a new savefile worked, but I get a segfault when opening the new savefile. I have the Aircraft mod installed -- looking at the mod breaking changes list it doesn't seem like that mod nee...