Search found 35 matches

by Simanova
Fri Oct 11, 2024 3:43 pm
Forum: News
Topic: Friday Facts #432 - Aquilo
Replies: 187
Views: 47090

Re: Friday Facts #432 - Aquilo

2 thoughts

A) Would be cool if defrosting will be a smooth and slow animation

B) Railgun sound should be a bit less annoying
by Simanova
Wed Dec 30, 2020 9:30 am
Forum: Resolved Problems and Bugs
Topic: [kovarex] [1.1.6] Multiplayer / continue game fails on reconnect
Replies: 2
Views: 2330

[kovarex] [1.1.6] Multiplayer / continue game fails on reconnect

example server configuration
server public ip is server.domain.com running 24h/7d dedicated

on first try a client connects to server.domain.com, everything is working as intended
on second try a client wants to resume a game (on another day), connection failed

reason: server as changed ip, but ...
by Simanova
Fri Jul 31, 2020 3:44 pm
Forum: News
Topic: Friday Facts #358 - Alien decoratives & Polluted water
Replies: 71
Views: 39283

Re: Friday Facts #358 - Alien decoratives & Polluted water

fish from poluted water should hit with poison damage when eaten.
by Simanova
Tue Feb 26, 2019 6:04 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.0] Headless Linux server not available
Replies: 5
Views: 2173

[0.17.0] Headless Linux server not available

Please provide a download link asap, if headless linux server is available

And close this bug report afterwards.
by Simanova
Mon Feb 25, 2019 4:55 pm
Forum: News
Topic: Friday Facts #283 - Prepare to Launch
Replies: 341
Views: 179877

Re: Friday Facts #283 - Prepare to Launch

I read the friday facts 1 minute after publishing, and there was a clear statement: feb 25 / not after or in this week, i think the guy who has written this is now a head shorter

It would be nice if someone can give a release date AND time for us - so we can setup server and prepare the community
by Simanova
Sun Feb 24, 2019 4:44 pm
Forum: Multiplayer
Topic: [DE] V17 Sima's Factorio Server
Replies: 0
Views: 1244

[DE] V17 Sima's Factorio Server

Lieber Leser,

alle Informationen dazu gibt es in der Steam Gruppe.
by Simanova
Sun Feb 24, 2019 4:39 pm
Forum: News
Topic: Friday Facts #283 - Prepare to Launch
Replies: 341
Views: 179877

Re: Friday Facts #283 - Prepare to Launch

Is there a counter for official release time?
by Simanova
Mon Feb 05, 2018 3:20 pm
Forum: Technical Help
Topic: Low UPS / no megabase
Replies: 2
Views: 1540

Low UPS / no megabase

https://youtu.be/sB5Fh86ICg0

UPS drops to from 60 to 40
Flip[on] value is increasing from 0.2 to 10 (see video above)

Savegame attached
PC specs http://www.userbenchmark.com/UserRun/5303922
Factorio 0.16.22

Any idea?
by Simanova
Sat Jan 13, 2018 6:51 pm
Forum: Pending
Topic: [0.16.16] No hint on false password input
Replies: 2
Views: 1578

[0.16.16] No hint on false password input

Reproduce: Open a password protected multiplayer game
Another Player: Join this game, insert wrong password
> there is no hint
by Simanova
Fri Jan 05, 2018 8:09 pm
Forum: News
Topic: Friday Facts #224 - Bots versus belts
Replies: 905
Views: 427935

Re: Friday Facts #224 - Bots versus belts

Dont punish bot users. Lets try some new ways.

Here is my idea of solving this problem:

Create crawling bots like spiders on the ground. The bots should have the same core, but different tools.
Some of them are workers, other bots are defenders. Every bot is limited to carry one item, regardsless ...
by Simanova
Fri Dec 29, 2017 10:09 pm
Forum: Not a bug
Topic: [0.16.9] Fluid wagons did not update
Replies: 3
Views: 1971

Re: [0.16.9] Fluid wagons did not update

i think its intended, too - its an easy solution
by Simanova
Fri Dec 29, 2017 10:04 pm
Forum: News
Topic: Friday Facts #223 - Reflections on 2017
Replies: 116
Views: 52534

Re: Friday Facts #223 - Reflections on 2017

2.3 years of playtime per resolved bug report
play 2.3 years alone to resolve one bug - thats efficient :D
by Simanova
Fri Dec 29, 2017 9:43 pm
Forum: Duplicates
Topic: [16.8] Autosave not working while tabbed out
Replies: 2
Views: 1643

[16.8] Autosave not working while tabbed out

1. play factorio multiplayer
2. tab out to windows
3. wait for autosave
4. autosave wont progress (screenshot attached) (corrupted autosave attached)
by Simanova
Wed Dec 20, 2017 10:53 pm
Forum: Duplicates
Topic: [16.6] Upgrade cards (in blueprints) behaviour
Replies: 3
Views: 1576

Re: [16.6] Upgrade cards (in blueprints) behaviour

But should be fixes, too.
It can be very misleading when you place large blueprintes.
by Simanova
Wed Dec 20, 2017 10:44 pm
Forum: Duplicates
Topic: [16.6] Upgrade cards (in blueprints) behaviour
Replies: 3
Views: 1576

[16.6] Upgrade cards (in blueprints) behaviour

Example
1. Make a blueprint out of an existing electric furnace that contains 2 upgrade cards
2. Place this blueprint elsewhere
3. Build an electric furnace manually over it and insert some cards, before drones arrives
5. Bug occurs: Drones want to deliver cards
Preview
Preview
1.jpg (569.59 KiB) Viewed 1570 times
by Simanova
Wed Dec 20, 2017 10:32 pm
Forum: Ideas and Suggestions
Topic: [0.16] Better arti sound
Replies: 1
Views: 1209

[0.16] Better arti sound

Could you implement a better arti sound?
Also the impact should be hearable in every case.
by Simanova
Thu Jun 08, 2017 6:05 pm
Forum: General discussion
Topic: what machine you want to see in next update ?
Replies: 29
Views: 10659

Re: what machine you want to see in next update ?

automatic turrets for trains - bullet, laser(batterywaggon), flame and nuclear

perhaps nuclear should not be automatic
by Simanova
Thu Jun 08, 2017 5:43 pm
Forum: Releases
Topic: Version 0.15.19
Replies: 19
Views: 22570

Re: Version 0.15.19

Fullscreen is on by default.
A small step for our developers, but a full step for humanity.
by Simanova
Tue May 16, 2017 4:24 pm
Forum: Resolved Problems and Bugs
Topic: [0.15.9] Centrifuge wont stack to toolbar
Replies: 2
Views: 2935

Re: [0.15.9] Centrifuge wont stack to toolbar

Thank you - good work!

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