Thank you #boskid for looking into this.
The strangest thing about all of this was- the game was running ok- total time was 52ish hours of 2-3 weeks playtime with all the mods included (some changes here and there). And only in the last minutes it started to stutter. Nothing of ordeal- thought it ...
Search found 42 matches
- Thu Dec 31, 2020 6:07 pm
- Forum: 1 / 0 magic
- Topic: [1.1.6] Crash loading save "Error Chunk.cpp:729: Trying to make chunk at unreasonable position"
- Replies: 4
- Views: 2105
- Tue Dec 29, 2020 8:11 pm
- Forum: 1 / 0 magic
- Topic: [1.1.6] Crash loading save "Error Chunk.cpp:729: Trying to make chunk at unreasonable position"
- Replies: 4
- Views: 2105
Re: [1.1.6] Crash loading save "Error Chunk.cpp:729: Trying to make chunk at unreasonable position"
https://drive.google.com/file/d/1hOj1GV ... sp=sharing
Oh sorry, changed to anyone should work, let me know what other info you need.
Oh sorry, changed to anyone should work, let me know what other info you need.
- Sun Dec 27, 2020 6:28 pm
- Forum: 1 / 0 magic
- Topic: [1.1.6] Crash loading save "Error Chunk.cpp:729: Trying to make chunk at unreasonable position"
- Replies: 4
- Views: 2105
[1.1.6] Crash loading save "Error Chunk.cpp:729: Trying to make chunk at unreasonable position"
Hello all!
Have a modded game of factorio. Mian mods are Krastorio 2 + Space exploration and more.
Mod author aka #Linver suggested posting this here:
0.000 2020-12-27 19:17:55; Factorio 1.1.6 (build 57355, win64, steam)
0.001 Operating system: Windows 10 (version 2004)
0.001 Program ...
Have a modded game of factorio. Mian mods are Krastorio 2 + Space exploration and more.
Mod author aka #Linver suggested posting this here:
0.000 2020-12-27 19:17:55; Factorio 1.1.6 (build 57355, win64, steam)
0.001 Operating system: Windows 10 (version 2004)
0.001 Program ...
- Fri Oct 14, 2016 6:03 pm
- Forum: Mods
- Topic: [.13-1.1.109] Aircraft (1.8.9)
- Replies: 192
- Views: 148973
Re: [0.13.18|0.14.4] Aircraft (1.1.4) New Planes!
Ups my bad!
Didnt notice that Author had updated this gem.
Just updated it on offical mod portal!
https://mods.factorio.com/mods/zingo2/A ... /downloads
Didnt notice that Author had updated this gem.

Just updated it on offical mod portal!
https://mods.factorio.com/mods/zingo2/A ... /downloads
- Mon Jul 18, 2016 4:24 pm
- Forum: Mods
- Topic: [MOD 0.13] EfficienSee : optimise your factory !
- Replies: 123
- Views: 66435
Re: [MOD 0.13.X] EfficienSee : optimise your mega-factory !
Hey hey Tried your mod.
Well- it lags a bit as we have a huge base on our server with lots of stuff- thats 1.
Also its just way too much info- I mean ofc i can spend some time learning it all- but on our server there are like 4 other people- one of them is a kid,
How am I supposed to teach him ...
Well- it lags a bit as we have a huge base on our server with lots of stuff- thats 1.
Also its just way too much info- I mean ofc i can spend some time learning it all- but on our server there are like 4 other people- one of them is a kid,
How am I supposed to teach him ...
- Sat Jul 16, 2016 11:54 pm
- Forum: Mods
- Topic: [MOD 0.13] EfficienSee : optimise your factory !
- Replies: 123
- Views: 66435
Re: [MOD 0.13.X] EfficienSee : optimise your mega-factory !
This looks very interesting.
How does the mod cope with lag? The green/red thingy when you zoom out? is it entity based(because that would introduce problems in future maybe)
Can you refine it more user friendly. Like I like (from pictures) how the info paths are displayed but it looks a very ...
How does the mod cope with lag? The green/red thingy when you zoom out? is it entity based(because that would introduce problems in future maybe)
Can you refine it more user friendly. Like I like (from pictures) how the info paths are displayed but it looks a very ...
- Mon Jul 11, 2016 5:59 pm
- Forum: Mods
- Topic: [MOD 0.12] Color Coding - Trains, Lights, and Concrete!
- Replies: 160
- Views: 141047
Re: [MOD 0.12] Color Coding - Trains, Lights, and Concrete!
Well with all the bug finds and fixes and all the mod is working superb now- had no crashes- desyncs whatsoever.
The extra tab for colors ain't so bad- you get used to that very easy and its kinda intuitive to select a color and make what you want to make.
So with that- I recommenced this mod as ...
The extra tab for colors ain't so bad- you get used to that very easy and its kinda intuitive to select a color and make what you want to make.
So with that- I recommenced this mod as ...
- Mon Jul 11, 2016 5:43 pm
- Forum: Mods
- Topic: [.13-1.1.109] Aircraft (1.8.9)
- Replies: 192
- Views: 148973
Re: [0.13.3] Aircraft (1.0.7) New Planes!
Yeah It was a little bugger in the main game- it has been found and a fix has been issued.
The mod is very fun and I recommend everyone trying it out, I have been using it since 0.12.xx and havent gone back to regular cars.
Definitely a keeper!@
The mod is very fun and I recommend everyone trying it out, I have been using it since 0.12.xx and havent gone back to regular cars.
Definitely a keeper!@
- Mon Jul 11, 2016 5:37 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] Save corruption when saving while in a car
- Replies: 23
- Views: 10434
Re: [Rseding91] Save corruption when saving while in a car
Thanks for fixing the problem.
I guess I do own an apology on my part though I do think communication could have been better on both parties, something we all forget when dealing with problems.
Anyhow moving on- more bugs to be fixed- more tests to be held and more fun to be had.
Good job!
I guess I do own an apology on my part though I do think communication could have been better on both parties, something we all forget when dealing with problems.
Anyhow moving on- more bugs to be fixed- more tests to be held and more fun to be had.
Good job!
- Mon Jul 11, 2016 2:13 pm
- Forum: General discussion
- Topic: To easy
- Replies: 22
- Views: 11197
Re: To easy
Try the homeworld mod or 5th dimension or other overhaul mods. They make a different feeling to the game and challanges.
- Sat Jul 09, 2016 12:04 am
- Forum: Mods
- Topic: [MOD 0.12] Color Coding - Trains, Lights, and Concrete!
- Replies: 160
- Views: 141047
Re: [MOD 0.12] Color Coding - Trains, Lights, and Concrete!
That could explain the weird desync loop i was having with the mod, good find and fix!
- Fri Jul 08, 2016 1:21 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] Save corruption when saving while in a car
- Replies: 23
- Views: 10434
Re: Aircraft mod corruption
From everything you've said it only happens on one specific save file you've got that was originated in 0.12 and has been migrated through buggy versions of 0.13.
If you can reproduce it on the latest 0.13 with just the mod then there might be a bug but otherwise i'm inclined to believe it was ...
If you can reproduce it on the latest 0.13 with just the mod then there might be a bug but otherwise i'm inclined to believe it was ...
- Fri Jul 08, 2016 12:20 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] Save corruption when saving while in a car
- Replies: 23
- Views: 10434
Re: Aircraft mod corruption
Exactly!TruePikachu wrote:And it isn't dependant on not-well-tested entities from the base game?SuicidalKid wrote:There are no scripts in the mod, at all.TruePikachu wrote:The mod itself doesn't do anything "strange," right? It isn't holding references which then get invalidated, then it uses them?
Any answer from Developers?
- Fri Jul 08, 2016 10:36 am
- Forum: Mods
- Topic: [MOD 0.12] Color Coding - Trains, Lights, and Concrete!
- Replies: 160
- Views: 141047
Re: [MOD 0.12] Color Coding - Trains, Lights, and Concrete!
Great job!
Your right I am being a bit of an ass but a little pressure on the buttons does not hurt anyone. If in the end the mod fixer learns to be better, the community gets a better working mod - all in all its a win-win for everyone. Besides criticism is needed. Not only does it make ...
Your right I am being a bit of an ass but a little pressure on the buttons does not hurt anyone. If in the end the mod fixer learns to be better, the community gets a better working mod - all in all its a win-win for everyone. Besides criticism is needed. Not only does it make ...
- Thu Jul 07, 2016 10:26 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] Save corruption when saving while in a car
- Replies: 23
- Views: 10434
Re: Aircraft mod corruption
Alright did some further testing.
Here is a Dropbox link of 2 saves. "autosave_1" is the most recent working one. and the "corrupted save" one is the corrupted one.
https://www.dropbox.com/s/161rz0wv4ewowiy/2%20saves.rar?dl=0
Its on single player. Same setting- circles around base until popup ...
Here is a Dropbox link of 2 saves. "autosave_1" is the most recent working one. and the "corrupted save" one is the corrupted one.
https://www.dropbox.com/s/161rz0wv4ewowiy/2%20saves.rar?dl=0
Its on single player. Same setting- circles around base until popup ...
- Thu Jul 07, 2016 4:43 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] Save corruption when saving while in a car
- Replies: 23
- Views: 10434
Re: Aircraft mod corruption
Right.
It was 0.12.xx then we updated it to 0.13.1 then 13.2 then 13.3 etc. Problems started happening in 13.4. We skipped the 13.3 due to bugs listed on forum. 13.2 worked with no problems.
Soooo i don't think its the migration or somethings the 13.2 worked very well. We were 3 players on server ...
It was 0.12.xx then we updated it to 0.13.1 then 13.2 then 13.3 etc. Problems started happening in 13.4. We skipped the 13.3 due to bugs listed on forum. 13.2 worked with no problems.
Soooo i don't think its the migration or somethings the 13.2 worked very well. We were 3 players on server ...
- Thu Jul 07, 2016 3:33 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] Save corruption when saving while in a car
- Replies: 23
- Views: 10434
Re: Aircraft mod corruption
Can you reproduce the issue on a new map with just the mod?
It seems with the mod on a new map without a base with nothing the mod works as expected though the save games do seem more time consuming(they are longer). I even reduced the auto save turns to 1 min.
That was on single player ...
It seems with the mod on a new map without a base with nothing the mod works as expected though the save games do seem more time consuming(they are longer). I even reduced the auto save turns to 1 min.
That was on single player ...
- Thu Jul 07, 2016 2:10 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] Save corruption when saving while in a car
- Replies: 23
- Views: 10434
Re: Aircraft mod corruption
Can you reproduce the issue with just the 1 mod?
Yes. I just did it with my single player with only this mod.
I made a plane and flied on continuous circles. 1st auto save was normal- second normal - on 3ed auto save i got this:
(I set them on 2 min apart)
But you cant save the game once its ...
Yes. I just did it with my single player with only this mod.
I made a plane and flied on continuous circles. 1st auto save was normal- second normal - on 3ed auto save i got this:
(I set them on 2 min apart)
But you cant save the game once its ...
- Thu Jul 07, 2016 12:25 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] Save corruption when saving while in a car
- Replies: 23
- Views: 10434
[Rseding91] Save corruption when saving while in a car
Hello!
This is not my mod but Im helping SuicidalKid fix his mod (Version: 1.0.7), thus no avail and we cant figure out why the mod corruptions happens.
This is the mod link and the problem is found on its last pages:
https://forums.factorio.com/viewtopic.php?f=120&t=18714
It worked for 0.12.xx ...
This is not my mod but Im helping SuicidalKid fix his mod (Version: 1.0.7), thus no avail and we cant figure out why the mod corruptions happens.
This is the mod link and the problem is found on its last pages:
https://forums.factorio.com/viewtopic.php?f=120&t=18714
It worked for 0.12.xx ...
- Wed Jul 06, 2016 8:17 pm
- Forum: Mod portal Discussion
- Topic: Aircraft mod help
- Replies: 0
- Views: 1132
Aircraft mod help
Hello All!
This is not my mod But I am using it on our server- its a cool mod and so far there is no alternative.
Asking your help to help SuicidalKid to fix the mod.
Aircraft.mod:
https://forums.factorio.com/viewtopic.php?f=120&t=18714
The problem is: The game becomes corrupt when you are ...
This is not my mod But I am using it on our server- its a cool mod and so far there is no alternative.
Asking your help to help SuicidalKid to fix the mod.
Aircraft.mod:
https://forums.factorio.com/viewtopic.php?f=120&t=18714
The problem is: The game becomes corrupt when you are ...