Search found 7 matches

by nyghtwulf
Thu Aug 06, 2020 1:59 am
Forum: Resolved Problems and Bugs
Topic: [0.18.42] Scroll Position resetting to top in Blueprint dialog
Replies: 1
Views: 1685

[0.18.42] Scroll Position resetting to top in Blueprint dialog

While modifying blueprint positions within a blueprint book, if you pick up a blueprint while scrolled down the list, the list will reset to the top. If you are trying to modify position of blueprints 'lower' in the dialog, this means you have to pick up the blueprint, scroll, drop it in position, s...
by nyghtwulf
Fri May 17, 2019 3:10 am
Forum: Won't fix.
Topic: [0.17.8] Auto-Updater fails if one package fails download (effects other versions)
Replies: 1
Views: 1053

[0.17.8] Auto-Updater fails if one package fails download (effects other versions)

Starting to get back into Factorio, so needing to run updates. I started on 0.16.51 and let the game find and start pulling the updates. It completed downloading of all packages except the 0.17.39 to 0.17.40 package, which got a 404. The auto-updater then refused to apply any updates. I ran the upda...
by nyghtwulf
Tue May 02, 2017 3:32 am
Forum: Mods
Topic: [MOD 0.13.X] Killkrog's Blueprint Manager
Replies: 93
Views: 40688

Re: [MOD 0.13.X] Killkrog's Blueprint Manager

Running into an error with latest version off the mod portal and factorio .15.5: Error while running the on_configuration_changed: __KBlueprints__/control.lua:1087: attempt to index field 'automated-construction' (a nil value) This happens when trying to load a save that has not had the mod installe...
by nyghtwulf
Tue May 02, 2017 2:01 am
Forum: Technical Help
Topic: [.14.22] Wont load mods for matching version
Replies: 1
Views: 767

Re: [.14.22] Wont load mods for matching version

Considering this resolved! I discovered that the .zip install was referencing the C:\user\user\AppData\roaming\factorio\ directory copy of my mods directory, which is for the installed version (which I have updated to .15x along with the mods there). This looks to be a result of me copying the confi...
by nyghtwulf
Tue May 02, 2017 12:58 am
Forum: Technical Help
Topic: [.14.22] Wont load mods for matching version
Replies: 1
Views: 767

[.14.22] Wont load mods for matching version

So, I've got an old save for 14.22 that I want to migrate to 15.x. Most of the important mods I used have all updated to .15 so I figure its now time to bring the map into the latest version. I've got a .zip install of .14.22 I had copied all of my savegame/settings/mod files into just to keep an ar...
by nyghtwulf
Tue Jul 12, 2016 3:48 pm
Forum: Duplicates
Topic: [0.13.6, 0.13.8] stuck straight rail segment
Replies: 2
Views: 1483

Re: [0.13.6, 0.13.8] stuck straight rail segment

Rseding91 wrote: You can try running this command on the rail:

Code: Select all

/c game.player.selected.fix_rail()
Running this changed the rail to mineable, and I was able to hand-destroy it. I then placed a few rail back in the area and placed a train and cargo wagon, and removed then once again. All appears well! :D
by nyghtwulf
Tue Jul 12, 2016 2:44 am
Forum: Duplicates
Topic: [0.13.6, 0.13.8] stuck straight rail segment
Replies: 2
Views: 1483

[0.13.6, 0.13.8] stuck straight rail segment

I've got a bit of straight rail in my save that can't be mined. when I attempt to place a train or cargo wagon on it, factorio crashes. I've tried using /c game.player.selected.destroy() to remove the track, but that appears to fail (command runs, rail section remains, no error output.) I've removed...

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