Search found 46 matches

by Dergonic
Mon Dec 09, 2024 3:40 pm
Forum: Show your Creations
Topic: Quality upscaler
Replies: 0
Views: 1952

Quality upscaler

https://i.imgur.com/GpfXPPi.jpeg

Upgrade your stuff in the easiest way possible
this blueprint allows you to upscale to legendary and / or build from basic ressources to legendary product.

Blueprint is available here : https://factoriobin.com/post/fhx9w0

How to use ? All is simple
- Paste the ...
by Dergonic
Thu Dec 05, 2024 1:41 pm
Forum: Gameplay Help
Topic: Listing building waiting for construction
Replies: 0
Views: 125

Listing building waiting for construction

Hi all

Simple version : How can I list (in logistic), all the ghost missing the building ?

Long version :
When you paste a blueprint on a land, sometimes, you don't have the building needed on this planet.
I would like to list all those building and send them to "cargo landing pad" as a request ...
by Dergonic
Thu Feb 06, 2020 3:58 pm
Forum: Multiplayer
Topic: Recherche Joueur [FR]
Replies: 2
Views: 2351

Re: Recherche Joueur [FR]

Je me relancerait bien dans un serveur ;)
Si tu en fais un, ca me tente ;)
by Dergonic
Fri Jan 11, 2019 12:23 pm
Forum: Gameplay Help
Topic: Stuck in mission after building radars
Replies: 4
Views: 2155

Re: Stuck in mission after building radars


omg, sorry for dumb question.

Now i have another one: I'm stuck where I need to research automation. I build lab and nothing happens. I saw on various youtube tutorials there should be a pop up with research tree, but there isn't. Am i doing something wrong?


Once research center is built, you ...
by Dergonic
Tue Dec 11, 2018 5:42 pm
Forum: Technical Help
Topic: Huge map and dual machine ?
Replies: 2
Views: 1512

Re: Huge map and dual machine ?

Koub wrote: Tue Dec 11, 2018 2:09 pm[Edit]all machines, be it server or client run the full game exactly the same way.
This is exactly the point I was wondering.
Thanks for both your answer !
by Dergonic
Tue Dec 11, 2018 12:39 pm
Forum: Technical Help
Topic: Huge map and dual machine ?
Replies: 2
Views: 1512

Huge map and dual machine ?

Hi everyone

I plan to come back to Factorio. I'm just waiting for .17 to release before starting a new map. In the meantime, I'm already planning the stuffs.
I do want to go to very large/huge map. In order to improve my UPS, I'm having an idea but nead your advices if it's a good or a bad one ...
by Dergonic
Mon Aug 06, 2018 11:19 am
Forum: Technical Help
Topic: [0.16] Slow Map Download
Replies: 4
Views: 2606

Re: [0.16] Slow Map Download

Hi

Sadly, there is no way of speeding up the download.
Factorio is build a way and using protocols that does not allow high speed transfer
by Dergonic
Wed Aug 01, 2018 4:39 am
Forum: Technical Help
Topic: [0.16.51] Headless Server - Server is not responding issues
Replies: 2
Views: 1898

Re: [0.16.51] Headless Server - Server is not responding issues

Hello

Looks like the server do not manage to create the game neither. It get 401 errors when trying to download some files from Factorio servers.
Did you setup your credentials in the server configuration. Either the Username+Password OR Username+Token
by Dergonic
Thu Jul 26, 2018 6:30 am
Forum: Logistic Train Network
Topic: Trains attempt pickup at requester.
Replies: 19
Views: 9176

Re: Why are trains being sent to a requester station to pickup?

I had the same issue, Requesting station becomes providing station as soon as ressources stocked are over the request.

I solved it via setting up a "provide threshold" to 1G ressources so that it can never become a provider station
Inspired by this post (4th image) : https://imgur.com/a/3vAYm
by Dergonic
Wed Jul 25, 2018 12:02 pm
Forum: Multiplayer
Topic: [FR]Cherche joueurs pour coop
Replies: 23
Views: 11819

Re: [FR]Cherche joueurs pour coop

Pourquoi pas refaire un serveur multi aussi.
Pas trop de préférence moddé/pas moddé, mais j'suis pas plus fan de SeaBlock que ca (trop lent)

PS : >600h ;)

Steam : Dergonic
Discord : Dergonic#5461
by Dergonic
Wed Jul 25, 2018 11:32 am
Forum: Technical Help
Topic: cant screenshot combinators
Replies: 13
Views: 4489

Re: cant screenshot combinators

Hi

Win10 latest updates and factorio latest version here.
I had no issue taking a screenshot of combinator configuration. Neither via the printscreen button nor via the windows snipping tool

Did you already checked that the "print screen" key is not associated with any ingame function ?
by Dergonic
Wed Jul 25, 2018 6:38 am
Forum: Releases
Topic: Factorio Roadmap for 1.0.
Replies: 801
Views: 1090463

Re: Factorio Roadmap for 0.17+

The only replyies the dev gives is "When it will be ready".
No specific release date have been given ... yet
by Dergonic
Mon Jul 23, 2018 7:41 am
Forum: Ideas and Suggestions
Topic: Solar floor
Replies: 5
Views: 2580

Solar floor

Hi

This is now a few years that (IRL), searchers and industrials are trying to make solaar floor.
(Here is an old article of what I'm talking about : https://newatlas.com/solar-powered-sidewalk/29351/)

Would it be interesting creating a solaar floor system in Factorio ?
Of course, this entity ...
by Dergonic
Mon Jul 23, 2018 7:34 am
Forum: Logistic Train Network
Topic: Thank you post
Replies: 0
Views: 906

Thank you post

Hi everyone

This is just a quick THANK YOU post to Optera (and the other dev's of LTN mod).

It's now a few days/weeks I'm using LTN. And in the beginning, I really thout this mods was too complicate to be interesting.
But in fact, this mod is so complex because it is really powerfull.

You can do ...
by Dergonic
Mon Jul 23, 2018 7:23 am
Forum: Ideas and Suggestions
Topic: Robot - Behavior when out of battery
Replies: 2
Views: 1289

Robot - Behavior when out of battery

Hi

I just hate the way the personal robots handle when they are out of battery. It really feels un-realistic
They use to go "slow speed" and trying to follow you whereever you are (even if you are way away from them).

Would it be an option to let the robot "fall" and stay on the ground (as a ...
by Dergonic
Fri Jul 20, 2018 7:01 am
Forum: Logistic Train Network
Topic: Config to work with full train
Replies: 6
Views: 2453

Re: Config to work with full train

Hi

I tried this yesterday evening and ran into an issue
When you setup the request as the maximum amount a wagon can get (8k for barrels using 2 wagons - I have bigbags) the schedule send to the trains setup a value which is over thos 8k (8042 of something close).
That make the trains goes to ...
by Dergonic
Thu Jul 19, 2018 1:51 pm
Forum: Logistic Train Network
Topic: Config to work with full train
Replies: 6
Views: 2453

Re: Config to work with full train

mrvn wrote:limit [...] to one full train.
Do you mean limiting the min/max amount to the wagon max amount or is there a specific instruction ?
by Dergonic
Thu Jul 19, 2018 12:45 pm
Forum: Logistic Train Network
Topic: Config to work with full train
Replies: 6
Views: 2453

Config to work with full train

Hi everyone

I'm trying to setup the LTN on some station to only load and/or request full wagon.

I mean, for my base ressource (ores, ...) I would like to only have even FULL or EMPTY wagon on the rails, no "partially loaded" onces.
How would you do it ? Is there a way to force trains to wait ...
by Dergonic
Thu Jul 19, 2018 6:18 am
Forum: Not a bug
Topic: multicore processor
Replies: 15
Views: 6872

Re: multicore processor

Is there a way to intentionnaly optimize cpu usage when building a base ?

By example: Is it better to use underground belt instead of belts when it's possible ?

Yes, there are some
- Get energy from Solar panel/batteries. There are acting as 1 system and are very UPS friendly
- Avoir fluids as ...
by Dergonic
Wed Jul 18, 2018 1:38 pm
Forum: News
Topic: Friday Facts #251 - A Fistful of Frames
Replies: 80
Views: 41549

Re: Friday Facts #251 - A Fistful of Frames

Koub wrote:
cpy wrote:When will we get this new render engine to game?
Somewhere within 0.17.x
And when will we get 0.17 ?


... No don't hit, I'm already outside ...

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