Search found 10 matches

by martingolding96
Wed Jun 28, 2017 7:06 am
Forum: Bob's mods
Topic: [0.12.x][0.12.5]Bob's Library mod
Replies: 44
Views: 79653

Re: [0.12.x][0.12.5]Bob's Library mod

My mods are all available from dropbox, a link in a pinned topic. Besides the point though... if "Because piracy" really is the answer, that's really not any motivation for me to go back and fix old work. Initaly i did get the game through a torrent download but thats because i don't like...
by martingolding96
Sat Jun 24, 2017 4:03 am
Forum: Bob's mods
Topic: [0.12.x][0.12.5]Bob's Library mod
Replies: 44
Views: 79653

Re: [0.12.x][0.12.5]Bob's Library mod

Im getting this error http://prntscr.com/fnj3f8

And theese are the mods im using
http://prntscr.com/fnj3nm
http://prntscr.com/fnj3te
by martingolding96
Wed Jun 07, 2017 3:23 pm
Forum: Mods
Topic: [0.12+]Miniaturization
Replies: 7
Views: 3466

Re: [0.12+]Miniaturization

No download link
by martingolding96
Mon Jun 05, 2017 3:12 pm
Forum: Mods
Topic: [MOD 0.12.x] NESTT: Build your base inside a train
Replies: 75
Views: 104693

Re: [MOD 0.12.x] NESTT: Build your base inside a train

It is possible to stop the train at 2 locations on the easy map the first is just after the coal field and the second is just after the bridge across the lake although the second location is safer
http://prntscr.com/fg67bk
by martingolding96
Mon Jun 05, 2017 2:02 pm
Forum: Mods
Topic: [MOD 0.14.22] Free Real Estate 1.0.2
Replies: 27
Views: 20541

Re: [MOD 0.14.22] Free Real Estate 1.0.2

Will this work with 0.14.23 or just 0.14.22?
by martingolding96
Fri May 05, 2017 6:03 pm
Forum: Mods
Topic: [WIP][0.12.22+] Subsurfaces 0.0.4 : build beneath your base
Replies: 222
Views: 135407

Re: [WIP][0.12.22+] Subsurfaces 0.0.4 : build beneath your base

In version 0.0.4 the item elevators don't seem to work
by martingolding96
Wed Jun 29, 2016 1:30 pm
Forum: Mods
Topic: [MOD 12.11+] Train Outposts
Replies: 142
Views: 93195

Re: [MOD 12.11+] Train Outposts

cyrin wrote:
SirRichie wrote:Hi, I provided the funtion a few posts up.
Also hoping I can resolve this soon
Ah, this one!

Code: Select all

/c remote.call("TR", "reinit")
Thanks for the quick reply ^_^
will i need to re-enter this command every time i go on the save?
by martingolding96
Thu Jun 16, 2016 7:59 am
Forum: Mods
Topic: [MOD 0.12.x] Spawn Belt 0.1.1
Replies: 30
Views: 22775

Re: [MOD 0.12.x] Spawn Belt 0.1.1

Cool i would only use the Void Belt
by martingolding96
Wed Jun 08, 2016 4:03 am
Forum: Mods
Topic: [MOD 0.14.x] Personal Teleporter
Replies: 87
Views: 51375

Re: [MOD 0.12.x] Personal Teleporter

Will this mod work with the Surfaces or Subsurface mods?
by martingolding96
Sun Jun 05, 2016 7:29 pm
Forum: Mods
Topic: [WIP][0.12.22+] Subsurfaces 0.0.4 : build beneath your base
Replies: 222
Views: 135407

Re: [WIP][0.12.22+] Subsurfaces 0.0.4 : build beneath your base

The Fluid Elevator MK1 needs the connection points changed to the corner like the Vanilla Tank's or the Sprite needs to be changed to show the connetion points on the middle of the tank on the edge's
http://prntscr.com/bcq71g

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