Search found 8 matches
- Mon May 23, 2016 10:47 am
- Forum: Mods
- Topic: [MOD 0.12.x] Tesla Turret
- Replies: 11
- Views: 6117
Re: [MOD 0.12.x] Tesla Turret
Making it very low damage will potentially remove the damage due to armor. And in some mods enemies have actual resistances to laser damage. I'm used to higher numbers so for me very low is not that low actually :) I guess you can customize it for your needs, but I feel like it fits to the theme mo...
- Sun May 22, 2016 3:26 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Tesla Turret
- Replies: 11
- Views: 6117
Re: [MOD 0.12.x] Tesla Turret
Looks pretty nifty. I like the idea of a short range high power turret. The build costs are much too high though. Costs about 10x a laser turret, but provides only 50% more DPS (at the cost of range). To be honest it would probably be fine if it's cost was very similar to the laser turret. Reason b...
- Sun May 22, 2016 10:36 am
- Forum: Mods
- Topic: [MOD 0.12.x] Tesla Turret
- Replies: 11
- Views: 6117
Re: [MOD 0.12.x] Tesla Turret
Well, first, it is doing electric damage unlike a laser turret Laser damage
Second, it is short range, higher damage, made for biters rather than spitters.
But i am looking into making it more AoE/chain-like, as that would fit in the spirit of a tesla coil ( at least according to my head ) better =)
Second, it is short range, higher damage, made for biters rather than spitters.
But i am looking into making it more AoE/chain-like, as that would fit in the spirit of a tesla coil ( at least according to my head ) better =)
- Sat May 21, 2016 7:06 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Tesla Turret
- Replies: 11
- Views: 6117
Re: [MOD 0.12.x] Tesla Turret
Doesn't seem github will allow me to set the format to Tesla_Turret_version, only Tesla_Turret-version,
so i'm attaching it to the first post in a second, and removing the direct link.
Thanks for the heads up =)
so i'm attaching it to the first post in a second, and removing the direct link.
Thanks for the heads up =)
- Sat May 21, 2016 3:40 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Tesla Turret
- Replies: 11
- Views: 6117
[MOD 0.12.x] Tesla Turret
Type: Mod Name: Tesla Turret Description: Adding a short-range but powerful tesla coil, ideal vs. biters License: Creative Commons Attribution 4.0 International License Release: 2016-05-21 Tested-With-Factorio-Version: 0.12.33 Category: SimpleExtension Tags: Turret, Electric, Animated, Texture Downl...
- Tue May 03, 2016 5:30 am
- Forum: Mods
- Topic: [MOD 0.12.11] SRS, an end game challenge
- Replies: 8
- Views: 7888
Re: [MOD 0.12.11] SRS, an end game challenge
Thanks, i've read the document, and it seems very viable =)
I've been looking into LUA a bit and Factorio modding, and if i can keep focus, i believe i can at least get a prototype going.
(Sorry for hijacking the thread, i can't send PM's so i had no other way of replying to Lurkily easily )
I've been looking into LUA a bit and Factorio modding, and if i can keep focus, i believe i can at least get a prototype going.
(Sorry for hijacking the thread, i can't send PM's so i had no other way of replying to Lurkily easily )
- Sun May 01, 2016 9:47 pm
- Forum: Mods
- Topic: [MOD 0.12.11] SRS, an end game challenge
- Replies: 8
- Views: 7888
Re: [MOD 0.12.11] SRS, an end game challenge
I would actually prefer something more unpredictable. For instance, pretend there is a war going on somewhere that needs these resources, and demands certain things from you. This war is never won nor lost, but your allies' effectiveness can be represented as a percentage that you have to maintain ...
- Thu Apr 28, 2016 7:17 pm
- Forum: Mods
- Topic: [MOD 0.16.x] ShinyBob_0.16.x
- Replies: 264
- Views: 143656
Re: [MOD 0.12.30] ExtraChests v0.1.4 (Addon for Bob's mod)
This mod certainly caught my attention :o It looks great, at least on the pictures, and i'l give it a try in a moment. Just wanted to say, if you never hear from me again, it means it have been such an amazing experience that i forgot to breathe! Thanks for your hard work =) Sincerely, dnatabar [Edi...