Search found 7 matches

by nikimilky
Tue Apr 28, 2026 8:10 am
Forum: General discussion
Topic: What are your game/mods suggetions?
Replies: 6
Views: 535

Re: What are your game/mods suggetions?


If you want something really different, Industrial Revolution 3 is a good choice. There's a long steam-pipe era before you get to electricity. Most recipes are broken down into many more smaller parts, so you'll probably use fewer belts and more assembly machines, especially the small 1x1 assembly ...
by nikimilky
Tue Apr 28, 2026 7:38 am
Forum: Gameplay Help
Topic: spaghetti builds?
Replies: 2
Views: 310

spaghetti builds?

Serious question: how do you intentionally build spaghetti?

Every time I try to embrace chaos, I end up accidentally organizing things. But the bases I actually admire look like complete disasters that somehow still work.

I remember seeing a factorio youtube video and one comment said "the ...
by nikimilky
Tue Apr 28, 2026 7:32 am
Forum: General discussion
Topic: What are your game/mods suggetions?
Replies: 6
Views: 535

What are your game/mods suggetions?

Hey all,

Finished my first 2.0 run (launched a rocket), then did a Rocket Rush in ~10 hours.

Started Krastorio 2.0 (lovin' it) and reached blue science, but got stuck trying to automate it - red circuits were way more complex than vanilla (electronic components with plastic + silicon + glass ...
by nikimilky
Tue Apr 21, 2026 3:21 pm
Forum: Gameplay Help
Topic: Effective use of bots
Replies: 2
Views: 318

Effective use of bots

I found it hard to go back after switching from playing without bots to using construction bots. I had a similar experience when I started using modules (productivity, speed, efficiency), and now I almost always design builds around modules and beacons.

However, I haven’t yet found a strong use ...
by nikimilky
Fri Mar 13, 2026 4:39 am
Forum: Gameplay Help
Topic: Tips for Gleba?
Replies: 6
Views: 1175

Re: Tips for Gleba?


Get really drunk and try it again. Your factory won’t work any better, but it is more fun than doing it sober. :lol:

Most Nauvis belt-based factories are based upon the principle of “fill a belt lane with ingredients or products”. This is a bad idea on Gleba; it just creates more Spoilage that ...
by nikimilky
Thu Mar 12, 2026 11:39 pm
Forum: Gameplay Help
Topic: Tips for Gleba?
Replies: 6
Views: 1175

Tips for Gleba?

I am having difficulty understanding how to deal with this planet.
At the start I didnt even know what to do since I couldn't find iron or copper ores anywhere.

Over time I got a little bit the hang of things and thought soon I will be able to thrive, once I understand how to build a factory there ...
by nikimilky
Sun Mar 08, 2026 11:30 am
Forum: Gameplay Help
Topic: Help with evolution / dealing with bitters!
Replies: 5
Views: 1470

Help with evolution / dealing with bitters!

Hey, I am new player, I went into the game without knowledge and figured stuff as I went.

At the start I didn't mind the bugs, I thought they are just background noise.
At some point they attacked my factory so I had to destroy their nests, thinking nothing of it.. even enjoyed it as it gave me an ...

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