Attached is the save file. All mods are available on the portal except the PyBlock beta, which is on the zerostart branch here:
https://github.com/pyanodon/PyBlock/tree/zerostart
Search found 2 matches
- Mon Mar 02, 2026 7:25 pm
- Forum: Technical Help
- Topic: [2.0.73] Extremely high EntityUpdate time when several hundred construction bots are waiting to grab landfill
- Replies: 2
- Views: 73
- Mon Mar 02, 2026 7:18 pm
- Forum: Technical Help
- Topic: [2.0.73] Extremely high EntityUpdate time when several hundred construction bots are waiting to grab landfill
- Replies: 2
- Views: 73
[2.0.73] Extremely high EntityUpdate time when several hundred construction bots are waiting to grab landfill
Hi all,
I'm running a PyBlock playthrough, and I've noticed that when I have a few hundred construction bots that are stuck trying to deconstruct landfill underneath a building that is also marked for deconstruction, Entity Update spikes in usage time. Please excuse the modded playthrough, but I ...
I'm running a PyBlock playthrough, and I've noticed that when I have a few hundred construction bots that are stuck trying to deconstruct landfill underneath a building that is also marked for deconstruction, Entity Update spikes in usage time. Please excuse the modded playthrough, but I ...