Made some more progress over the weekend.
It's proven a lot harder that enticipated.
But progress was made non the less.
Lots has change with the rail system.
Keep you posted.
EDIT:
Update, well I may have spoken to soon.
Just got word that updating LTN is a no go for now.
The API ...
Search found 68 matches
- Sun Nov 24, 2024 6:51 pm
- Forum: Logistic Train Network
- Topic: LTN and Factorio 2.0
- Replies: 39
- Views: 18471
- Mon Nov 18, 2024 10:24 am
- Forum: Gameplay Help
- Topic: Unable to turn off Railsignals in train map view
- Replies: 0
- Views: 124
Unable to turn off Railsignals in train map view
Hi,
When I open the map view through a train (to set a destination for instance) the rail signals on the map are visible.
However when I turn them of with the map options at the top right of the screen, then close the map view, then reopen map view through a train, the rail signals visuals on the ...
When I open the map view through a train (to set a destination for instance) the rail signals on the map are visible.
However when I turn them of with the map options at the top right of the screen, then close the map view, then reopen map view through a train, the rail signals visuals on the ...
- Mon Nov 18, 2024 10:19 am
- Forum: Logistic Train Network
- Topic: LTN and Factorio 2.0
- Replies: 39
- Views: 18471
Re: LTN and Factorio 2.0
One of the issues is that It seems that virtual signals have changed, and we are in the process of figuring out how to get LTN to function with these changes.
- Sun Nov 17, 2024 9:39 am
- Forum: Logistic Train Network
- Topic: LTN and Factorio 2.0
- Replies: 39
- Views: 18471
Re: LTN and Factorio 2.0
Just a little update on the progress thus far.
We have made good progress on getting everything compatible with 2.0
However, we have been running into some tougher issues and are trying to get those resolved.
LTN is currently loading into 2.0 but frequent crashes are still happening and we trying to ...
We have made good progress on getting everything compatible with 2.0
However, we have been running into some tougher issues and are trying to get those resolved.
LTN is currently loading into 2.0 but frequent crashes are still happening and we trying to ...
- Tue Nov 12, 2024 9:42 am
- Forum: Implemented Suggestions
- Topic: Smart Belt Dragging Setting
- Replies: 74
- Views: 6919
Re: Smart Belt Dragging Setting
THANK YOU SOOO MUCH WUBE.
I am very glad that this got put back.
Gameplay already feels a heck of a lot better.
I am very glad that this got put back.
Gameplay already feels a heck of a lot better.
- Sat Nov 09, 2024 2:46 pm
- Forum: Logistic Train Network
- Topic: LTN and Factorio 2.0
- Replies: 39
- Views: 18471
Re: LTN and Factorio 2.0
It's going quite well so far, I have my best people working on it.
- Sat Nov 02, 2024 8:41 pm
- Forum: Logistic Train Network
- Topic: LTN and Factorio 2.0
- Replies: 39
- Views: 18471
Re: LTN and Factorio 2.0
I agree, coming saterday I'm hoping to make a lot of headway.
I'll keep you posted.
I'll keep you posted.
- Wed Oct 30, 2024 11:51 pm
- Forum: Logistic Train Network
- Topic: LTN and Factorio 2.0
- Replies: 39
- Views: 18471
Re: LTN and Factorio 2.0
Slowly, but making progress.
- Sun Oct 27, 2024 8:37 am
- Forum: Implemented Suggestions
- Topic: Car/Tank/Vehicle Auto-Logistics
- Replies: 7
- Views: 4107
Re: Car/Tank/Vehicle Auto-Logistics
Hi, why are you drudging up 7 year old posts?
@mods kindly move this thread to the implemented section of this forum, thank you.
@mods kindly move this thread to the implemented section of this forum, thank you.
- Sat Oct 26, 2024 11:21 pm
- Forum: Ideas and Suggestions
- Topic: Allow blueprint & co to travel with us into space
- Replies: 18
- Views: 6991
Re: Allow blueprint & co to travel with us into space
most definitely +1.
What, I can put a nuclear reactor in my pocket but I cannot bring some blue print papers into space?? WTH
What, I can put a nuclear reactor in my pocket but I cannot bring some blue print papers into space?? WTH
- Sat Oct 26, 2024 11:19 pm
- Forum: Ideas and Suggestions
- Topic: Alert icon back to the right of the quickbars please
- Replies: 1
- Views: 181
Alert icon back to the right of the quickbars please
Hi,
Could we please get the alert icon back to the right of the quickbars again please.
It looks really out of place on top of the quickbars.
Thanks for considering
Could we please get the alert icon back to the right of the quickbars again please.
It looks really out of place on top of the quickbars.
Thanks for considering
- Sat Oct 26, 2024 11:10 pm
- Forum: Implemented Suggestions
- Topic: Smart Belt Dragging Setting
- Replies: 74
- Views: 6919
Re: Smart Belt Dragging Setting
FFFFUUUUUUUUUDDDDDDGGGGGEEEEE
This has got to be THE SINGLE MOST annoying change to the game to date.
PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE TURN THIS OFF or at least into an option again.
After nearly 10 years and over 6000Hrs of addiction, i'm actually thinking about a refund. WTF
And ZERO ...
This has got to be THE SINGLE MOST annoying change to the game to date.
PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE TURN THIS OFF or at least into an option again.
After nearly 10 years and over 6000Hrs of addiction, i'm actually thinking about a refund. WTF
And ZERO ...
- Sat Oct 26, 2024 1:32 pm
- Forum: Logistic Train Network
- Topic: LTN and Factorio 2.0
- Replies: 39
- Views: 18471
Re: LTN and Factorio 2.0
Thank you for your effort! Please just note that LTN's license is not "open source" and rather restrictive, and while I don't think any problems regarding that will arise, contacting the original mod author to sort out any questions regarding distribution or other things is probably not a bad idea ...
- Sat Oct 26, 2024 1:09 pm
- Forum: Logistic Train Network
- Topic: LTN and Factorio 2.0
- Replies: 39
- Views: 18471
Re: LTN and Factorio 2.0
Working on it (updating LTN), not estimating a finish date. Will post here probably.
- Wed Oct 23, 2024 4:21 pm
- Forum: Logistic Train Network
- Topic: LTN and Factorio 2.0
- Replies: 39
- Views: 18471
LTN for 2.0
Hi,
I was wondering/hoping if there is going to be an update for LTN to work with 2.0?
Still the best train automation mod out there and I would love to keep using it if possible.
Thanks in advance.
I was wondering/hoping if there is going to be an update for LTN to work with 2.0?
Still the best train automation mod out there and I would love to keep using it if possible.
Thanks in advance.
- Wed Oct 23, 2024 1:29 pm
- Forum: Technical Help
- Topic: No longer able to revert to earlier version through beta settings in steam
- Replies: 7
- Views: 1156
Re: No longer able to revert to earlier version through beta settings in steam
Thanks for the reply.
When I uninstall the DLC in Steam library, and select 1.1.110 branch on Steam, the game reverts to version 1.1.110 for me.
AAhhh I was disabling the dlc in the game itself on the mod portal screen.
Anyhow, you can also download standalone version of 1.1.110 from ...
When I uninstall the DLC in Steam library, and select 1.1.110 branch on Steam, the game reverts to version 1.1.110 for me.
AAhhh I was disabling the dlc in the game itself on the mod portal screen.
Anyhow, you can also download standalone version of 1.1.110 from ...
- Wed Oct 23, 2024 12:37 pm
- Forum: Technical Help
- Topic: No longer able to revert to earlier version through beta settings in steam
- Replies: 7
- Views: 1156
Re: No longer able to revert to earlier version through beta settings in steam
First, thanks for the reply.
This is were Koub's information about reverting to 1.1 came from:
Should have worked. Maybe try the none steam approach
https://forums.factorio.com/viewtopic.php?f=49&t=116421
Strange, I will try again tonight, perhaps I did something wrong.
Or try to fix ...
This is were Koub's information about reverting to 1.1 came from:
Should have worked. Maybe try the none steam approach
https://forums.factorio.com/viewtopic.php?f=49&t=116421
Strange, I will try again tonight, perhaps I did something wrong.
Or try to fix ...
- Wed Oct 23, 2024 11:32 am
- Forum: Technical Help
- Topic: No longer able to revert to earlier version through beta settings in steam
- Replies: 7
- Views: 1156
Re: No longer able to revert to earlier version through beta settings in steam
I read somewhere you need to set the 1.1 AND disable the Space Age expansion to be able to replay v1.1 on Steam. Hope this helps.
Thank you for the suggestion.
I have indeed tried this but alas to no avail. The game still reports as being 2.08 and saves games as 2.08 as well.
Smart belts are ...
- Tue Oct 22, 2024 11:06 pm
- Forum: Technical Help
- Topic: No longer able to revert to earlier version through beta settings in steam
- Replies: 7
- Views: 1156
No longer able to revert to earlier version through beta settings in steam
Hi,
I have now been updated to 2.08 but I would like to keep playing on 1.1.110.
Before I was always able (and from what I understand was the correct way) to revert to an earlier version if I wanted to, using the beta option in steam.
This way I have been able, for instance, to bring an early 0.11 ...
I have now been updated to 2.08 but I would like to keep playing on 1.1.110.
Before I was always able (and from what I understand was the correct way) to revert to an earlier version if I wanted to, using the beta option in steam.
This way I have been able, for instance, to bring an early 0.11 ...
- Mon Oct 21, 2024 9:53 pm
- Forum: Implemented Suggestions
- Topic: Smart Belt Dragging Setting
- Replies: 74
- Views: 6919
Re: Smart Belt Dragging Setting
I support this, please give us back this option.
I personaly have NEVER liked the smart belt feature but was very happy to see it was an option.
Turned it off after trying it for about a week when it first was introduced and just didn't like it and couldn't get used to it.
I have never turned it ...
I personaly have NEVER liked the smart belt feature but was very happy to see it was an option.
Turned it off after trying it for about a week when it first was introduced and just didn't like it and couldn't get used to it.
I have never turned it ...