Search found 1819 matches

by pyanodon
Sat Nov 21, 2020 9:00 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1457
Views: 153008

Re: pY Raw Ores Discussion

so, whats your fix to it?
by pyanodon
Tue Nov 17, 2020 2:49 pm
Forum: PyMods
Topic: Tholins
Replies: 7
Views: 664

Re: Tholins

its 15 rocket parts...please pay attention.
by pyanodon
Sat Nov 14, 2020 4:39 pm
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 591
Views: 59082

Re: pY Petroleum Handling

RSO isnt our mod.
by pyanodon
Sat Nov 14, 2020 11:00 am
Forum: PyMods
Topic: pY HighTech Discussion
Replies: 771
Views: 96250

Re: pY HighTech Discussion

theres no paper in any of my mods.
by pyanodon
Fri Nov 13, 2020 10:29 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 735
Views: 81280

Re: pY Alien Life - Discussion

pyanodon wrote:
Fri Nov 13, 2020 7:36 am
very weird, will check it out.
edit: was fixed.
by pyanodon
Fri Nov 13, 2020 7:36 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 735
Views: 81280

Re: pY Alien Life - Discussion

very weird, will check it out.
by pyanodon
Sun Oct 18, 2020 11:28 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 735
Views: 81280

Re: pY Alien Life - Discussion

Image

We´ve been working a lot here behind the curtains. New features in the next releases. :)
by pyanodon
Sun Oct 18, 2020 10:43 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 735
Views: 81280

Re: pY Alien Life - Discussion

Vrauks, as other chitin-based creatures have no bones. ;)
by pyanodon
Sat Oct 17, 2020 1:40 pm
Forum: PyMods
Topic: Can't help but feel I screwed something up...
Replies: 25
Views: 1630

Re: Can't help but feel I screwed something up...

We cant provide support for mixed mods. Pymods arent intended to be played with other major mods. This cause of issue can happens often and its unpredictable.
by pyanodon
Fri Oct 16, 2020 11:18 am
Forum: PyMods
Topic: Collection of tech tree gotchas
Replies: 7
Views: 1115

Re: Collection of tech tree gotchas

nice... we are working hard here to finish pyAL, but as soon as we done with that, we shall fix these small bumps here.
by pyanodon
Thu Oct 15, 2020 11:59 pm
Forum: PyMods
Topic: Hot Air first recipe
Replies: 1
Views: 406

Re: Hot Air first recipe

DerGraue wrote:
Tue Oct 13, 2020 10:34 am
this first recipe is just stupid.
Sue me.
by pyanodon
Sun Oct 11, 2020 11:02 pm
Forum: PyMods
Topic: low quality graphics ..
Replies: 3
Views: 513

Re: low quality graphics ..

no hehehe. No way i will dedicate that hUGE amount of time to re-render and re-make every single building in all my mods. no....
by pyanodon
Fri Sep 25, 2020 12:39 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 735
Views: 81280

Re: pY Alien Life - Discussion

Shall be fixed
by pyanodon
Sat Sep 12, 2020 1:04 am
Forum: PyMods
Topic: Building idle sounds are very busy
Replies: 1
Views: 196

Re: Building idle sounds are very busy

yeah... imagine me...have to make/found different sounds for idle machines.... all of them. its not only would increase even more the mod size, but it would be a huge work to me.
by pyanodon
Sat Sep 12, 2020 1:02 am
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 591
Views: 59082

Re: pY Petroleum Handling

error0664 wrote:
Mon Sep 07, 2020 10:27 am
do you have any plans related to recent hot-air changes in regards to coalbed-gas?
converting coalbed to xx always includes 500unit of hotair which seems off since the last hot-air changes
i believe any temperature shall work
by pyanodon
Mon Aug 03, 2020 3:41 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 735
Views: 81280

Re: pY Alien Life - Discussion

Caravans seem to be broken. I selected a caravan and then a Route Start and get an exception: 13115.433 Error MainLoop.cpp:1207: Exception at tick 43721860: The mod Pyanodons AlienLife (1.9.0) caused a non-recoverable error. Please report this error to the mod author. Error while running event pyal...
by pyanodon
Mon Aug 03, 2020 3:40 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1758
Views: 278661

Re: pY Coal Processing - Discussion

Fuel input have no way to have indication. its a factorio limitation not mine. These kind of inputs will accept any liquids. also other factorio limitations, not ours. Glassworks wont have their consuption changed.
by pyanodon
Sun Jul 12, 2020 1:00 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 735
Views: 81280

Re: pY Alien Life - Discussion

there´s no 150% output cages in end game. Unless youre using non-official py mods or anything. And yes, you need to keep making cages in early game until you can use 100% recipes.
by pyanodon
Tue Jun 23, 2020 9:57 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 735
Views: 81280

Re: pY Alien Life - Discussion

kots01 wrote:
Tue Jun 23, 2020 7:56 pm
Thank you guys for the pleasure of playing your mods. The idea with animal and plant modules is great. Is it theoretically possible to do something similar with laboratory research? Make special modules for laboratories
Who knows...
by pyanodon
Tue Jun 23, 2020 9:55 pm
Forum: PyMods
Topic: Py Mods Streams
Replies: 1
Views: 3670

Re: Py Mods Streams

Some updates! From the previous post, only Otakushowboat and Boldviking are playing for now. Here some new: Dgray: https://www.twitch.tv/dgray20 and https://www.youtube.com/channel/UCfIGLX0srSNuaVIJHgsyrjw Cobai: https://www.twitch.tv/cobai Freaksaus: https://www.twitch.tv/freaksaus Injisera: https:...

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