Search found 210 matches

by ChurchOrganist
Wed Jun 12, 2019 12:20 pm
Forum: Not a bug
Topic: [0.17.48] Placing blueprint gives message
Replies: 2
Views: 127

[0.17.48] Placing blueprint gives message

If you copy and paste or place a blueprint containing non-vanilla entities you get a message from the console "on_place_blueprint".

This doesn't affect game play at all. It's just a bit annoying.
by ChurchOrganist
Wed Jun 12, 2019 10:08 am
Forum: Releases
Topic: Version 0.17.48
Replies: 13
Views: 6325

Re: Version 0.17.48

Is anyone else getting an "on_placed_blueprint" message when pasting or placing a blueprint with non-vanilla entities??
by ChurchOrganist
Sat Apr 13, 2019 11:53 am
Forum: Yuoki Industries
Topic: Yuoki Industries - Railways Additions (Locomotives, Cargo-Wagon) - Latest Update 217-Dec17
Replies: 30
Views: 40466

Re: Yuoki Industries - Railways Additions (Locomotives, Cargo-Wagon) - Latest Update 217-Dec17

Latest version of this (0.7.15) is bugged due to a case sensitivity issue and crashes Factorio. These two files in the graphics folder inside the mod ZIP file need renaming from..... NS2200gg_icon.png NS2200wr_icon.png to..... ns2200gg_icon.png ns2200wr_icon.png The mod will then load into Factorio ...
by ChurchOrganist
Mon Apr 01, 2019 12:26 pm
Forum: Mods
Topic: [MOD 0.17] Squeak Through 1.4.0
Replies: 103
Views: 58216

Re: [MOD 0.17] Squeak Through 1.3.0

Discovered a problem with Yuoki's YI_Engines mod.

With Squeakthrough enabled it's impossible to connect a pipe to the Small electric motor.

This clip is without Squeakthrough enabled
And this is with Squeakthrough enabled
by ChurchOrganist
Sun Mar 17, 2019 10:16 pm
Forum: Yuoki Industries
Topic: New Yuoki 0.17 Server Online
Replies: 1
Views: 1043

New Yuoki 0.17 Server Online

Hi there, I hope this is deemed appropriate for this forum - if not, please don't hesitate to delet it. I thought you might be interested to know that I have just started a Yuoki world on one of our servers at the Organ Loft. I've played Yuoki before, but never got very far into it due to other dist...
by ChurchOrganist
Fri Mar 01, 2019 9:15 am
Forum: Resource Spawner Overhaul
Topic: RSO for 0.17
Replies: 74
Views: 10818

Re: RSO for 0.17

Having just experimented a little with resource settings in Factorio 0.17 it has become apparent that there will still be a need for RSO. The richness setting in Vanilla is crazy: if you have the lowest frequency set, patch size set to 600%, and richness to 100% - starting area patches are not enoug...
by ChurchOrganist
Wed Feb 27, 2019 6:30 pm
Forum: Duplicates
Topic: Factorio 0.17.1 won't update
Replies: 0
Views: 107

Factorio 0.17.1 won't update

Pressing the "Update now button" results in the following error on Windows 10......

Code: Select all

Value must be a list or dictionary in property tree at ROOT.update.
0.17.1 then relaunches.

Guess something's screwed on the update server??
by ChurchOrganist
Wed Feb 27, 2019 6:27 pm
Forum: Releases
Topic: Version 0.17.2
Replies: 50
Views: 18366

Re: Version 0.17.2

Like in 0.17.1 also 0.17.2 Mac version won't auto update but requests endlessly to update - I have to download the game anew from WUBE's website Also happening in Windows 10. I get an error Value must be a list or dictionary in property tree at ROOT.update. Guess something's screwed on the update s...
by ChurchOrganist
Thu Jan 10, 2019 10:14 am
Forum: Multiplayer
Topic: Anyone have experience with Low.MS server hosting??
Replies: 2
Views: 654

Anyone have experience with Low.MS server hosting??

I'm currently looking to set up a dedicated server to replace my I-craft.de server.
I've been looking at Low.MS as a provider - their reviews are good - but does anyone have any experience of their Factorio-specific performance???
by ChurchOrganist
Sat Jul 07, 2018 10:42 am
Forum: News
Topic: Factorio version 0.16 - Now stable
Replies: 7
Views: 10685

Re: Factorio version 0.16 - Now stable

Fri Jun 08, 2018 6:59 am
Are you from another dimension?? 8th July is a Sunday (tomorrow) here :)
by ChurchOrganist
Fri Jul 06, 2018 8:08 am
Forum: Multiplayer
Topic: July I-craft.de MMO Event - Achievement Run
Replies: 9
Views: 915

July I-craft.de MMO Event - Achievement Run

Just a reminder that the JulyI-craft.de MMO Event begins tomorrow (Saturday) at 13:00 UTC. This month we are doing a (vanilla) achievement run focussing on the Steam All The Way and Raining Bullets achievements. We will try to facilitate the gaining of as many achievements as possible during the 8 h...
by ChurchOrganist
Wed Jun 27, 2018 9:02 am
Forum: Mods
Topic: [MOD 0.15+] Color Picker 0.4.4 - Reworked mod settings
Replies: 44
Views: 10966

[MOD 0.15+] Color Picker 0.4.9 -Serious bug with 0.16.51

Our server has crashed twice during the last 48 hours due to a problem with Color Picker. From the log....... 59173.916 Error MainLoop.cpp:1035: Exception at tick 117125789: Error while running event color-picker16::on_tick (ID 0) LuaEquipmentGrid doesn't contain key type. stack traceback: __color-p...
by ChurchOrganist
Mon Jun 04, 2018 4:46 pm
Forum: Releases
Topic: Version 0.16.47
Replies: 69
Views: 17076

Re: Version 0.16.47

ChurchOrganist wrote:So are trains completely back to normal now??
I take it that's a no then??????
by ChurchOrganist
Sat Jun 02, 2018 6:09 pm
Forum: Releases
Topic: Version 0.16.47
Replies: 69
Views: 17076

Re: Version 0.16.47

So are trains completely back to normal now??
by ChurchOrganist
Fri Jun 01, 2018 11:14 am
Forum: Multiplayer
Topic: June I-craft.de Event
Replies: 0
Views: 290

June I-craft.de Event

Once again I'm collaborating with I-craft.de to bring you an MMO Event tomorrow - Saturday 2nd June at 13:00 UTC. We are hoping to have a custom map to play on this time, but if that falls through we shall do an Achievement run focussing on the Steam All The Way and Raining Bullets achievements. Vis...
by ChurchOrganist
Wed May 02, 2018 1:35 pm
Forum: Multiplayer
Topic: !st Saturday of the month MMO Event
Replies: 0
Views: 287

!st Saturday of the month MMO Event

Once again I'm collaborating with I-craft.de to bring you an MMO Event this coming Saturday 5th May at 13:00 UTC. We shall be exploring the Ruins mod written by Gangsir and maintained by Bilka

Visit https://discord.gg/RPhhXDk for details.
by ChurchOrganist
Mon Apr 30, 2018 7:02 pm
Forum: Not a bug
Topic: [0.16.36] Strange behaviour when hiding minimap from console
Replies: 2
Views: 268

Re: [0.16.36] Strange behaviour when hiding minimap from console

Thanks - I think I know which one too :)

PS
I was right - I'll inform the author :)
by ChurchOrganist
Sun Apr 29, 2018 2:44 pm
Forum: Not a bug
Topic: [0.16.36] Strange behaviour when hiding minimap from console
Replies: 2
Views: 268

[0.16.36] Strange behaviour when hiding minimap from console

Is this a bug?
MinimapBug.gif
MinimapBug.gif (3.4 MiB) Viewed 268 times
Surely having the minimap reappear when mousing over an entity is not intended behaviour?????

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