Search found 38 matches

by Mythoss
Tue Feb 09, 2021 12:10 am
Forum: News
Topic: Friday Facts #365 - Future plans
Replies: 298
Views: 166066

Re: Friday Facts #365 - Future plans

Expansion is the way to go. If it has enough content it will get myself and my friends to play again. For us, we'd like a more meaningful combat system and interaction with the aliens. Biomes to actually matter and some form of exploration to be meaningful instead of just more resources. Aquatic bui...
by Mythoss
Fri Dec 11, 2020 8:29 am
Forum: General discussion
Topic: I want to play factorio but I lack a goal
Replies: 40
Views: 14438

Re: I want to play factorio but I lack a goal

Check out Mindustry, my friends have been co-oping the campaign together and its challenging but a blast. They recently added a bunch of content, including new Mechs and Naval units, revamped campaign, and new enemy units. It actually gets content patches unlike Factorio which hasn't seen much new c...
by Mythoss
Wed Nov 18, 2020 7:02 pm
Forum: News
Topic: Friday Facts #363 - 1.1 is getting close
Replies: 178
Views: 99251

Re: Friday Facts #363 - 1.1 is getting close

TheoMarque wrote: ↑
Wed Nov 18, 2020 4:57 pm
New features are in mods. Is not bad idea if devs can integrate mods into main game (with mod author permission).
Yeah! In fact people should stop developing games all together! Lets all just play Garry's Mod!
by Mythoss
Wed Nov 18, 2020 2:04 am
Forum: News
Topic: Friday Facts #363 - 1.1 is getting close
Replies: 178
Views: 99251

Re: Friday Facts #363 - 1.1 is getting close

Another patch goes by with basically zero new content. *Yawn*
by Mythoss
Fri Nov 06, 2020 6:23 am
Forum: General discussion
Topic: Wave Defense seed is always the same when starting new game
Replies: 8
Views: 4031

Re: Wave Defense seed is always the same when starting new game

Klonan wrote: ↑
Wed Oct 28, 2020 10:27 am
Its intended, its 50% so that I can ensure you don't start with a bad seed, and 50% because of implementation details (though I could make it more random)
I also noticed cliffs are missing last time I tried it. Any plans to add / update for cliff utilization?
by Mythoss
Mon Jun 29, 2020 11:07 pm
Forum: General discussion
Topic: What happens after 1.0 release?
Replies: 34
Views: 13914

Re: What happens after 1.0 release?

And be sure the devs will communicate when they decide the time has come. All discussion up to that point is just unproductive chatter. Yeah! No one should discuss anything on the forums! Probably easier to moderate that way amirite? ;) Haha well no that wasn't the idea. First of all, I was talking...
by Mythoss
Sun Jun 28, 2020 6:54 pm
Forum: General discussion
Topic: What happens after 1.0 release?
Replies: 34
Views: 13914

Re: What happens after 1.0 release?

Koub wrote: ↑
Sun Jun 28, 2020 6:16 pm
And be sure the devs will communicate when they decide the time has come. All discussion up to that point is just unproductive chatter.
Yeah! No one should discuss anything on the forums! Probably easier to moderate that way amirite? ;)
by Mythoss
Fri Jun 26, 2020 11:16 pm
Forum: General discussion
Topic: Meaningful Content Update
Replies: 85
Views: 26916

Re: Meaningful Content Update

Personally I don't gauge changes to Factorio by calling them meaningful or not. Are you not recognizing that there are changes and choosing not to acknowledge their significance? They're not significant enough to make your games fun again, right? What's so bad about admitting that a rail gun is mor...
by Mythoss
Fri Jun 26, 2020 7:49 pm
Forum: General discussion
Topic: Meaningful Content Update
Replies: 85
Views: 26916

Re: Meaningful Content Update

Obviously it's too late to add any of this now before 1.0. I don't know why that keeps getting brought up. While I enjoy reading the blog and seeing small tweaks and graphical updates to the game, none of it is enough to really pull me back into the game. I've been reading the Friday blog for years...
by Mythoss
Fri Jun 26, 2020 7:20 pm
Forum: General discussion
Topic: Meaningful Content Update
Replies: 85
Views: 26916

Re: Meaningful Content Update

So what do you want added to the game post 1.0? Nothing? Yeah, basically. If they fix the Blueprint library and fluids I'm good. Honesty question, then why are you bothering to post in this thread then? I can understand the argument that you'd rather they divert and allocate development time elsewh...
by Mythoss
Fri Jun 26, 2020 5:17 pm
Forum: General discussion
Topic: Meaningful Content Update
Replies: 85
Views: 26916

Re: Meaningful Content Update

I think some people are getting sensitive about a game they really like being criticized. I get it. For me personally that has nothing to do with it. I just flat out disagree with the premise of this entire thread, and also with the idea that combat needs to be more than it is. I also disagree with...
by Mythoss
Fri Jun 26, 2020 12:40 am
Forum: General discussion
Topic: Meaningful Content Update
Replies: 85
Views: 26916

Re: Meaningful Content Update

the base game is ridiculously easy. I chuckled at this having seen a recent post about someone that couldn't figure out that they need to put their science packs into a lab to progress on tech (after 8 hours of play). Not everyone has the kind of experience or education to assess the game as, "...
by Mythoss
Wed Jun 24, 2020 5:53 pm
Forum: General discussion
Topic: Meaningful Content Update
Replies: 85
Views: 26916

Re: Meaningful Content Update

I'm not trying to make a "huge stink" just using the forums to discuss things. It's kinda what they are for... If you say so...but given the number of criticisms you've leveled at the game, one wonders why you still bother to take an interest in it. Especially as you seem to have no inter...
by Mythoss
Wed Jun 24, 2020 9:29 am
Forum: General discussion
Topic: Meaningful Content Update
Replies: 85
Views: 26916

Re: Meaningful Content Update

Basically you are saying, "The game shouldn't be improved any further because mods exists." I read that as, "The game shouldn't be changed in a way that many would find to be making it worse, just because some would like it more, and here are some mods that will give you what you wan...
by Mythoss
Tue Jun 23, 2020 9:22 pm
Forum: General discussion
Topic: Meaningful Content Update
Replies: 85
Views: 26916

Re: Meaningful Content Update

I mean you are right, my opinion is based on anecdotal experiences with my small group of friends and family (about 10 or so) who all love the game, but have all grumbled about how basic and uninteresting the biters feel. The thing with Factorio is, that it actually (and despite of its surprisingly...
by Mythoss
Wed Jun 17, 2020 6:58 pm
Forum: General discussion
Topic: What are some good ways to make the first ~4 hours of a Factorio game fun?
Replies: 16
Views: 5924

Re: What are some good ways to make the first ~4 hours of a Factorio game fun?

Thats strange, personally i find beginning and midgame interesting and endgame boring :) I ramp up alien evolution, expansion speed and increase size of alien attack groups, start a new map and try to survive, build base while being often attacked by aliens. That challenge is interesting. In the en...
by Mythoss
Wed Jun 17, 2020 6:53 pm
Forum: General discussion
Topic: Meaningful Content Update
Replies: 85
Views: 26916

Re: Meaningful Content Update

[...] there is a huge playerbase out there that doesn't just want a logistical problem solver. [...] That kind of statement always bothers me. I don't recognize your authority in that respect and challenge you to name a mere 25 of the "huge playerbase" that you are talking about. I'm ok w...
by Mythoss
Wed Jun 17, 2020 12:37 am
Forum: General discussion
Topic: Meaningful Content Update
Replies: 85
Views: 26916

Re: Meaningful Content Update

Expanding on the combat, that's apart of the game isn't a stretch by any means. If you don't like the combat there is sandbox mode or Sim City. You are oddly defensive about feedback from players who enjoy that aspect of the game. The combat is arguably the weakest part of the game and seen little ...
by Mythoss
Tue Jun 16, 2020 6:11 pm
Forum: General discussion
Topic: Meaningful Content Update
Replies: 85
Views: 26916

Re: Meaningful Content Update

I don't know what's up with that. I remember Albert, the art director, saying he was instructed to keep trees and grass green, water blue, etc. I don't know if there was some intention behind that or maybe it was just kovarex not liking alien-looking game worlds. In my opinion it is very good decis...
by Mythoss
Tue Jun 16, 2020 8:30 am
Forum: General discussion
Topic: Meaningful Content Update
Replies: 85
Views: 26916

Re: Meaningful Content Update

It really bothers me that each biome is just aesthetically different. There really isn't any reason to visit each one separately. They also don't feel very "alien" for an alien planet. Satisfactory does a good job of that. Satisfactory is factory building game with exploration elements. T...

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