Search found 5 matches

by Gulavos
Sun Nov 17, 2024 10:47 am
Forum: Duplicates
Topic: 2.0.15 Game Crash when turn on/off or deconstruct a old combinator (Beacon::makeActive)
Replies: 8
Views: 519

Re: 2.0.15 Game Crash when turn on/off or deconstruct a old combinator (Beacon::makeActive)

boskid wrote: Sun Nov 17, 2024 10:26 am Duplicate 121248.
Thanks for your fast help :)

I hope 2.0.20 will solve it :D
by Gulavos
Sun Nov 17, 2024 8:29 am
Forum: Duplicates
Topic: 2.0.15 Game Crash when turn on/off or deconstruct a old combinator (Beacon::makeActive)
Replies: 8
Views: 519

Re: 2.0.15 Game Crash when turn on/off or deconstruct a old combinator


I tried loading your save in the latest experimental (2.0.19) and got exactly the same crash.

I was expecting it to be something related to migrating circuit signals with quality, but the line that crashed is
C:\Users\build\AppData\Local\Temp\factorio-build-qKZ8vt\src\Entity\Beacon.cpp(161)
So ...
by Gulavos
Sat Nov 16, 2024 11:56 am
Forum: Duplicates
Topic: 2.0.15 Game Crash when turn on/off or deconstruct a old combinator (Beacon::makeActive)
Replies: 8
Views: 519

Re: 2.0.15 Game Crash when turn on/off or deconstruct a old combinator

LCStark wrote: Sat Nov 16, 2024 11:50 am Can you open it and delete the logistic group with all the old signals?
no. crashed again.

now Factorio also crashed when i tried to build a new Big Power Pole :cry:
by Gulavos
Sat Nov 16, 2024 11:49 am
Forum: Duplicates
Topic: 2.0.15 Game Crash when turn on/off or deconstruct a old combinator (Beacon::makeActive)
Replies: 8
Views: 519

Re: 2.0.15 Game Crash when turn on/off or deconstruct a old combinator

I can open the constant combinator, and add a new signal but when i delete the old one Factorio crash.
When i build a new constant combinator, Factorio crash when i wire it with the old circuit network
by Gulavos
Sat Nov 16, 2024 10:31 am
Forum: Duplicates
Topic: 2.0.15 Game Crash when turn on/off or deconstruct a old combinator (Beacon::makeActive)
Replies: 8
Views: 519

2.0.15 Game Crash when turn on/off or deconstruct a old combinator (Beacon::makeActive)

I Upgraded my Pyanodon save to Factorio 2.0

now i have this Problem:

When i turn on/off or deconstruct a old combinator(no matter which one), the Factorio Game crash.
Building a new red wire to the old logic Factorio also crash.

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