Search found 6 matches
- Wed May 07, 2025 1:42 pm
- Forum: Gameplay Help
- Topic: Rich text - [quality=any]
- Replies: 2
- Views: 392
Re: Rich text - [quality=any]
It works. OMG, I have 3,700 hours of playtime and TIL the display panel trick. Thank you a lot!
- Wed May 07, 2025 5:34 am
- Forum: Gameplay Help
- Topic: Rich text - [quality=any]
- Replies: 2
- Views: 392
Rich text - [quality=any]
I want to use the rich text with the "any" quality icon. I tried using "[quality=any]" but it is not working. Does this icon have another name, or is it not implemented as rich text?
Thanks.
Thanks.
- Thu Nov 14, 2024 3:01 pm
- Forum: Not a bug
- Topic: [2.0.16] Quality Substations have the same red/green wire reach as normal ones
- Replies: 3
- Views: 692
Re: [2.0.16] Quality Substations have the same red/green wire reach as normal ones
I’m not great at math (even though I work as a programmer), but maybe a suggestion would be:
Code: Select all
min(pole_distance, entity_distance + (pole_distance % quality_normal_pole_distance))
- Thu Nov 14, 2024 1:12 pm
- Forum: Duplicates
- Topic: [2.0.15][Space Age] Circuit networks and quality Substation
- Replies: 2
- Views: 781
[2.0.15][Space Age] Circuit networks and quality Substation
When connected to a quality substation, the Red/Green wire should be able to connect to anything within its supply area range.
It’s great to have epic substations and more space between poles, but they become less useful if additional poles are needed to connect items to the network circuit.
11 ...
It’s great to have epic substations and more space between poles, but they become less useful if additional poles are needed to connect items to the network circuit.
11 ...
- Wed Nov 13, 2024 5:31 pm
- Forum: Not a bug
- Topic: [2.0.15] Cargo Landing Pad - Requests are set, but it is receiving unsolicited items
- Replies: 3
- Views: 839
Re: [2.0.15] Cargo Landing Pad - Requests are set, but it is receiving unsolicited items
Attached is the save game, right before the "Alpha" platform drops the "Processing Unit" at "Fulgora."
After reviewing the bug description again, I might have identified the issue (though I’m not certain if it’s a bug). Here’s the sequence:
1. The platform loads 100 Processing Units from Nauvis.
2 ...
After reviewing the bug description again, I might have identified the issue (though I’m not certain if it’s a bug). Here’s the sequence:
1. The platform loads 100 Processing Units from Nauvis.
2 ...
- Mon Nov 11, 2024 5:40 am
- Forum: Not a bug
- Topic: [2.0.15] Cargo Landing Pad - Requests are set, but it is receiving unsolicited items
- Replies: 3
- Views: 839
[2.0.15] Cargo Landing Pad - Requests are set, but it is receiving unsolicited items
Here’s the setup for the correct behavior:
Bug :
Roboport > [G] Green Wire > [G] Pole
[G] Pole + [G] Constant Combinator > [G] Decider Combinator (with 2 input wires connected) > [G] Arithmetic Combinator > [G-Green Wire] Cargo Landing Pad
Even if the output of the last combinator (Arithmetic ...
Bug :
Roboport > [G] Green Wire > [G] Pole
[G] Pole + [G] Constant Combinator > [G] Decider Combinator (with 2 input wires connected) > [G] Arithmetic Combinator > [G-Green Wire] Cargo Landing Pad
Even if the output of the last combinator (Arithmetic ...