Search found 7 matches
- Thu Nov 14, 2024 2:29 pm
- Forum: Minor issues
- Topic: [2.0.17] Fully Invisible Copper Wire In Niche Situation
- Replies: 2
- Views: 62
- Thu Nov 14, 2024 2:20 pm
- Forum: Minor issues
- Topic: [2.0.17] Fully Invisible Copper Wire In Niche Situation
- Replies: 2
- Views: 62
[2.0.17] Fully Invisible Copper Wire In Niche Situation
Ran across this specific setup while randomly spaghetting my vulcanus base over lava. It's a rather minor visual issue all things considered, I've only noticed it in this incredibly contrived big pole arrangement. Specific visual oddities change based on zoom, and position in the world, but don't ch...
- Wed Nov 13, 2024 10:50 pm
- Forum: Bug Reports
- Topic: [2.0.13] Creating spidertron remote that works between planets is tricky
- Replies: 2
- Views: 254
Re: [2.0.13] Creating spidertron remote that works between planets is tricky
Yeah there's definitely some bugs in the current behavior. Documented in more obsessive detail in my report(https://forums.factorio.com/viewtopic.php?f=7&t=121288), but TLDR the surface you're viewing when you pull it back out of your toolbar seems to be the main variable that ends up degrading ...
- Wed Nov 13, 2024 2:40 pm
- Forum: Assigned
- Topic: [kovarex] [2.0.16] CTRL-A (spidertron remote) gets confused and loses surface selection
- Replies: 2
- Views: 139
Re: [kovarex] [2.0.16] CTRL-A (spidertron remote) gets confused and loses surface selection
Posted my report separately since I went more in-depth on other spidertron remote problems, but here's a link to my report which includes reproduction for the 'fake' spidertrons selected aspect:
viewtopic.php?f=7&t=121288
viewtopic.php?f=7&t=121288
- Wed Nov 13, 2024 2:34 pm
- Forum: Assigned
- Topic: [kovarex] [2.0.17] Spidertron Toolbar Remotes Losing Selections/Adding 'Fake' Selections When Grabbed On 'Wrong' Surface
- Replies: 0
- Views: 65
[kovarex] [2.0.17] Spidertron Toolbar Remotes Losing Selections/Adding 'Fake' Selections When Grabbed On 'Wrong' Surface
What did you do? After setting up my first spidertron on Nauvis primarily using a remote placed in the toolbar, and with no obvious issues controlling it, I shipped myself and spidertron #2 to Gleba to set it up there. Using the toolbar remote, I tried adding this new spidertron and was unable to d...
- Mon Nov 11, 2024 1:50 pm
- Forum: Resolved Problems and Bugs
- Topic: [boskid][2.0.15] Stack Inserter Doesn't Wait For Full If 'Spoil Priority' Enabled
- Replies: 1
- Views: 457
[boskid][2.0.15] Stack Inserter Doesn't Wait For Full If 'Spoil Priority' Enabled
What did you do? Attempting to use a stack inserter to gather a stack of 16 nutrients from a buffer chest, using the spoiled priority option , since stacked nutrients can feed the base more evenly in low quantities(Each building along the line can only grab some, spreading the bursts of nutrients m...
- Wed Nov 06, 2024 2:14 pm
- Forum: Assigned
- Topic: [Donion] [2.0.15]Inconsistently Missing Sound Effects, Maybe Related To Extended Sessions/Other Planets?
- Replies: 1
- Views: 116
[Donion] [2.0.15]Inconsistently Missing Sound Effects, Maybe Related To Extended Sessions/Other Planets?
Apologies for a rather rambly report of an unimportant, hard to reproduce, and easy-to-workaround bug; But I haven't seen any other reports on this so figured I'd get it at least documented as existing. I'll put as much detail as I can in case that helps for now and add more definitive statements if...