Search found 7 matches
- Wed Nov 06, 2024 8:45 pm
- Forum: Duplicates
- Topic: [2.0.14] Train with a single scheduled station (that exists multiple times) fails to leave station (even if disabled)
- Replies: 11
- Views: 536
Re: [2.0.14] Train with a single scheduled station (that exists multiple times) fails to leave station (even if disabled
I would not expect changing the train limit of a station to have any effect on a train already en route to the station or at it. Take the example of a mine that has the simple condition of "ore > threshold, 1L". If it worked like you want it to the train would leave as soon as it had load...
- Wed Nov 06, 2024 6:54 pm
- Forum: Duplicates
- Topic: [2.0.14] Train with a single scheduled station (that exists multiple times) fails to leave station (even if disabled)
- Replies: 11
- Views: 536
Re: [2.0.14] Train with a single scheduled station (that exists multiple times) fails to leave station (even if disabled
Maybe screenshot will help. I meant that if I explicitly set station limit to 0 with a circuit, the train leaves the station and goes to the next one as expected. I'm completely ignoring enable/disable because it doesn't help with anything. That's my workaround for now. Unfortunately, it requires a ...
- Wed Nov 06, 2024 3:58 pm
- Forum: Duplicates
- Topic: [2.0.14] Train with a single scheduled station (that exists multiple times) fails to leave station (even if disabled)
- Replies: 11
- Views: 536
Re: [2.0.14] Train with a single scheduled station (that exists multiple times) fails to leave station (even if disabled
[...] I also attempted the following: [...] Use "set station limit to 0/1" to enable/disable stations Weird... In my case setting limit to 0 with a combinator caused the train to depart. But I'm planing vanilla. One FFF mentioned that "enable/disable" was supposed to be the same...
- Thu Oct 31, 2024 9:48 pm
- Forum: Duplicates
- Topic: [2.0.12] Train stays at disabled station after getting interrupted to go to a not disabled station with the same name.
- Replies: 4
- Views: 336
Re: [2.0.12] Train stays at disabled station after getting interrupted to go to a not disabled station with the same nam
Yeah, that part about enable and limit comes from https://factorio.com/blog/post/fff-395: So in 2.0, disabled trains stops will act as if they have 'Train limit = 0': I hope that it is bugged because I really don't want to place a solar panel and a battery at every station just to send an L signal f...
- Thu Oct 31, 2024 8:52 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.12] Search option in MODS is non obvious
- Replies: 4
- Views: 240
Re: 2.0.12 Search option in MODS is non obvious
Search in upper right is consistent with many other windows in Factorio. But having a text input closer to other controls would make the UI easier read.
- Thu Oct 31, 2024 8:28 pm
- Forum: Duplicates
- Topic: [2.0.12] Train stays at disabled station after getting interrupted to go to a not disabled station with the same name.
- Replies: 4
- Views: 336
Re: [2.0.12] Train stays at disabled station after getting interrupted to go to a not disabled station with the same nam
When a train is at a disabled station (or limit = 0) Did you actually try setting limit to 0? Because in my tests enable/disable doesn't change station limit. Disabled station displays limit as 0/None which is not the same as when I set limit to 0. Just disabled 10-31-2024, 21-19-18.png With limit ...
- Thu Oct 31, 2024 8:12 pm
- Forum: Bug Reports
- Topic: [2.0.12] Train does not move between stops with same name (MR)
- Replies: 14
- Views: 1288
Re: [2.0.12] Train does not move between stops with same name, conditions flash rapidly
If the station the train is at is disabled/has train limit 0 (which are the same as of 2.0), it will still not move and the bug still occurs. I thought so too, but it seems to not be true. Limit for disabled station is 0/None which is very different from a station with limit 0/0. Moreover, solution...