Search found 14 matches
- Sat Nov 09, 2024 1:24 am
- Forum: Not a bug
- Topic: Fast transport underground belts doesn't work, when you build next to asteroid grabbers
- Replies: 4
- Views: 154
Re: Fast transport underground belts doesn't work, when you build next to asteroid grabbers
Ahhh that explains. Didn't think there would be actual empty space there. That space feels like it should be available to undergrounds. Even if it is hidden by a machine.
- Sat Nov 09, 2024 1:10 am
- Forum: Not a bug
- Topic: Fast transport underground belts doesn't work, when you build next to asteroid grabbers
- Replies: 4
- Views: 154
- Sat Nov 09, 2024 12:56 am
- Forum: Not a bug
- Topic: Fast transport underground belts doesn't work, when you build next to asteroid grabbers
- Replies: 4
- Views: 154
Fast transport underground belts doesn't work, when you build next to asteroid grabbers
Now this one is very interesting bug. I wanted to start my asteroid crushing and guess what? Where's those ores are? Stuck. Why they are stuck? After 10 min i found it. Asteroid grabbers. Those have some weird stuff and some areas you cant have undergrounds.
- Wed Nov 06, 2024 6:25 pm
- Forum: Ideas and Suggestions
- Topic: Allow us put more landing pads. With high distance from each
- Replies: 3
- Views: 276
Allow us put more landing pads. With high distance from each
I know that now you can put only one pad for balancing reasons so you can't make large "chest row". So what about having ability to build more pads with huge distance? Something like 2-5 chunks distance from each. This way you can't spam them much AND would make access to even more train l...
- Mon Nov 04, 2024 2:51 pm
- Forum: Ideas and Suggestions
- Topic: Items per minute under second to help with values
- Replies: 8
- Views: 356
Items per minute under second to help with values
Items per second is pretty cool, so why not having minutes too? That would help a lot of end tier items needs
- Fri Nov 01, 2024 2:25 pm
- Forum: Not a bug
- Topic: Circuit wire drag from FFF #379 not working
- Replies: 4
- Views: 176
Re: Circuit wire drag from FFF #379 not working
Thank you. User error. It's working great now
Edit. Maybe mouse wheel to switch wires would be nice as poles cannot be rotated
Edit. Maybe mouse wheel to switch wires would be nice as poles cannot be rotated
- Fri Nov 01, 2024 2:08 pm
- Forum: Not a bug
- Topic: Circuit wire drag from FFF #379 not working
- Replies: 4
- Views: 176
Re: Circuit wire drag from FFF #379 not working
How about with save file?
- Fri Nov 01, 2024 2:03 pm
- Forum: Not a bug
- Topic: Circuit wire drag from FFF #379 not working
- Replies: 4
- Views: 176
Circuit wire drag from FFF #379 not working
Yep. It do not drag them
- Tue Oct 29, 2024 5:36 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] Recipe selection broken after new update
- Replies: 6
- Views: 833
Re: Recipe selection broken after new update
ISSUE FOUND
when you remove "manual crafting" as craft 1 or craft 5, game doesn't recognize recipe selection. Maybe game thinks selecting recipe is same as crafting that recipe
when you remove "manual crafting" as craft 1 or craft 5, game doesn't recognize recipe selection. Maybe game thinks selecting recipe is same as crafting that recipe
- Tue Oct 29, 2024 3:04 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] Recipe selection broken after new update
- Replies: 6
- Views: 833
Re: Recipe selection broken after new update
Here is my save file
- Tue Oct 29, 2024 2:58 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] Recipe selection broken after new update
- Replies: 6
- Views: 833
Re: Recipe selection broken after new update
Also after clicking, it doesn't even show that "Accepted" mark or whatever that green button is in the corner
- Tue Oct 29, 2024 2:55 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] Recipe selection broken after new update
- Replies: 6
- Views: 833
Re: Recipe selection broken after new update
Logitech g300. I can only double click. Can't even "E" command to use. Both mouse clicks works with double clicking.
Quality unlocked
Quality unlocked
- Tue Oct 29, 2024 2:15 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] Recipe selection broken after new update
- Replies: 6
- Views: 833
[Rseding91] Recipe selection broken after new update
It allows only double clicking.
- Sun Oct 27, 2024 11:34 am
- Forum: Ideas and Suggestions
- Topic: Current quality pickup is trash. Here some better suggestions, how to make it have better user experience
- Replies: 0
- Views: 105
Current quality pickup is trash. Here some better suggestions, how to make it have better user experience
I made quick cropping where quality selection would be better. To me one click selection in row (image 3.) would be best by removing excess clicks and being most accurate.