Search found 8 matches

by valyrie97
Mon Nov 25, 2024 6:21 am
Forum: Won't fix.
Topic: [kovarex] Parameterized Train interrupts cant be used in conjunction with reading train IDs
Replies: 3
Views: 648

Re: [kovarex] Parameterized Train interrupts cant be used in conjunction with reading train IDs

sounds like a good solution!

sincere curiosity, is there any reason why item / fluid / fuel parameters cant be used in the interrupt trigger - circuit condition?
by valyrie97
Tue Nov 05, 2024 3:49 am
Forum: Minor issues
Topic: [2.0.14] Riding rocket to space does not allow upgrade planners or deconstruction planners personal inventory
Replies: 6
Views: 562

Re: [2.0.14] Riding rocket to space does not allow upgrade planners or deconstruction planners personal inventory

yeah the extra clutter can be annoying, especially when some planners feel one off compared to blueprints. FWIW i usually have a book in the library where i store important planners (upgrade and decon both work), then have a specific hotbar for those planners. an idea that i iterated on from someone...
by valyrie97
Tue Nov 05, 2024 1:52 am
Forum: Minor issues
Topic: [2.0.14] Riding rocket to space does not allow upgrade planners or deconstruction planners personal inventory
Replies: 6
Views: 562

Re: [2.0.14] Riding rocket to space does not allow upgrade planners or deconstruction planners personal inventory

It has issues with remote view, but are you aware of the blueprint library? if you press B from most places, you'll get access to a special sort of inventory only for blueprints / planners. theres two tabs: on is stored in your game installation, so is accessible from all your saves, and the other i...
by valyrie97
Mon Nov 04, 2024 10:30 am
Forum: Minor issues
Topic: Spoilable Items randomly teleporting on looped belts
Replies: 3
Views: 302

Re: Spoilable Items randomly teleporting on looped belts

I understand what you're saying (I think), as ive experienced other loop related oddities. (especially with koravex setups)

however, as stated, this is not an issue with looped belts in the general case. this specific issue does not occur with non-spoilable items.
by valyrie97
Mon Nov 04, 2024 9:07 am
Forum: Minor issues
Topic: Spoilable Items randomly teleporting on looped belts
Replies: 3
Views: 302

Re: Spoilable Items randomly teleporting on looped belts

Just another gif confirming my previous conclusion. this is with the gaps shown at normal speed. as you can see a gap in the bioflux seemingly creates itself:
random gap.gif
random gap.gif (16.88 MiB) Viewed 288 times
by valyrie97
Mon Nov 04, 2024 8:50 am
Forum: Minor issues
Topic: Spoilable Items randomly teleporting on looped belts
Replies: 3
Views: 302

Spoilable Items randomly teleporting on looped belts

This bug has been hard to precisely track down but ill give the context: In my multiplayer world, we went to gleba first, to try out spoilage. The solution that we've been using utilizes a main loop of the core ingredients. it looks like the following (example of bioplastic. excuse my poor paint ski...
by valyrie97
Sun Oct 27, 2024 12:19 pm
Forum: Won't fix.
Topic: [kovarex] Parameterized Train interrupts cant be used in conjunction with reading train IDs
Replies: 3
Views: 648

[kovarex] Parameterized Train interrupts cant be used in conjunction with reading train IDs

Ive been working on a train scheduler with the circuit network and discovered what i assume is a bug. i could be very wrong and misunderstanding how to use this feature. The setup is fairly simple: - Create a small segment of rail with a stop and a locomotive. - Create a train interrupt with a circu...
by valyrie97
Sat Oct 26, 2024 1:52 am
Forum: Resolved Problems and Bugs
Topic: [posila][2.0.10] Purple line appearing on Gleba
Replies: 7
Views: 1561

purple line being rendered with some resolutions

I think its happening specifically at odd-height resolutions. resizing the window causes the bug to go away and come back. pictured below:
10-25-2024, 21-51-58.png
10-25-2024, 21-51-58.png (396.88 KiB) Viewed 1423 times

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