Search found 10 matches

by zig1000
Thu Nov 14, 2024 6:10 pm
Forum: Ideas and Suggestions
Topic: Quality chests with increased slot size
Replies: 3
Views: 152

Re: Quality chests with increased slot size

Added in 2.0.18 :!: :!:
by zig1000
Wed Nov 13, 2024 3:40 am
Forum: Ideas and Suggestions
Topic: Lab circuit connection - read technology cost
Replies: 4
Views: 275

Re: Lab circuit connection - read technology cost

+1 this would allow for some really funny builds when combined with assembler 'Set Recipe'.
by zig1000
Thu Nov 07, 2024 11:04 pm
Forum: Ideas and Suggestions
Topic: Improve 'Set Recipe' throughput/simplicity
Replies: 19
Views: 1033

Re: Improve throughput of 'Set Recipe'

Reworded one more time, hopefully it's clear now
by zig1000
Thu Nov 07, 2024 10:54 pm
Forum: Ideas and Suggestions
Topic: Improve 'Set Recipe' throughput/simplicity
Replies: 19
Views: 1033

Re: 'Set Recipe' throughput

I don't think that says anything the title doesn't already convey, but I have put some quotes in to make it clear from more than just the capitalization that this is [Set Recipe] throughput and not Set [recipe throughput]. If you think the ingredients -> trash mechanic is a bug (unclear to me, I kno...
by zig1000
Thu Oct 31, 2024 12:57 am
Forum: Ideas and Suggestions
Topic: Improve 'Set Recipe' throughput/simplicity
Replies: 19
Views: 1033

Improve 'Set Recipe' throughput/simplicity

Since https://forums.factorio.com/viewtopic.php?t=117890 and https://forums.factorio.com/viewtopic.php?t=118465 included other bug reports (some inaccurate) and were closed, creating this as a dedicated topic on Set Recipe throughput. In particular whether the 2.0.11 -> 2.0.12 performance hit can be...
by zig1000
Wed Oct 30, 2024 7:23 am
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [2.0.11] Assembling machine trash slots function as infinite storage
Replies: 16
Views: 1440

Re: [Rseding91] [2.0.11] Assembling machine trash slots function as infinite storage

Just adding a +1 to pretty please choose a more throughput-friendly solution to this, I measured an over 1.5x slowdown on my liquids + intermediates smart assembler which was really crushing after having spent days optimizing it by the same amount.
by zig1000
Mon Oct 28, 2024 7:18 am
Forum: Ideas and Suggestions
Topic: Circuit-readable pipes
Replies: 0
Views: 104

Circuit-readable pipes

(creating a dedicated topic since https://forums.factorio.com/viewtopic.php?t=97417 included other requests and was put in 'implemented') TL;DR Make pipes circuit-readable. What? Let the circuit network read from a pipe to get its (or its entire fluid segment's) contents. Maybe symmetric to belts an...
by zig1000
Fri Oct 25, 2024 10:05 pm
Forum: Implemented in 2.0
Topic: Reading fluid levels of pipes, liquids shouldn't behave according to the uncertainty principle of quantum mechanics
Replies: 24
Views: 5635

Re: Reading fluid levels of pipes, liquids shouldn't behave according to the uncertainty principle of quantum mechanics

> I think what we need is to measure how full a segment is. Any update on this, in particular reading pipes? This would help immensely with meta-automating fluids. Adding a fluid tank to segments is usually extremely undesirable because it enormously increases their volume, and this effectively kill...

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