When placing signals, signal positions on elevated rails are still eligible even when the "hide elevated rails" option is enabled. I expect them to not be available to aid placement of signals on rails under the elevated section.
Search found 5 matches
- Tue Jun 30, 2026 2:56 pm
- Forum: Not a bug
- Topic: [2.1.9] Signal placement on elevated rails works even when they are hidden
- Replies: 2
- Views: 255
- Tue Jun 30, 2026 2:53 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.1.8] Train signals on hidden elevated rails interactable
- Replies: 2
- Views: 690
Re: [2.1.8] Train signals on hidden elevated rails interactable
One additional issue somewhat related to this is that (as of 2.1.9) when placing signals, signal positions on elevated rails are still eligible even when the "hidden elevated rails" option is enabled.
06-30-2026, 16-52-37.png
Edit: Filed as a separate bug report: https://forums.factorio.com ...
06-30-2026, 16-52-37.png
Edit: Filed as a separate bug report: https://forums.factorio.com ...
- Tue Jun 23, 2026 3:47 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.1.7] Crash of headless with bundled example config (missing JSON keys)
- Replies: 3
- Views: 943
[2.1.7] Crash of headless with bundled example config (missing JSON keys)
The headless server crashes with the provided example configuration file (specifically map-settings.example.json) as it has missing required JSON keys.
1. What did you do? I pulled the container image factoriotools/factorio:2.1.7 and started it, which as default behavior copies the example config ...
1. What did you do? I pulled the container image factoriotools/factorio:2.1.7 and started it, which as default behavior copies the example config ...
- Mon Oct 28, 2024 1:38 am
- Forum: Pending
- Topic: [2.0.11] Desyncs until server is restarted
- Replies: 1
- Views: 527
[2.0.11] Desyncs until server is restarted
I was just admiring my Gleba base not doing anything in particular when I desynced from my headless linux server, and the server from that point on immediately desynced me on every subsequent join. A restart of the server fixed the issue. I am not using any mods besides SA and it's dependencies ...
- Sun Jul 28, 2024 10:34 am
- Forum: Won't fix.
- Topic: [raiguard][1.1.109][Linux/Wayland/KDE Plasma] Desktop cursor theme is not respected
- Replies: 6
- Views: 3880
[raiguard][1.1.109][Linux/Wayland/KDE Plasma] Desktop cursor theme is not respected
Description
When launching the game under Wayland with KDE Plasma, the game doesn't respect the cursor theme set in the "System Settings" app (under "Colors & Themes" > "Cursors", which sets the user cursor theme) and instead defaults to the global system cursor theme, which usually means a ...
When launching the game under Wayland with KDE Plasma, the game doesn't respect the cursor theme set in the "System Settings" app (under "Colors & Themes" > "Cursors", which sets the user cursor theme) and instead defaults to the global system cursor theme, which usually means a ...