Search found 12 matches

by Managor
Thu Nov 07, 2024 3:47 am
Forum: Ideas and Suggestions
Topic: Fifth tier tier belt
Replies: 2
Views: 303

Re: Fifth tier tier belt

They'd probably jam well before 500°C so no. They would however be good for self-sustaining on aquilo.
by Managor
Mon Nov 04, 2024 2:17 pm
Forum: Pending
Topic: No warning for sending cargo to a full space station
Replies: 3
Views: 333

No warning for sending cargo to a full space station

Since any cargo sent to a full space station vanishes into thin air, I think it would be appropriate for the game to warn you whenever the sent cargo is about to exceed cargo space.
by Managor
Mon Nov 04, 2024 12:37 pm
Forum: Ideas and Suggestions
Topic: Allow shift clicking on a nuclear reactor and then on a requester chest
Replies: 0
Views: 131

Allow shift clicking on a nuclear reactor and then on a requester chest

A small quality of life improvement would be to allow copying entity settings from a nuclear reactor and then pasting that to a requester chest.
by Managor
Sun Nov 03, 2024 6:19 pm
Forum: Ideas and Suggestions
Topic: Fifth tier tier belt
Replies: 2
Views: 303

Fifth tier tier belt

Since cooling is now a thing, a fifth tier belt that ties with it would be interesting. SInce it's moving at so fast speeds the belt will generate heat and will jam if it overheats. To counter this, the belt would allow for attaching heat pipes to it. What would tie this to the rest of the gameplay ...
by Managor
Sat Nov 02, 2024 5:18 pm
Forum: Ideas and Suggestions
Topic: Upgrade planner: add "Any module" filter
Replies: 4
Views: 547

Re: Upgrade planner: add "Any module" filter

Quality is a problem if you have varied qualities of modules available for upgrade. Like say I have one stack or rare quality and one stack of uncommon quality modules. If I wanted the bots to use both, I'd have to create a rule separately for both qualities.
by Managor
Sat Nov 02, 2024 4:57 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.13] Changing assembling machine recipes on a space platform does not reset material requests
Replies: 1
Views: 717

[2.0.13] Changing assembling machine recipes on a space platform does not reset material requests

Demonstrative video: https://www.youtube.com/watch?v=EJvxF9k8hJk

Issue description:
If I start a recipe on the space platform, request resources for that recipe and then change out of that recipe, the request from the rocket silo still persists.

Steps to reproduce:
1. Choose a recipe on a space ...
by Managor
Fri Nov 01, 2024 2:49 pm
Forum: Ideas and Suggestions
Topic: Add quality to barrels so that they hold more liquid
Replies: 3
Views: 492

Add quality to barrels so that they hold more liquid

I feel it would be approritate if better quality barrels held more liquid. I saw rare petroleum gas barrels being an option while unpacking them today and it got me thinking that having them contain more liquid would be a nice improvement.
by Managor
Fri Nov 01, 2024 10:55 am
Forum: Ideas and Suggestions
Topic: Upgrade planner: add "Any module" filter
Replies: 4
Views: 547

Re: Upgrade planner: add "Any module" filter

This I strongly agree with. If you take into account all of the qualities, you'll probably need to create an upgrade planner with hundreds of rules.
An "Any module" option in the "From" column and "Any quality" option in the "To" column would reduce these instructions to a single line.
by Managor
Thu Oct 31, 2024 12:08 pm
Forum: Not a bug
Topic: Underground belts placed on gaps doesn't look right
Replies: 5
Views: 465

Underground belts placed on gaps doesn't look right

If I place underground belts on a gap on a space platform, the belt sort of creates an impossible visual.

To fix this, I suggest adding a belt that dangles between the platforms.

This is a very minor issue.
by Managor
Fri Oct 11, 2024 2:20 pm
Forum: News
Topic: Friday Facts #432 - Aquilo
Replies: 187
Views: 51388

Re: Friday Facts #432 - Aquilo

Oh please make level 4 belts out of this mechanic. Because of the high speed, the belts would generate a lot of heat. On aquilo this would be a benefit since the belt would generate its own heat, but on any other planet they would require active cooling. Faster belts on nauvis for example would need ...
by Managor
Wed Oct 09, 2024 7:16 pm
Forum: News
Topic: Friday Facts #431 - Gleba & Captivity
Replies: 158
Views: 43690

Re: Friday Facts #431 - Gleba & Captivity

One thing that came to my mind while reading this was: What if you were forced to airlift the captured nests to move them like you can do with Terran units in Starcraft. First you need to go hunting for nests and then you need to bring them back to your base via air. It would be unique, but would ...

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