Search found 20 matches
- Sun Jul 06, 2025 7:44 am
- Forum: Not a bug
- Topic: Auto request missing construction materials bug in regarrds to undoing upgrade
- Replies: 1
- Views: 145
Auto request missing construction materials bug in regarrds to undoing upgrade
When ‘Auto request missing construction materials’ is enabled on a space platform and you upgrade buildings but undo the upgrades, it still requests the upgraded buildings. The requests are set to 0, but the ship still won’t move to its destination until you untick the box. Re-ticking the box does ...
- Mon Jun 30, 2025 10:02 am
- Forum: Not a bug
- Topic: Turrets lose kills/damage dealt stats when replacing with other quality
- Replies: 1
- Views: 304
Turrets lose kills/damage dealt stats when replacing with other quality
I’m not sure whether this is a bug or not, but turrets lose their kill and damage dealt stats when you upgrade or downgrade its quality (even when using the upgrade planner).
I think that this should be fixed/changed so that turrets keep their stats after upgrading or downgrading to a different ...
I think that this should be fixed/changed so that turrets keep their stats after upgrading or downgrading to a different ...
- Tue Jun 24, 2025 11:46 pm
- Forum: Tools
- Topic: Modded Achievement Enabler
- Replies: 41
- Views: 114113
Re: Modded Achievement Enabler
Hi, I was wondering: does Modded Achievement Enabler still work when the game restarts itself, which happens when you install, enable, or disable a mod?
I always restart the game manually a second time just in case, but I’m curious whether this is necessary. The command prompt doesn’t pop up ...
- Mon Jun 23, 2025 12:01 am
- Forum: Tools
- Topic: Modded Achievement Enabler
- Replies: 41
- Views: 114113
Re: Modded Achievement Enabler
Hi, I was wondering: does Modded Achievement Enabler still work when the game restarts itself, which happens when you install, enable, or disable a mod?
I always restart the game manually a second time just in case, but I’m curious whether this is necessary. The command prompt doesn’t pop up when ...
I always restart the game manually a second time just in case, but I’m curious whether this is necessary. The command prompt doesn’t pop up when ...
- Fri May 30, 2025 3:37 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [2.0.21] Confirmation shortcut ('E') on icon select for save name confirms the save dialog
- Replies: 4
- Views: 2329
Re: [kovarex] [2.0.21] Confirmation shortcut ('E') on icon select for save name confirms the save dialog
Apologies for the late reply – but thank you so much for fixing this small bug! Depsite being a relatively trivial bug, it was still pretty frustrating. Now I can save without any frustration!kovarex wrote: Sun Mar 30, 2025 1:32 pm Thanks for the report, it is now fixed for the next version.

- Thu May 29, 2025 12:15 pm
- Forum: Tools
- Topic: Modded Achievement Enabler
- Replies: 41
- Views: 114113
Re: Modded Achievement Enabler
Thanks!louanbastos wrote: Mon May 19, 2025 6:07 pmYeszin wrote: Mon May 19, 2025 6:00 pm Does v1.0.15 (2.0.38 support) work in Factorio 2.0.47? I’m using Steam and Windows 11.
I don’t exactly know what changes the Factorio devs make prompt this tool to need updating, but I’m going to assume it still works since there hasn’t been a new update in a while.
- Mon May 19, 2025 6:00 pm
- Forum: Tools
- Topic: Modded Achievement Enabler
- Replies: 41
- Views: 114113
Re: Modded Achievement Enabler
Does v1.0.15 (2.0.38 support) work in Factorio 2.0.47? I’m using Steam and Windows 11.
I don’t exactly know what changes the Factorio devs make prompt this tool to need updating, but I’m going to assume it still works since there hasn’t been a new update in a while.
I don’t exactly know what changes the Factorio devs make prompt this tool to need updating, but I’m going to assume it still works since there hasn’t been a new update in a while.
- Tue Dec 31, 2024 9:13 am
- Forum: Tools
- Topic: Modded Achievement Enabler
- Replies: 41
- Views: 114113
Re: Modded Achievement Enabler
Interesting. Windows Defender no longer flags it as a virus. Perhaps it’s because it was a brand new file, thus not many people had downloaded it yet. It was most likely a false positive. The VirusTotal scan is clean, too.
- Sun Dec 29, 2024 10:19 pm
- Forum: Tools
- Topic: Modded Achievement Enabler
- Replies: 41
- Views: 114113
Re: Modded Achievement Enabler
Something strange is going on. A new version of this tool, v1.0.13, was released today. It states to be an adjustment for 2.0.18 despite the latest stable Factorio version being 2.0.28 and despite the fact that the previous version of the tool, v1.0.12, still works for version.
When attempting to ...
When attempting to ...
- Thu Dec 12, 2024 4:41 pm
- Forum: Duplicates
- Topic: [2.0.23] Module-inserting upgrade planner doesn’t work if there are empty slots before a module
- Replies: 1
- Views: 346
[2.0.23] Module-inserting upgrade planner doesn’t work if there are empty slots before a module
I am unable to insert modules into an upgrade planner – which simply is set to replace blank with efficiency module 1 – if there are any emtpy spots in the assembling machine followed by a module. As you can see, it works if I move the module to the first slot.
Factorio version : 2.0.23 (build ...
Factorio version : 2.0.23 (build ...
- Fri Dec 06, 2024 2:29 pm
- Forum: Tools
- Topic: Modded Achievement Enabler
- Replies: 41
- Views: 114113
Re: Modded Achievement Enabler
I can confirm that Modded Achievement Enabler still works in Factorio version 2.0.23! 

- Fri Dec 06, 2024 11:32 am
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [2.0.21] Confirmation shortcut ('E') on icon select for save name confirms the save dialog
- Replies: 4
- Views: 2329
Re: [kovarex] [2.0.21] Confirmation shortcut ('E') on icon select for save name confirms the save dialog
I am plagued by this issue as well. It hits me harder because I like checkpoint saves along the way vs. a single save that I constantly overwrite. I also use Icons frequently in many other dialogs so muscle memory is strong.
The result is I have to save about 1/3 of my games my games twice ...
- Sat Nov 30, 2024 10:58 am
- Forum: Duplicates
- Topic: [2.0.21] Pressing E to confirm doesn’t work as expected when saving
- Replies: 1
- Views: 298
[2.0.21] Pressing E to confirm doesn’t work as expected when saving
When you are naming a save and add an icon to the name, and you select an icon, then press E, it saves the world without the icon. It seems that pressing E confirms the bottom window (save) rather than the top window (icon selection).
- Fri Nov 22, 2024 8:05 pm
- Forum: Tools
- Topic: Modded Achievement Enabler
- Replies: 41
- Views: 114113
Re: Modded Achievement Enabler
Could anyone please confirm whether v1.0.12 (the latest, as of writing this) works in Factorio v2.0.20?
- Wed Nov 06, 2024 2:14 am
- Forum: Tools
- Topic: Modded Achievement Enabler
- Replies: 41
- Views: 114113
Re: Modded Achievement Enabler
It works now! It was fixed in v1.0.11 of MAE.Avzar wrote: Sun Oct 27, 2024 2:45 am I've noticed that this stopped working with update 2.0.11
When I revert to v2.0.10 it still works fine.
Dear Dev, we would love an update.
Your work is extremely appreciated by the community.
- Sat Oct 26, 2024 8:41 am
- Forum: Tools
- Topic: Modded Achievement Enabler
- Replies: 41
- Views: 114113
Re: Modded Achievement Enabler
Yes, it’s safe to use. Here is the scan result from VirusTotal.realvictorprm wrote: Fri Oct 25, 2024 10:18 pm Can someone somewhat verify that the tool is safe to use and not a virus etc?
- Wed Oct 23, 2024 8:08 am
- Forum: Tools
- Topic: Modded Achievement Enabler
- Replies: 41
- Views: 114113
Re: Modded Achievement Enabler
Thank you for the quick updates! I can confirm that the latest version works perfectly in Factorio v2.0.9 with Space Age!
- Fri Mar 01, 2024 8:37 am
- Forum: Ideas and Requests For Mods
- Topic: Reducing WASD camera speed in remote view
- Replies: 1
- Views: 1044
Reducing WASD camera speed in remote view
I want to request a fairly simple mod. I’ve found it quite frustrating building (ghosts) from remote view (when you zoom in to area you can view, such as by a radar) because moving with WASD is too fast, and there’s no setting to slow it down. I’m aware you can click and drag, which is slower, but ...
- Tue Jan 09, 2024 3:54 pm
- Forum: Ideas and Requests For Mods
- Topic: Mod to allow placeable tiles to absorb pollution
- Replies: 1
- Views: 838
Mod to allow placeable tiles to absorb pollution
I want to decorate and organize my base but don’t like that placeable tiles (stone brick and the variations of concrete, plus, I’m assuming, modded tiles like those from Dectorio) have zero pollution absorption. This means that the more tiles you place, the more pollution you’ll produce.
I’d love a ...
I’d love a ...
- Wed Jun 14, 2023 1:55 pm
- Forum: Tools
- Topic: Modded Achievement Enabler
- Replies: 41
- Views: 114113
Re: Modded Achievement Enabler
Still works! Thank you so much 
Tested in the latest game version as of writing this, 1.1.82. Using in the Steam launch options.

Tested in the latest game version as of writing this, 1.1.82. Using
Code: Select all
cmd /c start "" %command%