Search found 13 matches

by zin
Tue Dec 31, 2024 9:13 am
Forum: Tools
Topic: Modded Achievement Enabler
Replies: 34
Views: 94244

Re: Modded Achievement Enabler

Interesting. Windows Defender no longer flags it as a virus. Perhaps it’s because it was a brand new file, thus not many people had downloaded it yet. It was most likely a false positive. The VirusTotal scan is clean, too.
by zin
Sun Dec 29, 2024 10:19 pm
Forum: Tools
Topic: Modded Achievement Enabler
Replies: 34
Views: 94244

Re: Modded Achievement Enabler

Something strange is going on. A new version of this tool, v1.0.13, was released today. It states to be an adjustment for 2.0.18 despite the latest stable Factorio version being 2.0.28 and despite the fact that the previous version of the tool, v1.0.12, still works for version.

When attempting to ...
by zin
Thu Dec 12, 2024 4:41 pm
Forum: Duplicates
Topic: [2.0.23] Module-inserting upgrade planner doesn’t work if there are empty slots before a module
Replies: 1
Views: 171

[2.0.23] Module-inserting upgrade planner doesn’t work if there are empty slots before a module

I am unable to insert modules into an upgrade planner – which simply is set to replace blank with efficiency module 1 – if there are any emtpy spots in the assembling machine followed by a module. As you can see, it works if I move the module to the first slot.

Factorio version : 2.0.23 (build ...
by zin
Fri Dec 06, 2024 2:29 pm
Forum: Tools
Topic: Modded Achievement Enabler
Replies: 34
Views: 94244

Re: Modded Achievement Enabler

I can confirm that Modded Achievement Enabler still works in Factorio version 2.0.23! :)
by zin
Fri Dec 06, 2024 11:32 am
Forum: Resolved for the next release
Topic: [kovarex] [2.0.21] Confirmation shortcut ('E') on icon select for save name confirms the save dialog
Replies: 3
Views: 479

Re: [kovarex] [2.0.21] Confirmation shortcut ('E') on icon select for save name confirms the save dialog


I am plagued by this issue as well. It hits me harder because I like checkpoint saves along the way vs. a single save that I constantly overwrite. I also use Icons frequently in many other dialogs so muscle memory is strong.

The result is I have to save about 1/3 of my games my games twice ...
by zin
Sat Nov 30, 2024 10:58 am
Forum: Duplicates
Topic: [2.0.21] Pressing E to confirm doesn’t work as expected when saving
Replies: 1
Views: 198

[2.0.21] Pressing E to confirm doesn’t work as expected when saving

When you are naming a save and add an icon to the name, and you select an icon, then press E, it saves the world without the icon. It seems that pressing E confirms the bottom window (save) rather than the top window (icon selection).
by zin
Fri Nov 22, 2024 8:05 pm
Forum: Tools
Topic: Modded Achievement Enabler
Replies: 34
Views: 94244

Re: Modded Achievement Enabler

Could anyone please confirm whether v1.0.12 (the latest, as of writing this) works in Factorio v2.0.20?
by zin
Wed Nov 06, 2024 2:14 am
Forum: Tools
Topic: Modded Achievement Enabler
Replies: 34
Views: 94244

Re: Modded Achievement Enabler

Avzar wrote: Sun Oct 27, 2024 2:45 am I've noticed that this stopped working with update 2.0.11

When I revert to v2.0.10 it still works fine.

Dear Dev, we would love an update.
Your work is extremely appreciated by the community.
It works now! It was fixed in v1.0.11 of MAE.
by zin
Sat Oct 26, 2024 8:41 am
Forum: Tools
Topic: Modded Achievement Enabler
Replies: 34
Views: 94244

Re: Modded Achievement Enabler

realvictorprm wrote: Fri Oct 25, 2024 10:18 pm Can someone somewhat verify that the tool is safe to use and not a virus etc?
Yes, it’s safe to use. Here is the scan result from VirusTotal.
by zin
Wed Oct 23, 2024 8:08 am
Forum: Tools
Topic: Modded Achievement Enabler
Replies: 34
Views: 94244

Re: Modded Achievement Enabler

Thank you for the quick updates! I can confirm that the latest version works perfectly in Factorio v2.0.9 with Space Age!
by zin
Fri Mar 01, 2024 8:37 am
Forum: Ideas and Requests For Mods
Topic: Reducing WASD camera speed in remote view
Replies: 1
Views: 814

Reducing WASD camera speed in remote view

I want to request a fairly simple mod. I’ve found it quite frustrating building (ghosts) from remote view (when you zoom in to area you can view, such as by a radar) because moving with WASD is too fast, and there’s no setting to slow it down. I’m aware you can click and drag, which is slower, but ...
by zin
Tue Jan 09, 2024 3:54 pm
Forum: Ideas and Requests For Mods
Topic: Mod to allow placeable tiles to absorb pollution
Replies: 1
Views: 672

Mod to allow placeable tiles to absorb pollution

I want to decorate and organize my base but don’t like that placeable tiles (stone brick and the variations of concrete, plus, I’m assuming, modded tiles like those from Dectorio) have zero pollution absorption. This means that the more tiles you place, the more pollution you’ll produce.

I’d love a ...
by zin
Wed Jun 14, 2023 1:55 pm
Forum: Tools
Topic: Modded Achievement Enabler
Replies: 34
Views: 94244

Re: Modded Achievement Enabler

Still works! Thank you so much :)

Tested in the latest game version as of writing this, 1.1.82. Using

Code: Select all

cmd /c start "" %command%
in the Steam launch options.

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