Search found 50 matches

by pantabo1
Sat Jun 14, 2025 2:30 pm
Forum: Not a bug
Topic: [2.0.20] Cannot rotate a copied railgun turret in all directions
Replies: 3
Views: 1114

Re: [2.0.20] Cannot rotate a copied railgun turret in all directions

I assume that the issue arises when you have both a railgun and another entity in the same blueprint. It is probably not worth adding an extra check or whatever to make it possible to rotate a bluprint which only contains a railgun
by pantabo1
Fri Jun 13, 2025 11:46 pm
Forum: Pending
Topic: [2.0.50] smart belt bug #0005 splitter and smart rotate
Replies: 5
Views: 780

Re: [2.0.50] smart belt bug #0005 splitter and smart rotate

The "bug" i see happening here is the difference in the underground when you attempt to make a corner in the belt.
When you run into a belt (or as far as i can tell any other obstacle) you still place an underground, which results in the sideload you can see in the video above.
This is different ...
by pantabo1
Fri May 23, 2025 11:11 am
Forum: Releases
Topic: Version 2.0.52
Replies: 4
Views: 6294

Re: Version 2.0.52


It was requested by speedrunners to automate some checks on uploaded speedrun save files with replay data. I guess they will be using it to automate some checks...


Thats correct. We want to automate it and most importantly make it easier / possible to run the replay from a headless server.
Lets ...
by pantabo1
Mon May 19, 2025 2:53 pm
Forum: Pending
Topic: [2.0.50] smart belt bug #0005 splitter and smart rotate
Replies: 5
Views: 780

Re: [2.0.50] smart belt bug, splitter and smart rotate

Loewchen wrote: Fri May 16, 2025 2:34 pm 128742
i really would like to know how exactly this is a duplicate
by pantabo1
Sat May 17, 2025 12:33 am
Forum: Assigned
Topic: [kovarex] [2.0.50] smart belt bug #0010 vanishing undergrounds
Replies: 0
Views: 472

[kovarex] [2.0.50] smart belt bug #0010 vanishing undergrounds

this is the last for now, i will go back to the others, i realised they are lacking some info.
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when doing some stuff, the undergrounds somehow vanish? i have a save file if that is necessary. i would expect it to no vanish the undergrounds.

https://forums.factorio.com/download/file.php?mode ...
by pantabo1
Fri May 16, 2025 4:21 pm
Forum: Ideas and Suggestions
Topic: Make railguns not hit opened gates
Replies: 2
Views: 384

Make railguns not hit opened gates

TL;DR
When a gate is open, they should not get damaged by a rail gun shot.


What?
Currently, there is no good reason to use gates on space ships, especially when using rail guns. similar on the planets.
Maybe even partially opened gates could be missed by rail guns?


Why?
There is currently ...
by pantabo1
Fri May 16, 2025 2:51 pm
Forum: Pending
Topic: [2.0.50] smart belt bug #0005 splitter and smart rotate
Replies: 5
Views: 780

Re: [2.0.50] smart belt bug, splitter and smart rotate

Loewchen wrote: Fri May 16, 2025 2:34 pm 128742
this is not the same? this is not about the general splitter behavior change. this is about the bugged missing underground when interacting with the splitter on a curve
by pantabo1
Fri May 16, 2025 2:48 pm
Forum: Pending
Topic: [2.0.50] smart belt bug #0009
Replies: 1
Views: 433

[2.0.50] smart belt bug #0009

https://forums.factorio.com/download/file.php?mode=view&id=104126

The issue here i think is twofold:
1. the underground in front of the splitter is treated as being connected to the splitter which results in the underground being added in the first place
2. it both downgrades the existing ...
by pantabo1
Fri May 16, 2025 2:47 pm
Forum: Not a bug
Topic: [kovarex] [2.0.50] smart belt bug #0008 wrong direction of underground, weird splitter logic
Replies: 0
Views: 404

[kovarex] [2.0.50] smart belt bug #0008 wrong direction of underground, weird splitter logic

https://forums.factorio.com/download/file.php?mode=view&id=104125

the splitter seems to consider the underground to be connected to it, resulting in this weird mess of undergrounds. which also somehow makes the underground go the wrong way, which i assume happens because of the "switch" in which ...
by pantabo1
Fri May 16, 2025 2:34 pm
Forum: Assigned
Topic: [kovarex] [2.0.50] smart belt bug #0003 Running belt against splitter direction places not useful underground
Replies: 4
Views: 670

Re: [2.0.50] smart belt bug

although that only seems to happen when downgrading a belt.
seems to only happen when the underground is too long for the upgrade
by pantabo1
Fri May 16, 2025 2:25 pm
Forum: Assigned
Topic: [kovarex] [2.0.50] smart belt bug #0003 Running belt against splitter direction places not useful underground
Replies: 4
Views: 670

Re: [2.0.50] smart belt bug

how about this: :P not sure if that is the same thing though.
by pantabo1
Fri May 16, 2025 2:16 pm
Forum: Assigned
Topic: [kovarex] [2.0.50] smart belt bug #0006 Cannot manually upgrade belt
Replies: 0
Views: 372

[kovarex] [2.0.50] smart belt bug #0006 Cannot manually upgrade belt

that wasnt even what i was trying to reproduce for the clip.
https://forums.factorio.com/download/file.php?mode=view&id=104119

i think the problem here is similar to starting the belt drag on an already build belt (or rather, it is similar to what happened in earlier versions). when a belt is ...
by pantabo1
Fri May 16, 2025 2:14 pm
Forum: Assigned
Topic: [kovarex][2.0.50] Dragging opposite belt over upgrade order places underground
Replies: 3
Views: 594

[kovarex][2.0.50] Dragging opposite belt over upgrade order places underground

https://forums.factorio.com/download/file.php?mode=view&id=104136
https://forums.factorio.com/download/file.php?mode=view&id=104135

here we have the age old issue of undergrounds appearing when you upgrade the belt and drag.
what i would have expected: not place the underground and in ...
by pantabo1
Fri May 16, 2025 2:08 pm
Forum: Pending
Topic: [2.0.50] smart belt bug #0005 splitter and smart rotate
Replies: 5
Views: 780

[2.0.50] smart belt bug #0005 splitter and smart rotate



i would have expected smart belt to place an underground before the splitter. similar to the underground that is placed when running the curve into a belt.
by pantabo1
Fri May 16, 2025 2:06 pm
Forum: Assigned
Topic: [kovarex] [2.0.50] smart belt bug#0004 missing notification for max length, and / or screwed up smarting
Replies: 0
Views: 351

[kovarex] [2.0.50] smart belt bug#0004 missing notification for max length, and / or screwed up smarting

https://forums.factorio.com/download/file.php?mode=view&id=104116&sid=9948538b54b59b14b63551415b082511

gernerally speaking, i am not sure what i would expect to happen. for some reason it does not play the sound / display the notification that the underground would be too long, or that the ...
by pantabo1
Fri May 16, 2025 2:00 pm
Forum: Duplicates
Topic: [2.0.50] smart belt bug #0002 undeground breaking belt
Replies: 2
Views: 340

Re: [2.0.50] smart belt bug undeground breaking belt

it would be good to know what this is a duplicate from.

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