Search found 50 matches
- Sat Jun 14, 2025 2:30 pm
- Forum: Not a bug
- Topic: [2.0.20] Cannot rotate a copied railgun turret in all directions
- Replies: 3
- Views: 1114
Re: [2.0.20] Cannot rotate a copied railgun turret in all directions
I assume that the issue arises when you have both a railgun and another entity in the same blueprint. It is probably not worth adding an extra check or whatever to make it possible to rotate a bluprint which only contains a railgun
- Fri Jun 13, 2025 11:47 pm
- Forum: Assigned
- Topic: [kovarex][2.0.50] Dragging opposite belt over upgrade order places underground
- Replies: 3
- Views: 594
Re: [2.0.50] smart belt bug #0011 fails when upgrading and changing the belt direction
What is still required to approach this bug?
- Fri Jun 13, 2025 11:46 pm
- Forum: Pending
- Topic: [2.0.50] smart belt bug #0005 splitter and smart rotate
- Replies: 5
- Views: 780
Re: [2.0.50] smart belt bug #0005 splitter and smart rotate
The "bug" i see happening here is the difference in the underground when you attempt to make a corner in the belt.
When you run into a belt (or as far as i can tell any other obstacle) you still place an underground, which results in the sideload you can see in the video above.
This is different ...
When you run into a belt (or as far as i can tell any other obstacle) you still place an underground, which results in the sideload you can see in the video above.
This is different ...
- Fri May 23, 2025 11:11 am
- Forum: Releases
- Topic: Version 2.0.52
- Replies: 4
- Views: 6294
Re: Version 2.0.52
It was requested by speedrunners to automate some checks on uploaded speedrun save files with replay data. I guess they will be using it to automate some checks...
Thats correct. We want to automate it and most importantly make it easier / possible to run the replay from a headless server.
Lets ...
- Mon May 19, 2025 2:53 pm
- Forum: Pending
- Topic: [2.0.50] smart belt bug #0005 splitter and smart rotate
- Replies: 5
- Views: 780
- Sat May 17, 2025 12:33 am
- Forum: Assigned
- Topic: [kovarex] [2.0.50] smart belt bug #0010 vanishing undergrounds
- Replies: 0
- Views: 472
[kovarex] [2.0.50] smart belt bug #0010 vanishing undergrounds
this is the last for now, i will go back to the others, i realised they are lacking some info.
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when doing some stuff, the undergrounds somehow vanish? i have a save file if that is necessary. i would expect it to no vanish the undergrounds.
https://forums.factorio.com/download/file.php?mode ...
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when doing some stuff, the undergrounds somehow vanish? i have a save file if that is necessary. i would expect it to no vanish the undergrounds.
https://forums.factorio.com/download/file.php?mode ...
- Sat May 17, 2025 12:22 am
- Forum: Assigned
- Topic: [kovarex][2.0.50] Dragging opposite belt over upgrade order places underground
- Replies: 3
- Views: 594
- Fri May 16, 2025 4:25 pm
- Forum: Assigned
- Topic: [kovarex][2.0.50] Dragging opposite belt over upgrade order places underground
- Replies: 3
- Views: 594
Re: [2.0.50] smart belt bug, fail when upgrade and direction change
okay, something screwed my post.
- Fri May 16, 2025 4:21 pm
- Forum: Ideas and Suggestions
- Topic: Make railguns not hit opened gates
- Replies: 2
- Views: 384
Make railguns not hit opened gates
TL;DR
When a gate is open, they should not get damaged by a rail gun shot.
What?
Currently, there is no good reason to use gates on space ships, especially when using rail guns. similar on the planets.
Maybe even partially opened gates could be missed by rail guns?
Why?
There is currently ...
When a gate is open, they should not get damaged by a rail gun shot.
What?
Currently, there is no good reason to use gates on space ships, especially when using rail guns. similar on the planets.
Maybe even partially opened gates could be missed by rail guns?
Why?
There is currently ...
- Fri May 16, 2025 2:51 pm
- Forum: Pending
- Topic: [2.0.50] smart belt bug #0005 splitter and smart rotate
- Replies: 5
- Views: 780
- Fri May 16, 2025 2:48 pm
- Forum: Pending
- Topic: [2.0.50] smart belt bug #0009
- Replies: 1
- Views: 433
[2.0.50] smart belt bug #0009
https://forums.factorio.com/download/file.php?mode=view&id=104126
The issue here i think is twofold:
1. the underground in front of the splitter is treated as being connected to the splitter which results in the underground being added in the first place
2. it both downgrades the existing ...
The issue here i think is twofold:
1. the underground in front of the splitter is treated as being connected to the splitter which results in the underground being added in the first place
2. it both downgrades the existing ...
- Fri May 16, 2025 2:47 pm
- Forum: Not a bug
- Topic: [kovarex] [2.0.50] smart belt bug #0008 wrong direction of underground, weird splitter logic
- Replies: 0
- Views: 404
[kovarex] [2.0.50] smart belt bug #0008 wrong direction of underground, weird splitter logic
https://forums.factorio.com/download/file.php?mode=view&id=104125
the splitter seems to consider the underground to be connected to it, resulting in this weird mess of undergrounds. which also somehow makes the underground go the wrong way, which i assume happens because of the "switch" in which ...
the splitter seems to consider the underground to be connected to it, resulting in this weird mess of undergrounds. which also somehow makes the underground go the wrong way, which i assume happens because of the "switch" in which ...
- Fri May 16, 2025 2:34 pm
- Forum: Assigned
- Topic: [kovarex] [2.0.50] smart belt bug #0003 Running belt against splitter direction places not useful underground
- Replies: 4
- Views: 670
Re: [2.0.50] smart belt bug
although that only seems to happen when downgrading a belt.
seems to only happen when the underground is too long for the upgrade
seems to only happen when the underground is too long for the upgrade
- Fri May 16, 2025 2:25 pm
- Forum: Assigned
- Topic: [kovarex] [2.0.50] smart belt bug #0003 Running belt against splitter direction places not useful underground
- Replies: 4
- Views: 670
Re: [2.0.50] smart belt bug
how about this:
not sure if that is the same thing though.

- Fri May 16, 2025 2:20 pm
- Forum: Assigned
- Topic: [kovarex] [2.0.50] smart belt bug #0007 Manually upgrading belt from remote view beyond edge places underground
- Replies: 0
- Views: 389
- Fri May 16, 2025 2:16 pm
- Forum: Assigned
- Topic: [kovarex] [2.0.50] smart belt bug #0006 Cannot manually upgrade belt
- Replies: 0
- Views: 372
[kovarex] [2.0.50] smart belt bug #0006 Cannot manually upgrade belt
that wasnt even what i was trying to reproduce for the clip.
https://forums.factorio.com/download/file.php?mode=view&id=104119
i think the problem here is similar to starting the belt drag on an already build belt (or rather, it is similar to what happened in earlier versions). when a belt is ...
https://forums.factorio.com/download/file.php?mode=view&id=104119
i think the problem here is similar to starting the belt drag on an already build belt (or rather, it is similar to what happened in earlier versions). when a belt is ...
- Fri May 16, 2025 2:14 pm
- Forum: Assigned
- Topic: [kovarex][2.0.50] Dragging opposite belt over upgrade order places underground
- Replies: 3
- Views: 594
[kovarex][2.0.50] Dragging opposite belt over upgrade order places underground
https://forums.factorio.com/download/file.php?mode=view&id=104136
https://forums.factorio.com/download/file.php?mode=view&id=104135
here we have the age old issue of undergrounds appearing when you upgrade the belt and drag.
what i would have expected: not place the underground and in ...
https://forums.factorio.com/download/file.php?mode=view&id=104135
here we have the age old issue of undergrounds appearing when you upgrade the belt and drag.
what i would have expected: not place the underground and in ...
- Fri May 16, 2025 2:08 pm
- Forum: Pending
- Topic: [2.0.50] smart belt bug #0005 splitter and smart rotate
- Replies: 5
- Views: 780
[2.0.50] smart belt bug #0005 splitter and smart rotate
i would have expected smart belt to place an underground before the splitter. similar to the underground that is placed when running the curve into a belt.
- Fri May 16, 2025 2:06 pm
- Forum: Assigned
- Topic: [kovarex] [2.0.50] smart belt bug#0004 missing notification for max length, and / or screwed up smarting
- Replies: 0
- Views: 351
[kovarex] [2.0.50] smart belt bug#0004 missing notification for max length, and / or screwed up smarting
https://forums.factorio.com/download/file.php?mode=view&id=104116&sid=9948538b54b59b14b63551415b082511
gernerally speaking, i am not sure what i would expect to happen. for some reason it does not play the sound / display the notification that the underground would be too long, or that the ...
gernerally speaking, i am not sure what i would expect to happen. for some reason it does not play the sound / display the notification that the underground would be too long, or that the ...
- Fri May 16, 2025 2:00 pm
- Forum: Duplicates
- Topic: [2.0.50] smart belt bug #0002 undeground breaking belt
- Replies: 2
- Views: 340
Re: [2.0.50] smart belt bug undeground breaking belt
it would be good to know what this is a duplicate from.