Search found 11 matches

by Lebothegizebo
Tue Jan 28, 2025 3:39 am
Forum: Not a bug
Topic: [2.0.32] Circuit network filters do not support Quality Virtual Signals.
Replies: 1
Views: 89

[2.0.32] Circuit network filters do not support Quality Virtual Signals.

When making a general purpose control circuit for my quality setup, I attempted to set the filter of an inserter using the Quality Virtual Signals.
However, the inserter does not register a filter for quality even though you can set it manually. It does appear like the quality virtual signals ...
by Lebothegizebo
Tue Jan 28, 2025 3:08 am
Forum: Not a bug
Topic: [2.0.32] Parameters do not support quality.
Replies: 6
Views: 282

Re: [2.0.32] Parameters do not support quality.


As far as i understand this feature, this is Not a bug.

Reason for this is that your blueprint contains inserters that put item into the recycler and they contain circuit condition where parameter is given a quality. In that case the parametrization does not allow selecting quality anymore ...
by Lebothegizebo
Mon Jan 27, 2025 1:39 pm
Forum: Not a bug
Topic: [2.0.32] Parameters do not support quality.
Replies: 6
Views: 282

Re: [2.0.32] Parameters do not support quality.

Also to be clear, there is no quality selection in the parameter window, disallowing you to set quality items as a parameter
by Lebothegizebo
Mon Jan 27, 2025 8:31 am
Forum: Not a bug
Topic: [2.0.32] Parameters do not support quality.
Replies: 6
Views: 282

Re: [2.0.32] Parameters do not support quality.


Could you post the blueprint you are trying to use?

Sure thing, here be the blueprint string
Blueprint String:
0eNrtWltvm0oQ/ivVPkPlvYFtqafqY39DZCEM62QVLi4s7rEi/vvZxQRj2NhhaI9bKVIeCDAz3wzf3FZ+QdukEvtCZgqtX5CM8qxE64cXVMrHLEzMvSxMBVqjsCxFuk1k9uimYfQkM+FSVDtIZrH4F61x7ViEChEdo0QUyEE ...
by Lebothegizebo
Sun Jan 26, 2025 7:58 am
Forum: Not a bug
Topic: [2.0.32] Parameters do not support quality.
Replies: 6
Views: 282

[2.0.32] Parameters do not support quality.

When attempting to parametrize a blueprint, as it turns out, Parameters dont accept item quality. This is against what is expected, in which they should support quality.
01-26-2025, 18-56-37.png
Unsure if this really a bug or not or if its intended, but it would be so much nicer to have parameters ...
by Lebothegizebo
Fri Nov 29, 2024 5:41 am
Forum: Not a bug
Topic: [2.0.23] Smart Pipette no longer functions as expected
Replies: 3
Views: 830

Re: [2.0.23] Smart Pipette no longer functions as expected

I must have changed that years ago and forgotten about it. Thanks!
by Lebothegizebo
Fri Nov 29, 2024 1:52 am
Forum: Not a bug
Topic: [2.0.23] Smart Pipette no longer functions as expected
Replies: 3
Views: 830

[2.0.23] Smart Pipette no longer functions as expected

When using the smart pipette with the default keybind, "Q", hovering over any building with that SPECFIC building works as normal, and puts that building in your cursor, as intended, as long as you have that building in your inventory, whether it be an inserter, assembling machine or foundry ...
by Lebothegizebo
Sat Nov 02, 2024 11:25 am
Forum: Duplicates
Topic: [2.0.13] Crash upon resuming from hibernation in Windows 11
Replies: 1
Views: 139

[2.0.13] Crash upon resuming from hibernation in Windows 11

This could be a result of system instability, because it seems like a weird thing to happen, but if you can reproduce it, its not just me and its a Factorio bug.
DESCRIPTION:
Its strange. Ill include the Factorio current log and the previous memory dump from the last crash as well, because its ...
by Lebothegizebo
Wed Oct 23, 2024 12:05 pm
Forum: Not a bug
Topic: [2.0.8] Tile blending not carrying over to main menu screen when debug option is enabled
Replies: 3
Views: 199

Re: [2.0.8] Tile blending not carrying over to main menu screen when debug option is enabled

Rseding91 wrote: Wed Oct 23, 2024 11:58 am Thanks for the report. That is intended - if you don't want that to happen don't mess with the debug menu :)
:) no problem, just seems weird thats all, have a good one!
by Lebothegizebo
Wed Oct 23, 2024 10:42 am
Forum: Not a bug
Topic: [2.0.8] Tile blending not carrying over to main menu screen when debug option is enabled
Replies: 3
Views: 199

[2.0.8] Tile blending not carrying over to main menu screen when debug option is enabled

Tile blending is not being applied on the main menu screen when the debug option show-raw-tile-transitions is active and debug mode is active before returning to the main menu.
First Image: Debug mode enabled before going to main menu, with incorrect tile blending.

If you require any more ...

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