Search found 571 matches

by NineNine
Tue Aug 04, 2026 8:55 am
Forum: Technical Help
Topic: Optimum hardware for 2.x?
Replies: 3
Views: 521

Optimum hardware for 2.x?

My current game is starting to get really slow on my current computer, so it's time to upgrade. The last time I put together a computer a few years ago, the advice was:
- get the CPU with the most amount of L2 cache available
- # of cores doesn't matter because Factorio uses only one CPU at a time ...
by NineNine
Fri Jul 24, 2026 9:15 am
Forum: General discussion
Topic: [2.1] I fixed batched space logistics with circuitry. I wish I didn't have to.
Replies: 10
Views: 2018

Re: [2.1] I fixed batched space logistics with circuitry. I wish I didn't have to.

robot256 wrote: Thu Jul 23, 2026 8:55 pm But I should not speculate any more until I actually play with the new system. It sounds so janky I would rather go back to Space Exploration rockets and docking spaceships.
Come on in, the water is fine! (I agree completely... Space Exploration is almost simpler at this point.)
by NineNine
Tue Jul 14, 2026 3:25 pm
Forum: General discussion
Topic: Biter expansion changes and it's implications
Replies: 9
Views: 2262

Re: Biter expansion changes and it's implications

I'm in the middle of a 2.0 game right now, so I haven't tried 2.1, but if it's true that the biters are more of a challenge, that's great! I think they're waaaay too easy in 2.0.
by NineNine
Mon Jul 06, 2026 9:53 pm
Forum: General discussion
Topic: We need to talk about the new fluid system
Replies: 74
Views: 6760

Re: We need to talk about the new fluid system

ProMeTheus112 wrote: Mon Jul 06, 2026 6:21 pm I like using barrels in general, it's kinda fun....
This is the most important!
by NineNine
Sun Jul 05, 2026 6:43 am
Forum: General discussion
Topic: We need to talk about the new fluid system
Replies: 74
Views: 6760

Re: We need to talk about the new fluid system


Simplicity comes at a cost, and that is that overly simplistic gameplay usually ends up being disappointing or unsatisfying.

I guess if we took it to it's logical extreme we could argue that Factorio would be much simpler if we could just launch infinite rockets with no resource costs and no ...
by NineNine
Sat Jul 04, 2026 2:11 pm
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 36051

Re: The final balance argument for space casinos


If you don't like them , you can always, not use them x) i have real hard time understanding those players that don't want the others to have fun with a strategy that they don't even use themselves. like why ? Do they consider only what is fit to their own appeciation of difficulty. It's very ...
by NineNine
Sat Jul 04, 2026 1:24 pm
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 36051

Re: The final balance argument for space casinos


I still find it weird how many people seem to have trouble conceiving of doing quality in any other fashion than making quality base resources, and I'm imagining the space casino is a large part of the reason things are that way.


That's a bingo!

I play the game without trying to copy other ...
by NineNine
Thu Jun 25, 2026 11:34 am
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 36051

Re: Please, DO NOT remove space casino


...There is now one less toy to play with in the sandbox.


I hope that most of the people in this conversation are small children, otherwise, it's a group of adults having a temper tantrum about how the grown-ups removed one of their toys from their sandbox, and now they're very, very mad! In ...
by NineNine
Wed Jun 24, 2026 11:12 pm
Forum: General discussion
Topic: I kinda hate Vulcanus
Replies: 27
Views: 5307

Re: I kinda hate Vulcanus



Yeah, I really don't know what the idea was behind introducing another type of foundation and making it super late-game. I suppose they wanted to players to grapple again with building around tricky terrain, and landfill was too easy a solution?


It's basic gameplay progression. Much later in ...
by NineNine
Wed Jun 24, 2026 9:45 pm
Forum: Gameplay Help
Topic: Missing inserter far/near side setting
Replies: 4
Views: 766

Re: [2.1.7] Missing inserter far/near side setting

You'll either have to play a stable version (currently 2.0.77 or earlier) or you'll have to live with that mod disabled. It sounds like you'll probably want to play this game with a stable version so that your mods will all work.
by NineNine
Wed Jun 24, 2026 12:30 pm
Forum: General discussion
Topic: Too many last minute changes?
Replies: 47
Views: 5182

Re: Too many last minute changes




What changes do you believe were last minute and or what changes do you think are buggy and will need fixing?


I don't have any specific bugs right now.


So this is basically speculative complaining?


I haven't complained once. I don't know what you were reading. You may have me confused ...
by NineNine
Tue Jun 23, 2026 9:22 pm
Forum: General discussion
Topic: Too many last minute changes?
Replies: 47
Views: 5182

Re: Too many last minute changes



Define “new”.


New to the public. It seems like the public finds lots of bugs.

bugs1.png



This seems like a new of new software being released at the end of the development lifecycle for Factorio.
But, really, so long as Wube is committed to continue to fix bugs as well as they do now (I ...
by NineNine
Tue Jun 23, 2026 8:21 pm
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 36051

Re: Please, DO NOT remove space casino


Thus my opinion has been ignored and I'm left to piece together a sandbox with mods, or look for other games.


Or, just play any other version of the game that Wube so graciously allows us to play. You make it sound like Wube is forcing to you play a certain version of Factorio a certain way ...
by NineNine
Tue Jun 23, 2026 8:17 pm
Forum: General discussion
Topic: Too many last minute changes?
Replies: 47
Views: 5182

Re: Too many last minute changes


This is the first bigger patch with new features after nearly 2 years from space age release and you are really talking about things being rushed? :roll:


I'm not concerned that they're rushed, per se. I'm more concerned that Wube has announced that further development on Factorio has largely ...
by NineNine
Tue Jun 23, 2026 11:41 am
Forum: General discussion
Topic: Too many last minute changes?
Replies: 47
Views: 5182

Re: Too many last minute changes


What changes do you believe were last minute and or what changes do you think are buggy and will need fixing?


I don't have any specific bugs right now. If I did, I'd file bug reports. It seems like there a lot of new QOL things that are probably quite complex to program that are being pushed ...
by NineNine
Tue Jun 23, 2026 11:02 am
Forum: General discussion
Topic: Too many last minute changes?
Replies: 47
Views: 5182

Too many last minute changes?

I think it's great the Wube has decided that it's time to wrap up Factorio. At some point, software should be complete. But the number of last minute changes they're making right now is sort of ridiculous. All of these significant changes are going to introduce a not insignificant number of bugs ...
by NineNine
Fri Jun 19, 2026 9:12 pm
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 36051

Re: Please, DO NOT remove space casino



How is playing Factorio "grinding"? Are people physically moving things with the engineer late game? Are people sitting and watching the assemblers work late game? If there's any game where the word "grinding" makes no sense, it's Factorio.


Apparently the definition of grinding also include ...
by NineNine
Fri Jun 19, 2026 5:15 pm
Forum: General discussion
Topic: Please, DO NOT remove space casino
Replies: 268
Views: 36051

Re: Please, DO NOT remove space casino

How is playing Factorio "grinding"? Are people physically moving things with the engineer late game? Are people sitting and watching the assemblers work late game? If there's any game where the word "grinding" makes no sense, it's Factorio.
by NineNine
Thu Jun 18, 2026 4:36 pm
Forum: News
Topic: Friday Facts #442 - Flip, Flow, and Fresh Paint
Replies: 388
Views: 63106

Re: Friday Facts #442 - Flip, Flow, and Fresh Paint


The problem to me is that applying it over and over and over just becomes repetitive / tedious, which is why I'd love to see more approaches being possible or quality getting integrated into the rest of the game in a more fundamental way such that it isn't just something that happens somewhere on ...
by NineNine
Thu Jun 18, 2026 4:32 pm
Forum: General discussion
Topic: The price of the game is way to high
Replies: 32
Views: 8605

Re: The price of the game is way to high


I, honestly, think that the price of the base game is barely enough. 35$ is a very low price for the mods support, replayability, thousands of free servers and a game that you can download and launch almost anywhere you want.


I couldn't agree more. For what you get $35, is extremely low. Heck ...

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