[SA] Only research and biter eggs on Nauvis?

Post all other topics which do not belong to any other category.
NineNine
Filter Inserter
Filter Inserter
Posts: 446
Joined: Mon Oct 24, 2022 11:20 pm
Contact:

[SA] Only research and biter eggs on Nauvis?

Post by NineNine »

I'm *only* doing research and producing biter eggs on Nauvis. It's easier producing stuff elsewhere, and I'll never have to move out my defenses on Nauvis again. Am I the only one who does this?
Premu
Fast Inserter
Fast Inserter
Posts: 158
Joined: Wed Nov 13, 2019 4:40 pm
Contact:

Re: [SA] Only research and biter eggs on Nauvis?

Post by Premu »

Hm, is it really easier elsewhere for the "basic" science packs on other planets?

The ressources you need are plenty on Nauvis already. They are mostly not infinite, but with large miners and endless mining productivity research that is not a real issue. And you have plenty of building space on Nauvis.

On Vulcanus you have easy access to iron, copper and stone, that's true. But oil products are quite a hassle there, and all those lava fields will limit your expansion initally.

Fulgora will give you some ressources for "free", but initially you're stuck on comparitively small islands, and might struggle with power supply for those as well. On top, the scrap processing will not just produce ressources straight forward. I can image to make some science packs there to exploit some of the available ressources (e.g. red science packs to have some use for all those gears and copper wires), but it's not really easier than doing it on Nauvis directly.

Gleba has also infinite ressources, but you have to deal with spoilage... so I certainly would not call that easier.

And Aquilio - obviously it's not a great place to build anything you can do somewhere else due to all that necessary heat pipes.
h.q.droid
Fast Inserter
Fast Inserter
Posts: 125
Joined: Mon Nov 18, 2024 12:10 pm
Contact:

Re: [SA] Only research and biter eggs on Nauvis?

Post by h.q.droid »

I do this too. Though I also produce rocket parts and some ship components for shipbuilding. With efficiency-beaconed biolabs I can eliminate all biters and save their UPS (and that of my defense) for my factory.

Late game oil-from-coal is practically infinite and you have enough foundations and explosives so Vulcanus is the way to go. That said, for quality science the lack of metal ore on Vulcanus does become a liability.
Post Reply

Return to “General discussion”