How to get rid of item less than 100% health?
How to get rid of item less than 100% health?
I have a single item that is less than 100% health. I have a blue chest that asks for those items. Invariably, when that one item ends up in my requester (blue) chest, and tries to get inserted into the assembler, everything stops. I have to manually clear it out of the inserter to get things moving again. I can't, for the life of me, figure out how to get rid of this item. I'd be happy to fix it, destroy, it, whatever, just so that it stops stopping my factory. How do you get rid of an item that is less than 100% health?
Re: How to get rid of item less than 100% health?
Repair pack and fix it?
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Re: How to get rid of item less than 100% health?
Sure, but how do I grab it, physically? You can't select for partial health things to deconstruct, or to grab with an inserter. If you right click on it when an inserter is holding it, it just gets dropped into a yellow chest, and then it arrives again, eventually. I don't know how to do anything with it inside of my bot network. As far as I know, there's no way to select things of varying health.
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Re: How to get rid of item less than 100% health?
There's inventory slots in a roboport. If the area of the factory is not remote, anything in the construction area gets automatically repaired. The port itself needs construction bots.
If it is remote, a spidertron or tank might have to be driven near it, with a personal roboport in the equipment grid and adequate power (of course).
Edit: By remote, I mean it's disconnected from a large robot network hub.
If it is remote, a spidertron or tank might have to be driven near it, with a personal roboport in the equipment grid and adequate power (of course).
Edit: By remote, I mean it's disconnected from a large robot network hub.
Re: How to get rid of item less than 100% health?
I didn't know that stuff in robotports gets automatically repaired. That's super cool.coffee-factorio wrote: Mon Jul 28, 2025 1:53 am There's inventory slots in a roboport. If the area of the factory is not remote, anything in the construction area gets automatically repaired. The port itself needs construction bots.
If it is remote, a spidertron or tank might have to be driven near it, with a personal roboport in the equipment grid and adequate power (of course).
Edit: By remote, I mean it's disconnected from a large robot network hub.
But, how would I get this thing into a roboport?
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Re: How to get rid of item less than 100% health?
If it's a part of the base, the logistic network does this automatically.
A passive provider chest will let your construction robots use any items put into them. I would assume it is the same for a buffer and storage chest, but not a requester chest.
If you have logistics far away from your repair kit section, then opening up the roboport with right click will let you see its inventory.
Do you know how to do the temporary or construction logistic requests that are in 2.0?
A passive provider chest will let your construction robots use any items put into them. I would assume it is the same for a buffer and storage chest, but not a requester chest.
If you have logistics far away from your repair kit section, then opening up the roboport with right click will let you see its inventory.
Do you know how to do the temporary or construction logistic requests that are in 2.0?
Re: How to get rid of item less than 100% health?
You cannot repair *items* (without a mod). You have to use that item to build an *entity* on the map. The entity (building) will be repaired automatically by robots. Then you deconstruct the building to get an item again, and the new item will have full health.NineNine wrote: Mon Jul 28, 2025 1:02 amSure, but how do I grab it, physically? You can't select for partial health things to deconstruct, or to grab with an inserter. If you right click on it when an inserter is holding it, it just gets dropped into a yellow chest, and then it arrives again, eventually. I don't know how to do anything with it inside of my bot network. As far as I know, there's no way to select things of varying health.
To make sure it's that particular item that gets built, you either have to go pick it out of the yellow chest manually with your character, or you just get lucky that a bot picks it.
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