+1
IMO the priority should ONLY been to space platform foundation UNDER the cargo bays and the cargo bays itself. With a tweak, that cargo bays will start building from the hub - not somewhere disconnected.
Having cargo bays first would also allow for more rockects arrive at the same time, making ...
Search found 9 matches
- Sun Jan 26, 2025 5:49 pm
- Forum: Ideas and Suggestions
- Topic: Prioritise Space Platform Construction Materials
- Replies: 42
- Views: 4609
- Sat Jan 18, 2025 11:11 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: Shattered Planet Ship - Executor
- Replies: 10
- Views: 16281
Re: Shattered Planet Ship - Executor
Tried this is and it does have some flaws.
The ice for water for engine fuel is gathered only from one collector, and its the right most back one - it's really really low change to get oxide asteroids chunks spawn in the right place for it on Nauvis. That's means it's really hard to start it up ...
The ice for water for engine fuel is gathered only from one collector, and its the right most back one - it's really really low change to get oxide asteroids chunks spawn in the right place for it on Nauvis. That's means it's really hard to start it up ...
- Sat Nov 06, 2021 7:53 am
- Forum: Implemented Suggestions
- Topic: Sorting savegames: by date / world
- Replies: 55
- Views: 22542
QoL Improved Load game screen
I would like to suggest improving load game screen by adding more informating to the list with saves.
Now it only shows a save game on the left, and the details when you select a save.
The improvment would be showing a list with columns, for example:
Name - save date+time - playtime - version ...
Now it only shows a save game on the left, and the details when you select a save.
The improvment would be showing a list with columns, for example:
Name - save date+time - playtime - version ...
- Sat Jan 16, 2021 12:31 pm
- Forum: Releases
- Topic: Version 1.1.12
- Replies: 7
- Views: 15030
Re: Version 1.1.12
This is all nice, but I'd like some QoL things like in the load menu - save sorting by name, game version, save date, size of factory etc.
- Fri Nov 13, 2020 9:57 pm
- Forum: News
- Topic: Friday Facts #363 - 1.1 is getting close
- Replies: 178
- Views: 116078
Re: Friday Facts #363 - 1.1 is getting close
Are there any plans to add more QoL like sorting saves by name, time played, save date? (maybe also by version)
There is no problem when you have a few saves, but when you have much more, sorting them would be very usefull.
There is no problem when you have a few saves, but when you have much more, sorting them would be very usefull.
- Fri Jun 19, 2020 1:22 pm
- Forum: News
- Topic: Friday Facts #352 - New website
- Replies: 83
- Views: 47762
Re: Friday Facts #352 - New website
I hope that 1.0 is still aiming at august 14th? The main reason just got delayed to nov 19th
Cyberpunk 2077 Delayed to November 19
https://www.ign.com/articles/cyberpunk- ... 24204642=1
Cyberpunk 2077 Delayed to November 19
https://www.ign.com/articles/cyberpunk- ... 24204642=1
- Thu May 21, 2020 3:50 pm
- Forum: Not a bug
- Topic: [0.18.26] difference in cables visibility between poles on far zoom
- Replies: 1
- Views: 998
[0.18.26] difference in cables visibility between poles on far zoom
While playing in window in 1440p I noticed that some power cables between poles are less visible when far zoom - I marked them with red arrows (second screen shoot)
One level of zoom foward and all cables are visible the same way (first screen shoot)
One level of zoom foward and all cables are visible the same way (first screen shoot)
- Sat May 06, 2017 8:27 am
- Forum: Releases
- Topic: Version 0.15.9
- Replies: 66
- Views: 49540
Re: Version 0.15.9
Yes. https://www.factorio.com/blog/post/fff-189infinitesunrise wrote:Is Science Pack 3 supposed to be made with Electric Mining Drills now instead of Assembling Machine 1s? Cause that's what it looks like to me.
- Sat Aug 22, 2015 11:07 am
- Forum: News
- Topic: Friday Facts #100 - So old
- Replies: 59
- Views: 50725
Re: FFF #100 - So old
Just to clarify: we are not going to do a new trailer. The current one actually took couple of months of work and now is not a good time to do that again. Also content-wise the current trailer is still perfectly relevant.
A couple of months of work for that trailer? Really? Kinda hard to believe ...
A couple of months of work for that trailer? Really? Kinda hard to believe ...