- Fixed that player building reach limit was applied also for ghost building. (94394)
- Fixed crash related to building out of radar reach. (94399)
- Fixed build by dragging of underground belt/pipes when starting to drag on existing piece. (94391)
- Fixed a corner case of power pole drag building related to powering all encountered entities. (94406)
- Fixed LuaEntity::remove_fluid failing due to bad temperature related float/double comparison.
- Fixed belt traversing related to using ghost building over real belts to create upgrade order to change direction.
- Smart belt building respects existing underground belts. (94356)
- Fixed crash when trying to create explosion whose source entity or position can not be determined. (94388)
- Fixed that the game could not delete files on exFat partition. (94387)
- Fixed too verbose error message when overbuilding the same entity ghost. (94384)
- Fixed OpenGL crash when simulation widget is destroyed from the update thread. (94464)
Version 1.1.12
- FactorioBot
- Factorio Staff
- Posts: 423
- Joined: Tue May 12, 2015 1:48 pm
Version 1.1.12
Bugfixes
- SuperSandro2000
- Filter Inserter
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Re: Version 1.1.12
Noway there is already another update.
Please call me simply Sandro.
My Main Mods: Sandro's fixes, Expanded Rocket Payloads Touched by an AngelBob and more can be found here
My Main Mods: Sandro's fixes, Expanded Rocket Payloads Touched by an AngelBob and more can be found here
Re: Version 1.1.12
Just when I search the forum to check, if my bug is already posted, I find, it was fixed an hour ago
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- Inserter
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Re: Version 1.1.12
Nice one, yesterday encountered first bug, was too tired to post about it. Today it is already fixed. Nice work dev's!
Re: Version 1.1.12
Thank you for fixing the bugs so fast. You should be a role model for other developers.
My Mods: Picklocks Fusion Power | Picklocks Inserter | Picklocks Lithium Polymer Accumulator | Picklocks rocket silo stats | Picklocks Set Inventory Filters | Picklocks QuickBar Import/Export | Picklocks Nauvis Cliff-Explosives
Re: Version 1.1.12
This is all nice, but I'd like some QoL things like in the load menu - save sorting by name, game version, save date, size of factory etc.
Re: Version 1.1.12
Thanks for resolving this quickly !FactorioBot wrote: ↑Sat Jan 16, 2021 10:56 am [*]Fixed that player building reach limit was applied also for ghost building. (94394)
It made me go back to 1.1.8 due to this game-breaking error (fortunately my saves were still in 1.1.8 version), but just one day later it's already resolved ! Awesome !
- NotRexButCaesar
- Smart Inserter
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- Joined: Sun Feb 16, 2020 12:47 am
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Re: Version 1.1.12
That ghost reach bug was quite annoying. I am glad it is resolved for the weekend.
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