Search found 3 matches

by Chuzzard
Tue Dec 24, 2024 10:32 am
Forum: Ideas and Suggestions
Topic: Parameters for lamp logic
Replies: 0
Views: 130

Parameters for lamp logic

What it says on the tin.
Currently, it is not possible to parameterize settings for lamps themselves.
For example, the enable/disable settings.

We can do this with inserters, I don't see why lamps are left out. It would be good to be able to parameterize lamps, for consistency's sake if not ...
by Chuzzard
Tue May 31, 2022 10:52 pm
Forum: Gameplay Help
Topic: Time comparison between clocks
Replies: 7
Views: 4270

Re: Time comparison between clocks

Ahh, so does the “T < Z check -> output 1 T” not take a tick?

Is it because the output condition isn’t changing?
I’m trying to figure out what is actually taking a tick of time in the clock.
by Chuzzard
Tue May 31, 2022 3:44 am
Forum: Gameplay Help
Topic: Time comparison between clocks
Replies: 7
Views: 4270

Time comparison between clocks

I was comparing options for timers clocks today, and I found out about one-time clock. (A timer that runs only once)
However, looking at the one-time clock, it seems to run through two combinators vs one for the constant clock.

With my limited knowledge of how signals work in this game, I thought ...

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