Search found 56 matches

by Makka77
Tue Mar 18, 2025 3:43 am
Forum: Not a bug
Topic: Q problem
Replies: 1
Views: 135

Q problem

Pipette has a deep deep flaw that I have discovered after (too) many hours of this beautiful game.

The problem is, 'Q' is not used by any other software (AFAIK) to select the thing under the mouse. Muscle memory has ruined all other software for me:
- My recording software uses Q for quantize, so ...
by Makka77
Fri Feb 28, 2025 10:43 am
Forum: Ideas and Suggestions
Topic: Unit tests deep dive please!
Replies: 2
Views: 220

Re: Unit tests deep dive please!

I had a week or so when I first discovered Factorio and read every single FFF up to that point, but that was enjoyable to read again (with I don't know how many thousand hours under my belt), thank you!

I'm no coder; I'm a lowly musician, electrician, lover, and Factorio enjoyer, but I enjoy ...
by Makka77
Fri Feb 28, 2025 12:32 am
Forum: Ideas and Suggestions
Topic: Unit tests deep dive please!
Replies: 2
Views: 220

Unit tests deep dive please!

Ever since the FFF with this video...

https://www.youtube.com/watch?v=CgMV2dFFdFE

... it has haunted me. I wake up sobbing most nights. My factory has shriveled. It's all clogged up! Its seed has spoiled.

I understand the gist of what's going on, I think? Checking a new build of the game with a ...
by Makka77
Sun Feb 23, 2025 9:27 pm
Forum: Ideas and Suggestions
Topic: UI Improvement for Assembler Logistics Connection
Replies: 5
Views: 285

Re: UI Improvement for Assembler Logistics Connection

I agree, though it is worth pointing out that you can Q (pipette) the product and click it onto the slot, which is only 1 extra interaction.
by Makka77
Wed Feb 19, 2025 7:59 pm
Forum: Ideas and Suggestions
Topic: Official HD Textures
Replies: 5
Views: 427

Re: Official HD Textures


Essentially, what was teased in https://www.factorio.com/blog/post/fff-64, except first party so I don't have to choose between achievements and a community-developed AI-upscaled travesty*.




This particular FFF mentions the idea of space platforms and a good bit of the functioning as we now ...
by Makka77
Wed Feb 05, 2025 1:45 pm
Forum: General discussion
Topic: What's the most unexpected fun you've had?
Replies: 16
Views: 2127

Re: What's the most unexpected fun you've had?

My first non-peaceful run!

After ~1k hours in 1.1 and completing 50% ish of a Space Age run I decided to restart and see what all this fighting lark was about after building an absolute turret frenzy of a platform.

Oh I see, you have to balance pollution and production, make tactical decisions ...
by Makka77
Wed Feb 05, 2025 7:39 am
Forum: Ideas and Suggestions
Topic: Removal of the "Use filter" checkbox
Replies: 13
Views: 765

Re: Removal of the "Use filter" checkbox

@Boskid

This is exactly how the inserters should be. Can they be coded to act in the same way\use the same GUI? If so consider this message a huge +1 for the idea!
by Makka77
Sun Feb 02, 2025 9:58 pm
Forum: Ideas and Suggestions
Topic: Make space platform destruction more memorable
Replies: 6
Views: 440

Re: Make space platform destruction more memorable

+1 for vast explosions and the like x
by Makka77
Fri Jan 31, 2025 7:55 am
Forum: Ideas and Suggestions
Topic: Removal of the "Use filter" checkbox
Replies: 13
Views: 765

Re: Removal of the "Use filter" checkbox

+1 think of all the clicks saved. All those children in the clickmines will thank you.
by Makka77
Sat Jan 04, 2025 8:11 pm
Forum: Ideas and Suggestions
Topic: Sign / get a certificate for the executables
Replies: 12
Views: 3006

Re: Sign the standalone Windows installer

Possibly the best running piece of Windows software!
by Makka77
Tue Dec 31, 2024 9:13 am
Forum: Spread the Word
Topic: Spotted this in The Guardian today...
Replies: 0
Views: 3011

Spotted this in The Guardian today...

There was no mention of Factorio in any of their other year end gaming coverage. Good to see someone keeping the flame alive lol x

https://www.theguardian.com/games/2024/ ... f-the-year
by Makka77
Thu Dec 26, 2024 9:50 pm
Forum: Ideas and Suggestions
Topic: Show planet art in the background below space platforms while in orbit
Replies: 32
Views: 4199

Re: Show planet art in the background below space platforms while in orbit

The Legendary Quality version of this would have your factory visible on the planet.
by Makka77
Mon Dec 16, 2024 5:58 am
Forum: Not a bug
Topic: items carried out of passive provider chest, disappeared forever
Replies: 6
Views: 526

Re: items carried out of passive provider chest, disappeared forever

I really like this thread. It reminds me of how I fell in love with factorio in the first place... making mistakes, things going completely wrong from how you thought they would, losing things... and these actions revealing the true nature of the game better than any tutorial or faq.

Please don't ...
by Makka77
Sat Dec 07, 2024 8:48 pm
Forum: General discussion
Topic: Which 3D game would you like to have your factory rendered in?
Replies: 0
Views: 214

Which 3D game would you like to have your factory rendered in?

Title says it all really. I've been lost in a low drama diorama mind calmer called Happy Glade and it got me daydreaming about factory as far as the eye can see in that exact art style... assemblers and electromagnetic plants shrouded in clouds of pollution, clouds of robots, clouds, etc.

What ...
by Makka77
Mon Dec 02, 2024 3:57 pm
Forum: Ideas and Suggestions
Topic: Blueprints might get accidentally deleted without confirmation
Replies: 2
Views: 334

Re: Blueprints might get accidentally deleted without confirmation

+1

That would explain my recent mystifying loss of about 10 hours effort!
by Makka77
Fri Nov 22, 2024 10:15 pm
Forum: News
Topic: Friday Facts #438 - Space Age wrap up
Replies: 107
Views: 32233

Re: Friday Facts #438 - Space Age wrap up

The unit test video made me feel a bit funny...
by Makka77
Tue Nov 12, 2024 9:35 am
Forum: Ideas and Suggestions
Topic: Unintended extra click when setting up recipes due to the "Quality" dropdown.
Replies: 60
Views: 6987

Re: Unintended extra click when setting up recipes due to the "Quality" dropdown.

Huge +1!!!

How about making the recipe selection behave as it always used to, with a dropdown in the assembler GUI, after choosing the recipe, to select quality level. That way it can be used on the odd occasion as its required and otherwise ignored.
by Makka77
Mon Nov 04, 2024 5:32 pm
Forum: Ideas and Suggestions
Topic: Suggestion: apply permanent movement bonus of 150% to mech suit
Replies: 9
Views: 1361

Re: Suggestion: apply permanent movement bonus of 150% to mech suit

Good call. The mech armour doesn't necessarily feel like an upgrade when I can move faster staying on the ground!
by Makka77
Sun Nov 03, 2024 11:30 am
Forum: General discussion
Topic: Effect of quality for various items
Replies: 20
Views: 14460

Re: Effect of quality for various items

I mentioned my thinking in another thread regarding order of production importance of quality items. It would seem sensible that the first quality items you attempt to produce are quality modules themselves (A tier) followed by labs to make the most of science production. But from there it would ...

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