Search found 15 matches
- Mon Oct 21, 2024 11:37 am
- Forum: Technical Help
- Topic: [2.0.7] Error loading Space Age expansion
- Replies: 4
- Views: 1484
[2.0.7] Error loading Space Age expansion
I just downloaded the space age extension, and installed it into my existing Factorio folder. When i start the game, it get an error "Error loading mods: elevated-rails requires space age expansion". When i disable elevated rails, it says "Error loading mods: Space Age requires elevat...
- Tue Sep 10, 2024 12:43 pm
- Forum: News
- Topic: Friday Facts #427 - Combat Balancing & Space Age LAN
- Replies: 253
- Views: 34403
Re: Friday Facts #427 - Combat Balancing & Space Age LAN
PLD is actually the hardest thing to use against bigger nests... Having used a spidertron with just lasers against nest is kind of torture and laborious. It's way easier to just artillery them, or deploy a 4x spider army with rockets. With rocket speed buffed, they are even better now. So why exactl...
- Mon Aug 12, 2024 11:56 am
- Forum: News
- Topic: Friday Facts #423 - Research info tooltip & Online players GUI
- Replies: 64
- Views: 12650
Re: Friday Facts #423 - Research info tooltip & Online players GUI
[*]Tracking an item for these cool shots of the factory - if the tracked item goes into a machine, take the first product of that machine as the new target. Nice idea, but it sounds very gimmicky. How often would someone watch this before he would never use it again? Also, if the item you follow en...
- Fri Jul 26, 2024 1:03 pm
- Forum: News
- Topic: Friday Facts #421 - Optimizations 2.0
- Replies: 109
- Views: 22042
Re: Friday Facts #421 - Optimizations 2.0
With the radar update - what happens, if one radar is out of power? Is the registering calculated every tick?
- Sun Jul 21, 2024 8:46 am
- Forum: News
- Topic: Friday Facts #420 - Fusion Reactor
- Replies: 108
- Views: 24631
Re: Friday Facts #420 - Fusion Reactor
Did you really forget solid fuel :lol: Solid fuel feels more like a step child and unnecessary overhead, considering oil can burn by itself. I like the Power generation mechanic in the game "Captains of Industry", where there is a boiler for solid matter (coal, wood, ...) and for fluids (...
- Fri Jun 07, 2024 10:29 pm
- Forum: News
- Topic: Friday Facts #414 - Spoils of Agriculture
- Replies: 397
- Views: 59381
Re: Friday Facts #414 - Spoils of Agriculture
i have a big hope, that there will be deadly fungi spores or some other bio toxin thing on this planet to ... hamper your progress. ... which can then be utilized to extend the weapon arsenal :twisted: Think in the poison capsule direction. Maybe more more versatile or potent, different deployment m...
- Fri Jun 07, 2024 3:19 pm
- Forum: News
- Topic: Friday Facts #414 - Spoils of Agriculture
- Replies: 397
- Views: 59381
Re: Friday Facts #414 - Spoils of Agriculture
I was surprised that mashing fruits only yields solid products, rather than any liquid juice. I figure fluids don't play well with the new spoilage system, but everything about Gleba screams to be covered in a mass of labyrinthine pipes! The biochambers especially seem kin to the chemical plants. T...
- Fri Jun 07, 2024 2:17 pm
- Forum: News
- Topic: Friday Facts #414 - Spoils of Agriculture
- Replies: 397
- Views: 59381
Re: Friday Facts #414 - Spoils of Agriculture
As for wood, the only reason I'd want to export wood, is to ship it to Vulcanus so I can finaly empty these damn wood chests that keep polluting my lawn lol I keep my steam engines after nuclear transition... except burners set to wood. I just dont get why biters are still angry... it's eco friendl...
- Fri Jun 07, 2024 1:41 pm
- Forum: News
- Topic: Friday Facts #414 - Spoils of Agriculture
- Replies: 397
- Views: 59381
Re: Friday Facts #414 - Spoils of Agriculture
I think it would be good to have a window or threshold in the "decay process" where the product has decayed a little bit, but the pracitcal use (e.g. for science) is still the same as if it was fresh. If you buy a perfectly good apple or bread right now, you wont get less perceivable taste...
- Fri Jun 07, 2024 1:01 pm
- Forum: News
- Topic: Friday Facts #414 - Spoils of Agriculture
- Replies: 397
- Views: 59381
Re: Friday Facts #414 - Spoils of Agriculture
You misunderstand and I don't know if there is a point to argue or try to make you see. All products right now in Factorio racing down blue belts stay the same for ever. I can be running Factorio for months and no product will ever change while on a belt or in a chest. But spoiling does just that. ...
- Fri Jun 07, 2024 12:52 pm
- Forum: News
- Topic: Friday Facts #414 - Spoils of Agriculture
- Replies: 397
- Views: 59381
Re: Friday Facts #414 - Spoils of Agriculture
'Spoilage'? Haven't these people heard of fridges and freezers? Freezing kills all the cells. There's a reason blood bags and cell lines aren't kept on ice. Chilling only slows it down, so you might as well just assume it's already being done in the abstract. Or the bacteria are REALLY capricious a...
- Fri Jun 07, 2024 12:40 pm
- Forum: News
- Topic: Friday Facts #414 - Spoils of Agriculture
- Replies: 397
- Views: 59381
Re: Friday Facts #414 - Spoils of Agriculture
Spoiling materials/resources create a need to be prompt with using them. Seeing spoilage times being even minutes, as stated in the FF, creates in my a sense of urgency, racing. Factorio has never been about racing to a goal, it's always been "take my time to design something". That seems...
- Fri Jun 07, 2024 12:29 pm
- Forum: News
- Topic: Friday Facts #414 - Spoils of Agriculture
- Replies: 397
- Views: 59381
Re: Friday Facts #414 - Spoils of Agriculture
Maybe we need another planet, which is arctic... so the products shipped there dont spoil π
(freezer technology is too advanced for factorio :P) However, what I do wonder is, what will Gleba bring to the table. By that I mean, asside from progress towards finishing the expansion, what does it bring ...
- Fri Jun 07, 2024 12:00 pm
- Forum: News
- Topic: Friday Facts #414 - Spoils of Agriculture
- Replies: 397
- Views: 59381
Re: Friday Facts #414 - Spoils of Agriculture
Also forgot to add... it looks strange that you have to destroy the tree alltogether in order to gather the fruits. If you go that route you should not use trees but something else, like mushrooms or whatever. I agree, kind of weird. The animation (obviously WIP, but still) also looks weird, seing ...
- Sun May 19, 2024 12:17 pm
- Forum: News
- Topic: Friday Facts #410 - Rocket turret & Target priorities
- Replies: 112
- Views: 23983
Re: Friday Facts #410 - Rocket turret & Target priorities
Can we please also get a cannon turret? βΊ Using the tank turret as reference maybe? Or something beefier... It's a crime that tank cannon shells are so underutilized, and only serve as intermediary product for artillery now (which doesnt make much sense logically, but i'm willing to suspend my belie...