Search found 1524 matches
- Sun Feb 02, 2020 5:40 pm
- Forum: Mods
- Topic: [MOD 0.13] Water Well - pump water from the underground
- Replies: 123
- Views: 98995
Re: [MOD 0.13] Water Well - pump water from the underground
I added stenio as a collaborator on WaterWell. Have fun.
- Sun Mar 24, 2019 10:38 pm
- Forum: Mods
- Topic: [MOD 0.13] Black Market (sell and buy on the market)
- Replies: 387
- Views: 220523
Re: [MOD 0.13] Black Market (sell and buy on the market)
wooow ! very nice !
but I wonder: these building are so huge, there must be some people working behind all these windows : so you not alone anymore on your lonely planet !
but I wonder: these building are so huge, there must be some people working behind all these windows : so you not alone anymore on your lonely planet !
- Sun Mar 17, 2019 6:49 pm
- Forum: Mods
- Topic: [MOD 0.13] Time Tools (& Clock Combinator)
- Replies: 100
- Views: 75071
Re: [MOD 0.13] Time Tools (& Clock Combinator)
Hi all, big thx to savisitor15 who is taking in charge the continuation of this mod.
- Wed Mar 13, 2019 3:34 pm
- Forum: Mods
- Topic: [MOD 0.13] Progressive running
- Replies: 50
- Views: 25347
Re: [MOD 0.13] Progressive running
oh I added TRauMa...
I changed, please test it.
PS : note that you must now include a thumbnail.png file into the zip, to automatically create an icon on the portal, otherwise, the mod on the portal will lose its icon.
you can use attachment
I changed, please test it.
PS : note that you must now include a thumbnail.png file into the zip, to automatically create an icon on the portal, otherwise, the mod on the portal will lose its icon.
you can use attachment
- Wed Mar 13, 2019 8:43 am
- Forum: Mods
- Topic: [MOD 0.13] Progressive running
- Replies: 50
- Views: 25347
Re: [MOD 0.13] Progressive running
I'm still around but no time for coding.
I'll be glad to give you access. I included you on the portal, tell me if it's ok.
I'll be glad to give you access. I included you on the portal, tell me if it's ok.
- Sun Mar 03, 2019 11:04 am
- Forum: Mods
- Topic: [MOD 0.13] Big Bags - more space in your bags
- Replies: 209
- Views: 133176
Re: [MOD 0.13] Big Bags - more space in your bags
Thx for your help, updated in portal.
- Wed Feb 27, 2019 9:11 am
- Forum: Mods
- Topic: [MOD 0.13] Water Well - pump water from the underground
- Replies: 123
- Views: 98995
- Thu Feb 14, 2019 4:36 pm
- Forum: Mods
- Topic: [MOD 0.13] Black Market (sell and buy on the market)
- Replies: 387
- Views: 220523
Re: [MOD 0.13] Black Market (sell and buy on the market)
I would like to take over your work. I have slightly modified the mod so it can interface with another mod I am working on now. Let me know if you would like to discuss. If not, I will create a separate release with credits to you. Yes, it's ok for me that you take over the work under a separate re...
- Sun Feb 10, 2019 10:12 pm
- Forum: Mods
- Topic: [MOD 0.13] Armageddon - nice little disasters
- Replies: 53
- Views: 45693
Re: [MOD 0.13] Armageddon - nice little disasters
Hi there, I know its an pretty old mod, so im wondering if im allowed to make small alterations? E.g call the events in armageddon, but disable the random event stuff, Because we are using our own event system to trigger those disasters. We will not publish the code for this (for now). The code for...
- Wed Jan 30, 2019 10:39 am
- Forum: Mods
- Topic: [MOD 0.13] Black Market (sell and buy on the market)
- Replies: 387
- Views: 220523
Re: [MOD 0.13] Black Market (sell and buy on the market)
alas, I do not receive any mail notification when there is a new post on one of my mods on the portal. I did not find any settings to enable this.
- Sun Jan 27, 2019 11:51 pm
- Forum: Mods
- Topic: [MOD 0.13] Black Market (sell and buy on the market)
- Replies: 387
- Views: 220523
Re: [MOD 0.13] Black Market (sell and buy on the market)
Oh... The mod cannot be played standalone, it's just for the challenge ?! That should've been made clear in the mod description IMO. :-\ Thanks Sullipau for clearing this up. :) ??? of course not. I made this mod to be played standalone, or in a party. The challenge is just an idea on top of the mo...
- Thu Jan 24, 2019 4:58 pm
- Forum: Maps and Scenarios
- Topic: Black Market Challenge (0.16)
- Replies: 18
- Views: 18439
Re: Black Market Challenge (0.16)
I'm about 3 hours into my playthrough, and I'm trying to figure out how to balance selling products. When you sell something it slowly decreases it's selling price, so it makes you less and less money. Will this stop at some point? like is there a minimum price for all items that it wont fall below...
- Wed Jan 16, 2019 9:58 pm
- Forum: Mods
- Topic: [MOD 0.13] Black Market (sell and buy on the market)
- Replies: 387
- Views: 220523
Re: [MOD 0.13] Black Market (sell and buy on the market)
Sorry guys, I do not play or program anymore. Prices are automatically and iteratively calculated using the existing available recipes tree. But some mods have strange or multiple recipes to construct the same item, so some prices can be weird. In this case, you can hard-define some prices in the co...
- Fri Dec 07, 2018 2:44 pm
- Forum: Mods
- Topic: [MOD 0.13] Black Market (sell and buy on the market)
- Replies: 387
- Views: 220523
Re: [MOD 0.13] Black Market (sell and buy on the market)
if you want to learn more about prices construction, you can read the description tab in the first post of this thread.
some settings are available in the config.lua file if you want to tweak all this.
- Fri Dec 07, 2018 1:06 pm
- Forum: Mods
- Topic: [MOD 0.13] Black Market (sell and buy on the market)
- Replies: 387
- Views: 220523
Re: [MOD 0.13] Black Market (sell and buy on the market)
yes. you are paid for your job, like in real life, with a little tax on your incomesimmortal_sniper1 wrote: ↑Fri Dec 07, 2018 12:44 pmhow are prices calculated ?
is buying raw stuff and processing it then selling it a viable way to make a ucoin profit?
- Fri Nov 30, 2018 10:53 pm
- Forum: Mods
- Topic: [MOD 0.13] Black Market (sell and buy on the market)
- Replies: 387
- Views: 220523
Re: [MOD 0.13] Black Market (sell and buy on the market)
Why do you have to pay taxes on a black market? would make more sence if either the mod was called "intergalactic trade community" or something like that or it would be "transport costs" or simular Obviously, you did not read the description at the beginning of this post. All is...
- Wed Nov 21, 2018 8:56 am
- Forum: Mods
- Topic: [MOD 0.13] Score Extended - rocket score replacement
- Replies: 94
- Views: 40439
Re: [MOD 0.13] Score Extended - rocket score replacement
thx for the bug.
updated to 1.0.26
updated to 1.0.26
- Tue Oct 23, 2018 8:11 am
- Forum: Mods
- Topic: [MOD 0.13] Black Market (sell and buy on the market)
- Replies: 387
- Views: 220523
Re: [MOD 0.13] Black Market (sell and buy on the market)
I'm very sorry, but it's more than 1 year that I do not program any factorio mod. I'm afraid I forgot most of what I learnt, and I don't have time to dig into it anymore... I just make the basic version upgrade maintenance when it is not too hard. Have fun.
- Thu Oct 18, 2018 11:51 pm
- Forum: Mods
- Topic: [MOD 0.13] Black Market (sell and buy on the market)
- Replies: 387
- Views: 220523
Re: [MOD 0.13] Black Market (sell and buy on the market)
it's both single and multi.
you can even transfer money to other players using Ucoins items.
you can even transfer money to other players using Ucoins items.
- Wed Jun 06, 2018 7:57 pm
- Forum: Mods
- Topic: [MOD 0.13] Big Bags - more space in your bags
- Replies: 209
- Views: 133176
Re: [MOD 0.13] Big Bags - more space in your bags
Hello I wanted to setup the mod on my headless server. I configured it to not change stack size. I setup my_stack_offset and my_stackfactor with default value at "1". Then I uploaded the files to both my server and my appdata folder. Despite my changes, the stack size has change in my ser...