Search found 1523 matches

by binbinhfr
Sun Mar 24, 2019 10:38 pm
Forum: Mods
Topic: [MOD 0.13] Black Market (sell and buy on the market)
Replies: 387
Views: 72033

Re: [MOD 0.13] Black Market (sell and buy on the market)

wooow ! very nice ! :o
but I wonder: these building are so huge, there must be some people working behind all these windows : so you not alone anymore on your lonely planet ! :mrgreen:
by binbinhfr
Sun Mar 17, 2019 6:49 pm
Forum: Mods
Topic: [MOD 0.13] Time Tools (& Clock Combinator)
Replies: 95
Views: 37506

Re: [MOD 0.13] Time Tools (& Clock Combinator)

Hi all, big thx to savisitor15 who is taking in charge the continuation of this mod.
by binbinhfr
Wed Mar 13, 2019 3:34 pm
Forum: Mods
Topic: [MOD 0.13] Progressive running
Replies: 47
Views: 9430

Re: [MOD 0.13] Progressive running

oh I added TRauMa...
I changed, please test it.

PS : note that you must now include a thumbnail.png file into the zip, to automatically create an icon on the portal, otherwise, the mod on the portal will lose its icon.

you can use attachment
by binbinhfr
Wed Mar 13, 2019 8:43 am
Forum: Mods
Topic: [MOD 0.13] Progressive running
Replies: 47
Views: 9430

Re: [MOD 0.13] Progressive running

I'm still around but no time for coding.
I'll be glad to give you access. I included you on the portal, tell me if it's ok.
by binbinhfr
Sun Mar 03, 2019 11:04 am
Forum: Mods
Topic: [MOD 0.13] Big Bags - more space in your bags
Replies: 192
Views: 67517

Re: [MOD 0.13] Big Bags - more space in your bags

Thx for your help, updated in portal.
by binbinhfr
Thu Feb 14, 2019 4:36 pm
Forum: Mods
Topic: [MOD 0.13] Black Market (sell and buy on the market)
Replies: 387
Views: 72033

Re: [MOD 0.13] Black Market (sell and buy on the market)

I would like to take over your work. I have slightly modified the mod so it can interface with another mod I am working on now. Let me know if you would like to discuss. If not, I will create a separate release with credits to you. Yes, it's ok for me that you take over the work under a separate re...
by binbinhfr
Sun Feb 10, 2019 10:12 pm
Forum: Mods
Topic: [MOD 0.13] Armageddon - nice little disasters
Replies: 52
Views: 29522

Re: [MOD 0.13] Armageddon - nice little disasters

Hi there, I know its an pretty old mod, so im wondering if im allowed to make small alterations? E.g call the events in armageddon, but disable the random event stuff, Because we are using our own event system to trigger those disasters. We will not publish the code for this (for now). The code for...
by binbinhfr
Wed Jan 30, 2019 10:39 am
Forum: Mods
Topic: [MOD 0.13] Black Market (sell and buy on the market)
Replies: 387
Views: 72033

Re: [MOD 0.13] Black Market (sell and buy on the market)

alas, I do not receive any mail notification when there is a new post on one of my mods on the portal. I did not find any settings to enable this.
by binbinhfr
Sun Jan 27, 2019 11:51 pm
Forum: Mods
Topic: [MOD 0.13] Black Market (sell and buy on the market)
Replies: 387
Views: 72033

Re: [MOD 0.13] Black Market (sell and buy on the market)

Oh... The mod cannot be played standalone, it's just for the challenge ?! That should've been made clear in the mod description IMO. :-\ Thanks Sullipau for clearing this up. :) ??? of course not. I made this mod to be played standalone, or in a party. The challenge is just an idea on top of the mo...
by binbinhfr
Thu Jan 24, 2019 4:58 pm
Forum: Maps and Scenarios
Topic: Black Market Challenge (0.16)
Replies: 18
Views: 8850

Re: Black Market Challenge (0.16)

I'm about 3 hours into my playthrough, and I'm trying to figure out how to balance selling products. When you sell something it slowly decreases it's selling price, so it makes you less and less money. Will this stop at some point? like is there a minimum price for all items that it wont fall below...
by binbinhfr
Wed Jan 16, 2019 9:58 pm
Forum: Mods
Topic: [MOD 0.13] Black Market (sell and buy on the market)
Replies: 387
Views: 72033

Re: [MOD 0.13] Black Market (sell and buy on the market)

Sorry guys, I do not play or program anymore. Prices are automatically and iteratively calculated using the existing available recipes tree. But some mods have strange or multiple recipes to construct the same item, so some prices can be weird. In this case, you can hard-define some prices in the co...
by binbinhfr
Fri Dec 07, 2018 2:44 pm
Forum: Mods
Topic: [MOD 0.13] Black Market (sell and buy on the market)
Replies: 387
Views: 72033

Re: [MOD 0.13] Black Market (sell and buy on the market)

:-)

if you want to learn more about prices construction, you can read the description tab in the first post of this thread.
some settings are available in the config.lua file if you want to tweak all this.
by binbinhfr
Fri Dec 07, 2018 1:06 pm
Forum: Mods
Topic: [MOD 0.13] Black Market (sell and buy on the market)
Replies: 387
Views: 72033

Re: [MOD 0.13] Black Market (sell and buy on the market)

immortal_sniper1 wrote:
Fri Dec 07, 2018 12:44 pm
how are prices calculated ?
is buying raw stuff and processing it then selling it a viable way to make a ucoin profit?
yes. you are paid for your job, like in real life, with a little tax on your incomes ;-)
by binbinhfr
Fri Nov 30, 2018 10:53 pm
Forum: Mods
Topic: [MOD 0.13] Black Market (sell and buy on the market)
Replies: 387
Views: 72033

Re: [MOD 0.13] Black Market (sell and buy on the market)

Why do you have to pay taxes on a black market? would make more sence if either the mod was called "intergalactic trade community" or something like that or it would be "transport costs" or simular Obviously, you did not read the description at the beginning of this post. All is explained about the...
by binbinhfr
Wed Nov 21, 2018 8:56 am
Forum: Mods
Topic: [MOD 0.13] Score Extended - rocket score replacement
Replies: 94
Views: 18352

Re: [MOD 0.13] Score Extended - rocket score replacement

thx for the bug.
updated to 1.0.26
by binbinhfr
Tue Oct 23, 2018 8:11 am
Forum: Mods
Topic: [MOD 0.13] Black Market (sell and buy on the market)
Replies: 387
Views: 72033

Re: [MOD 0.13] Black Market (sell and buy on the market)

I'm very sorry, but it's more than 1 year that I do not program any factorio mod. I'm afraid I forgot most of what I learnt, and I don't have time to dig into it anymore... I just make the basic version upgrade maintenance when it is not too hard. Have fun.
by binbinhfr
Thu Oct 18, 2018 11:51 pm
Forum: Mods
Topic: [MOD 0.13] Black Market (sell and buy on the market)
Replies: 387
Views: 72033

Re: [MOD 0.13] Black Market (sell and buy on the market)

it's both single and multi.
you can even transfer money to other players using Ucoins items.
by binbinhfr
Wed Jun 06, 2018 7:57 pm
Forum: Mods
Topic: [MOD 0.13] Big Bags - more space in your bags
Replies: 192
Views: 67517

Re: [MOD 0.13] Big Bags - more space in your bags

Hello I wanted to setup the mod on my headless server. I configured it to not change stack size. I setup my_stack_offset and my_stackfactor with default value at "1". Then I uploaded the files to both my server and my appdata folder. Despite my changes, the stack size has change in my server. And i...
by binbinhfr
Sun May 27, 2018 2:53 pm
Forum: Mods
Topic: [MOD 0.13] Black Market (sell and buy on the market)
Replies: 387
Views: 72033

Re: [MOD 0.13] Black Market (sell and buy on the market)

https://forums.factorio.com/download/file.php?mode=view&id=37733 BlackMarket_1.0.37 widescreen patch.zip works just fine for me in stable 16 :) can u update controls.lua search and replace left with top. tada :) Hi, I tested your patch on a "classic" HD screen 1920x1080 and it is not satisfactory. ...

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