Search found 17 matches

by animexamera
Fri Jan 03, 2025 9:34 am
Forum: Resolved Problems and Bugs
Topic: [Rseding91] Marking immature Gleba plant for deconstruction shows item results of full grown plant
Replies: 1
Views: 670

[Rseding91] Marking immature Gleba plant for deconstruction shows item results of full grown plant

01-03-2025, 10-34-03.png
01-03-2025, 10-34-03.png (90.28 KiB) Viewed 670 times
This plant only gives like 15 Yumako, not 50 as it isn't fully grown yet.
by animexamera
Sun Nov 24, 2024 7:24 pm
Forum: Minor issues
Topic: [2.0.20] Chest content visualization incorrect
Replies: 4
Views: 550

Re: [2.0.20] Chest content visualization incorrect

You gotta admit that it sure as hell looks like the item in the bottom left is uncommon though!
by animexamera
Sat Nov 23, 2024 1:58 pm
Forum: Minor issues
Topic: [2.0.20] Chest content visualization incorrect
Replies: 4
Views: 550

Re: [boskid][2.0.20] Chest content visualization incorrect

I just realized that it is not the item inside the chest that is uncommon, but rather the chest itself.
So the visualization is not incorrect but, confusing.
by animexamera
Fri Nov 22, 2024 12:33 pm
Forum: Ideas and Suggestions
Topic: Grenades from Carbon
Replies: 17
Views: 1431

Re: Grenades from Carbon

Ok so I now see that there is a recipe for crafting coal, but it requiring military science causes a chicken egg problem.
I wanted to set up a full base on Gleba just for trying (also because I crash landed my spaceship [I know I can just reload but as the devs made it possible to just rebuild from ...
by animexamera
Tue Nov 19, 2024 10:04 am
Forum: Minor issues
Topic: [2.0.20] Chest content visualization incorrect
Replies: 4
Views: 550

[2.0.20] Chest content visualization incorrect

I placed chests for sorting by quality.
The chest displays an item of a quality that is not inside the chest.
I expect the content preview to only show items that are actually inside the chest.
This happens again right away as soon as a new uncommon item is entered by the recycler and taken out ...
by animexamera
Sat Nov 16, 2024 11:44 am
Forum: Ideas and Suggestions
Topic: Quality Tier 6
Replies: 0
Views: 194

Quality Tier 6

TL;DR
Add a sixth tier of quality above legendary.

What?
Add a sixth tier of quality above legendary that is even harder to craft.
It can only be crafted with the legendary recipe selected and needs to hit a +2 (or more?!) RNG roll in order to be crafted. As in if you have 2 common quality ...
by animexamera
Fri Nov 15, 2024 10:08 pm
Forum: Ideas and Suggestions
Topic: Add quality to seeds,Spoilage and trees -> QoL (warning, Very iritated at moment of writting)
Replies: 2
Views: 886

Re: Add quality to seeds,Spoilage and trees -> QoL (warning, Very iritated at moment of writting)

I made a new forum post, that is less complaining, less text, and more about the feature, because I think this should be added!
viewtopic.php?f=6&t=121647
by animexamera
Fri Nov 15, 2024 10:08 pm
Forum: Ideas and Suggestions
Topic: Have quality seeds grow quality plants
Replies: 21
Views: 3161

Have quality seeds grow quality plants

TL;DR
Make quality seeds plant quality crops

What?
(This is a better version of the thread https://forums.factorio.com/viewtopic.php?p=639555#p639555)
E. g. receive uncommon Yumako from uncommon Yumako seeds.

Why?
It just makes sense that better seeds should do something. It would also be in ...
by animexamera
Fri Nov 08, 2024 2:51 pm
Forum: News
Topic: Friday Facts #436 - Lost in Translation
Replies: 81
Views: 14458

Re: Friday Facts #436 - Lost in Translation

For Japanese it would be even cooler if all inputs that is roman letters, hiragana and katakana were all interchangable. I usually play without IME on but still in Japanese and I would love it if beruto gave γƒ™γƒ«γƒˆ or if singou gave 俑号, etc.
by animexamera
Thu Nov 07, 2024 10:45 am
Forum: Ideas and Suggestions
Topic: Grenades from Carbon
Replies: 17
Views: 1431

Grenades from Carbon

TL;DR
Add a recipe for Grenades that uses carbon instead of coal
Why?
Currently on Gleba it is impossible to craft military science packs because you don't have direct access to coal.
By making grenades craftable from carbon you could make this possible.
by animexamera
Tue Nov 05, 2024 11:25 pm
Forum: Duplicates
Topic: Quality Modules for Sulfuric Acid
Replies: 1
Views: 223

Quality Modules for Sulfuric Acid

Fluids can not have qualities, this should not be insertable.
11-06-2024, 00-24-50.png
11-06-2024, 00-24-50.png (266.6 KiB) Viewed 223 times
by animexamera
Sat Nov 02, 2024 12:28 pm
Forum: Ideas and Suggestions
Topic: Add [ANY] quality to train [ITEM COUNT] filters!
Replies: 2
Views: 803

Add item count of total qualities filter to traind conditions

TL;DR
Allow trains to have departing conditions that allow for it to be loaded with multiple qualities.

What?
Currently for the item count train condition you can only select either or quality:
factorio_p9u7XiowlG.png

For inserters you can select that any quality is fine:
factorio ...
by animexamera
Thu Apr 01, 2021 3:16 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [1.1.30] Radar preview not shown when cursor left of quickbar
Replies: 3
Views: 3762

[kovarex] [1.1.30] Radar preview not shown when cursor left of quickbar

When holding a Radar between the Character GUI and the Quickbar in 1.1.27 as shown in below screenshot the radar area (blue on the map) isnt shown.
Image

This is how it should look like:
Image
by animexamera
Mon Dec 07, 2020 3:49 pm
Forum: Resolved Problems and Bugs
Topic: [Twinsen][1.0.0] Inserters get stuck in sleep mode (happens only in big worlds 5K inserters and more)
Replies: 6
Views: 3861

Re: [1.0.0] Inserters get stuck in sleep mode (happens only in big worlds 5K inserters and more)

Thanks! I'll try setting their Drop Off to Lower/Upper side of the Belt. Will this issue be fixed in future versions? Or will this issue persist?
by animexamera
Mon Nov 23, 2020 9:20 pm
Forum: Resolved Problems and Bugs
Topic: [Twinsen][1.0.0] Inserters get stuck in sleep mode (happens only in big worlds 5K inserters and more)
Replies: 6
Views: 3861

[Twinsen][1.0.0] Inserters get stuck in sleep mode (happens only in big worlds 5K inserters and more)

As seen in the following screenshot inserters get stuck in sleep mode.
https://i.imgur.com/6Eh106s.png
That means they work normally and once their output is filled they go into sleep mode, but unfortunately never wake up again.
I don't know if this happens in Vanilla, but it has happened to me in ...

Go to advanced search