Search found 63 matches

by 15Cyndaquil
Sun Mar 13, 2016 11:53 pm
Forum: Mods
Topic: [0.12.X] TimeButtons
Replies: 35
Views: 38331

Re: [0.12.X] TimeButtons

I know that this may be coming a little late but the mod that you found only allows upto 8 and it doesn't allow us to customize what speed we want to have. I would greatly appreciate if you where able to update the code for this mode to 0.12.26.
by 15Cyndaquil
Thu Apr 16, 2015 1:21 am
Forum: Mods
Topic: [MOD 0.11.X] AlphaMod - Advanced Fluid Handling
Replies: 62
Views: 49740

Re: [MOD 0.11.X] AlphaMod - Advanced Fluid Handling

I don't know if you know this or not but since you are asking for suggestions I will put one out there, I have been playing multiplayer with my friend recently and we have been using mods and we would love to have your mod with our map but when ever we use the mod and craft items for it after a whil...
by 15Cyndaquil
Tue Jul 08, 2014 10:55 pm
Forum: Questions, reviews and ratings
Topic: Bug Reports
Replies: 200
Views: 101716

Re: Bug Reports

I have found that in the 1.1.6 version that the corkery image doesn't rotate with the machine.
by 15Cyndaquil
Mon Mar 18, 2013 6:09 pm
Forum: Mods
Topic: [MOD 0.2.10] Electric Furnace that actually works
Replies: 31
Views: 28868

Re: [MOD 0.2.10] Electric Furnace that actually works

that would be a problem i hardly know any code
by 15Cyndaquil
Sun Mar 17, 2013 5:46 pm
Forum: Mods
Topic: [MOD 0.2.10] Electric Furnace that actually works
Replies: 31
Views: 28868

Re: [MOD 0.2.10] Electric Furnace that actually works

I know i cant make it that way in 0.2.10 but i may try to make it a different way for this version
by 15Cyndaquil
Sun Mar 17, 2013 3:40 pm
Forum: Outdated/Not implemented
Topic: Pistons
Replies: 16
Views: 15925

Re: Pistons

this does not have to me realistic
by 15Cyndaquil
Sun Mar 17, 2013 3:39 pm
Forum: Ideas and Suggestions
Topic: Theme song
Replies: 23
Views: 12225

Re: Theme song

that too
by 15Cyndaquil
Sun Mar 17, 2013 3:26 pm
Forum: Ideas and Suggestions
Topic: Theme song
Replies: 23
Views: 12225

Theme song

I feel that we need a factorio theme song something we can hum to when we are deep into creating our factories, mods, and ideas for the games
by 15Cyndaquil
Sun Mar 17, 2013 3:17 pm
Forum: Outdated/Not implemented
Topic: Pistons
Replies: 16
Views: 15925

Re: Pistons

i was just describing what happens in the game at the moment
by 15Cyndaquil
Sun Mar 17, 2013 3:15 pm
Forum: Mods
Topic: [MOD 0.2.10] Electric Furnace that actually works
Replies: 31
Views: 28868

Re: [MOD 0.2.10] Electric Furnace that actually works

kovarex that is what i was going to do in the next update but i was thinking of making it for 0.2.10
by 15Cyndaquil
Sun Mar 17, 2013 3:13 pm
Forum: Outdated/Not implemented
Topic: Pistons
Replies: 16
Views: 15925

Re: Pistons

because when pipes are broken all pipes connected automaticly get blocked on the end
by 15Cyndaquil
Sun Mar 17, 2013 2:15 pm
Forum: Mods
Topic: [MOD 0.2.10] Electric Furnace that actually works
Replies: 31
Views: 28868

Re: [MOD 0.2.10] Electric Furnace that actually works

May I ask how you achieve that? The only way to do that that comes to my mind is that you changed the vanilla-recipe and in that case the furnace will do the same. actualy i could it would have to be like i put in one iron ore and get two out I am probably wrong, but I am relative sure that I tried...
by 15Cyndaquil
Sun Mar 17, 2013 2:12 pm
Forum: Mods
Topic: [WIP 0.2.10] The power of Atom
Replies: 19
Views: 20553

Re: [WIP 0.2.10] The power of Atom

When is your new estimate for a playable version to come out
by 15Cyndaquil
Sun Mar 17, 2013 2:11 pm
Forum: Outdated/Not implemented
Topic: Pistons
Replies: 16
Views: 15925

Pistons

I just thought of this idea but what if we had pistons like in minecraft that could move items and push them in certain ways when powered by certain items they way i thought of this would be good is like a way to turn off the steam engines during the day when we have enough solar panels the piston c...
by 15Cyndaquil
Fri Mar 15, 2013 8:48 pm
Forum: Mods
Topic: [MOD 0.2.10] Electric Furnace that actually works
Replies: 31
Views: 28868

Re: [MOD 0.2.10] Electric Furnace that actually works

actualy i could it would have to be like i put in one iron ore and get two out
by 15Cyndaquil
Fri Mar 15, 2013 6:19 am
Forum: Mods
Topic: [WIP 0.2.10] The power of Atom
Replies: 19
Views: 20553

Re: [WIP 0.2.10] The power of Atom

Looks cool can't wait to try it out.
by 15Cyndaquil
Fri Mar 15, 2013 6:09 am
Forum: Mods
Topic: [MOD 0.2.10] Electric Furnace that actually works
Replies: 31
Views: 28868

Re: [MOD 0.2.10] Finished and working electric furnace

I'm thinking to make a macerator to double iron/copper productivity but it would be close to end game materials and very expensive
by 15Cyndaquil
Fri Mar 15, 2013 5:10 am
Forum: Mods
Topic: [MOD 0.2.10] Electric Furnace that actually works
Replies: 31
Views: 28868

Re: [MOD 0.2.10] Finished and working electric furnace

Well wanted one now so i made it with ingenuity.
by 15Cyndaquil
Fri Mar 15, 2013 5:09 am
Forum: Mods
Topic: [WIP]Electric furnace mod
Replies: 9
Views: 13586

Re: [WIP]Electric furnace mod

In the mods category in the forums
by 15Cyndaquil
Thu Mar 14, 2013 11:20 pm
Forum: Mods
Topic: [MOD 0.2.10] Electric Furnace that actually works
Replies: 31
Views: 28868

Re: [MOD 0.2.10] Finished and working electric furnace

Nope, you didny get this befire anyone got the idea, read all the comments in the other electric furnace mod[/quote]

What I was saying was that i got a working electric furnace mod out before anyone else.

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