Search found 267 matches

by Sander_Bouwhuis
Fri Sep 06, 2019 7:26 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 634
Views: 57968

Re: [MOD 0.17+] Industrial Revolution (0.9.9)

Wow, what a fantastic looking mod! I came here after the recommendation in the weekly FFF.

I like the idea of mixing it up after a bunch of Bob+Angel runs.
by Sander_Bouwhuis
Fri Sep 06, 2019 7:23 pm
Forum: News
Topic: Friday Facts #311 - New remnants 3
Replies: 52
Views: 8371

Re: Friday Facts #311 - New remnants 3

Wow, the graphics of that mod are unbelievable!

The rest sounds good too. I guess I'll try this instead of the 'tried and true' Bob+Angel run.
by Sander_Bouwhuis
Fri Aug 09, 2019 5:17 pm
Forum: Releases
Topic: Version 0.17.62
Replies: 21
Views: 6164

Re: Version 0.17.62

luc wrote:
Sun Aug 04, 2019 9:59 am
This might interest people that follow the releases: https://wiki.factorio.com/Base-breaking_changes
Thank you VERY much!!!
This will be incredibly relevant when v0.17 becomes stable and people get upgraded to the new stable version.
by Sander_Bouwhuis
Fri Jul 26, 2019 12:47 pm
Forum: Releases
Topic: Version 0.17.59
Replies: 73
Views: 11844

Re: Version 0.17.59

My biggest problem is that they introduce it so late in the v0.17 cycle. It will destroy every factory currently in existence. Everyone's oil setup has to radically change (right, or did I misunderstand?) I don't know what is the current plan for those changes. But as I understand the original prop...
by Sander_Bouwhuis
Fri Jul 26, 2019 10:34 am
Forum: Releases
Topic: Version 0.17.59
Replies: 73
Views: 11844

Re: Version 0.17.59

While lots of the changes proposed by the community are about receipes, there are also some who pointed out at some UI elements that could indicate better the problem which might helps. Yes, and I was one of them. I HIGHLY recommend using the 'Bottleneck' mod. In fact, I think it absolutely should ...
by Sander_Bouwhuis
Fri Jul 26, 2019 8:38 am
Forum: Releases
Topic: Version 0.17.59
Replies: 73
Views: 11844

Re: Version 0.17.59

I don't know whether the planned Oil changes are good or bad, but I know as a novice I found the whole liquid processing very painful to deal with - one or other of the liquids would fill up, stopping production of whatever I was actually using. Then I'd end up just putting in more tanks to needles...
by Sander_Bouwhuis
Fri Jul 26, 2019 5:37 am
Forum: Releases
Topic: Version 0.17.59
Replies: 73
Views: 11844

Re: Version 0.17.59

My biggest problem is that they introduce it so late in the v0.17 cycle. It will destroy every factory currently in existence. Everyone's oil setup has to radically change (right, or did I misunderstand?) Valid argument, but I don't think it is correct about the outcome, no. Advanced Oil Processing...
by Sander_Bouwhuis
Thu Jul 25, 2019 8:20 pm
Forum: Releases
Topic: Version 0.17.59
Replies: 73
Views: 11844

Re: Version 0.17.59

My biggest problem is that they introduce it so late in the v0.17 cycle. It will destroy every factory currently in existence. Everyone's oil setup has to radically change (right, or did I misunderstand?)
by Sander_Bouwhuis
Thu Jul 25, 2019 8:13 pm
Forum: Releases
Topic: Version 0.17.59
Replies: 73
Views: 11844

Re: Version 0.17.59

Ok, thanks for the info. I'll quickly update and block newer updates again in case they change their mind and ruin my save game.
by Sander_Bouwhuis
Thu Jul 25, 2019 8:03 pm
Forum: Releases
Topic: Version 0.17.59
Replies: 73
Views: 11844

Re: Version 0.17.59

So, before I allow Steam to update I would like to have this clear.
The oil change is NOT in this version, right?
by Sander_Bouwhuis
Sun Jul 21, 2019 7:20 pm
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 41057

Re: Friday Facts #304 - Small bugs; Big changes

I'm thinking of overlapping ore patches here: It happens quite often that a miner will load two different ores onto a belt. You have to separate these or else they will break things up further down the line. Of course, there are people who avoid this situation by placing their miners in such a way ...
by Sander_Bouwhuis
Sat Jul 20, 2019 7:00 pm
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 41057

Re: Friday Facts #304 - Small bugs; Big changes

A vanilla bottelneck dot would be perfectly fitting for the Alt mode. Like inserter arrows, don‘t like it don‘t use it. Maybe even and a blue or purple dot esspecially for product overflow. Yes, but would a new player see this? I didn't find the 'alt' mode until after having struggled needlessly fo...
by Sander_Bouwhuis
Sat Jul 20, 2019 6:27 pm
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 41057

Re: Friday Facts #304 - Small bugs; Big changes

Make it easily visible if a refinery is working Just want to point out that everything in the game has some sort of an animation showing when it's working. In the case of the refineries, it's the flames coming out of its flare stack. If there are no flames, it's not working. And then opening the re...
by Sander_Bouwhuis
Sat Jul 20, 2019 6:09 pm
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 41057

Re: Friday Facts #304 - Small bugs; Big changes

Make it easily visible if a refinery is working Just want to point out that everything in the game has some sort of an animation showing when it's working. In the case of the refineries, it's the flames coming out of its flare stack. If there are no flames, it's not working. And then opening the re...
by Sander_Bouwhuis
Fri Jul 19, 2019 7:55 pm
Forum: News
Topic: Friday Facts #304 - Small bugs; Big changes
Replies: 668
Views: 41057

Re: Friday Facts #304 - Small bugs; Big changes

To solve 99% of the problems:
1. DON'T change the oil recipes!
2. Make the Bottleneck mod part of the vanilla game
by Sander_Bouwhuis
Fri Jul 19, 2019 8:57 am
Forum: News
Topic: Friday Facts #303 - Under 100 bugs (but still not stable)
Replies: 144
Views: 12900

Re: Friday Facts #303 - Under 100 bugs (but still not stable)

BlueTemplar wrote:
Thu Jul 18, 2019 8:52 pm
I've tried a little bit of modded 0.17, and I very quickly missed HotCraft !
I updated it for v0.17 myself :
HotCraft_1.0.3.zip
HotCraft v1.03 (compatible with Factorio v0.17.x)
(6.81 KiB) Downloaded 14 times
by Sander_Bouwhuis
Tue Jul 16, 2019 8:47 am
Forum: News
Topic: Friday Facts #303 - Under 100 bugs (but still not stable)
Replies: 144
Views: 12900

Re: Friday Facts #303 - Under 100 bugs (but still not stable)

Online payments in The Netherlands (and hopefully most countries) is as follows: 1. You order something and proceed to check out on the website. 2. You are then automatically redirected to the website OF YOUR BANK. 3. You are asked to do a random key challenge with a 2FA device that changes EVERY tr...
by Sander_Bouwhuis
Tue Jul 16, 2019 7:48 am
Forum: News
Topic: Friday Facts #303 - Under 100 bugs (but still not stable)
Replies: 144
Views: 12900

Re: Friday Facts #303 - Under 100 bugs (but still not stable)

@Light That still doesn't explain how they can get hold of the 2FA crypto device you have to use for each transaction. Is there a workaround for that? I just asked a friend of mine who does have a credit card. He says he needs to supply his PIN/secret code on a payment terminal whenever he uses it ...
by Sander_Bouwhuis
Tue Jul 16, 2019 7:38 am
Forum: News
Topic: Friday Facts #303 - Under 100 bugs (but still not stable)
Replies: 144
Views: 12900

Re: Friday Facts #303 - Under 100 bugs (but still not stable)

Their wallet? Sure. Their bank account or credit account? Not really. That still doesn't explain how they can get hold of the 2FA crypto device you have to use for each transaction. Is there a workaround for that? Can you make a payment without the card itself? I.e., without the crypto keys inside ...
by Sander_Bouwhuis
Tue Jul 16, 2019 6:47 am
Forum: News
Topic: Friday Facts #303 - Under 100 bugs (but still not stable)
Replies: 144
Views: 12900

Re: Friday Facts #303 - Under 100 bugs (but still not stable)

How is it possible that tens or even hundreds of thousands of cards are being stolen to be used? Are there millions of burglars and pick pockets around?!? Also, wouldn't people notice their wallet was stolen within probably at most 1 or 2 days? Also, how do they get the PIN/secret code or the crypto...

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