Search found 278 matches

by Sander_Bouwhuis
Wed Sep 01, 2021 7:21 pm
Forum: News
Topic: Friday Facts #366 - The only way to go fast, is to go well!
Replies: 84
Views: 25722

Re: Friday Facts #366 - The only way to go fast, is to go well!

One of the problems I have encountered after having been a software engineer for about 25 years now is that features and fixes are billable hours, while writing tests are not billable hours. In 95% of the time I have to 'sneakily' add tests during development. Everything is a priority, everything ha...
by Sander_Bouwhuis
Mon Jun 28, 2021 7:14 am
Forum: Mods
Topic: [MOD 0.13] HotCraft - direct handcraft with hotkey
Replies: 24
Views: 7258

Re: [MOD 0.13] HotCraft - direct handcraft with hotkey

Nice, nice, nice.

Thanks for updating DreamSmith!
by Sander_Bouwhuis
Wed Mar 18, 2020 6:52 am
Forum: Mods
Topic: [0.14] What is it used for?
Replies: 137
Views: 26951

Re: [0.14] What is it used for?

Thank you so much for keeping this mod up to date!
by Sander_Bouwhuis
Mon Feb 24, 2020 7:00 am
Forum: Mods
Topic: [0.14] What is it used for?
Replies: 137
Views: 26951

Re: [0.14] What is it used for?

Thanks Coppermine!
by Sander_Bouwhuis
Sun Feb 02, 2020 8:13 pm
Forum: Mods
Topic: [MOD 0.13] Water Well - pump water from the underground
Replies: 118
Views: 62501

Re: [MOD 0.13] Water Well - pump water from the underground

Heeeeeeeeeey! That's good news!

Thanks for this, guys! (or girls?)
by Sander_Bouwhuis
Sun Feb 02, 2020 4:13 am
Forum: Mods
Topic: [MOD 0.13] Water Well - pump water from the underground
Replies: 118
Views: 62501

Re: [MOD 0.13] Water Well - pump water from the underground

Ooooooooooh, that's a shame.
by Sander_Bouwhuis
Sun Feb 02, 2020 4:00 am
Forum: Mods
Topic: [MOD 0.13] Water Well - pump water from the underground
Replies: 118
Views: 62501

Re: [MOD 0.13] Water Well - pump water from the underground

I understand, but I assume you have the mod working with your graphics?
So, if you simply share that with us, people can have it without the need for the original author to integrate it (if it even ever happens).
by Sander_Bouwhuis
Sun Feb 02, 2020 3:52 am
Forum: Mods
Topic: [MOD 0.13] Water Well - pump water from the underground
Replies: 118
Views: 62501

Re: [MOD 0.13] Water Well - pump water from the underground

Very nice! I'm not sure how to apply the graphics though. Could you please provide a zip file with your 'modded mod' with everything in it that works out of the box? This would also help people who don't know how to edit the info.json to get this mod to work on v0.18. Finally, maybe you can take ove...
by Sander_Bouwhuis
Fri Jan 31, 2020 7:23 pm
Forum: Releases
Topic: Version 0.18.3
Replies: 48
Views: 16454

Re: Version 0.18.3

I disagree with relegating this to a mod. Most people will just play Factorio vanilla and not know/bother with mods when 1.0 hits (and 'normal' people get onboard).

This should really be good in the vanilla version. They hired a new sound guy, so allow him to do his job.
by Sander_Bouwhuis
Sun Dec 08, 2019 9:40 pm
Forum: News
Topic: Friday Facts #324 - Sound design, Animated trees, Optimizations
Replies: 98
Views: 22659

Re: Friday Facts #324 - Sound design, Animated trees, Optimizations

I'm glad to hear the fuzzy tree waving animations can be turned off. It really looks undefined/unsharp.
by Sander_Bouwhuis
Sat Nov 09, 2019 2:23 pm
Forum: News
Topic: Friday Facts #320 - Color correction
Replies: 202
Views: 35104

Re: Friday Facts #320 - Color correction

I'm VERY happy to see this change! I've even used graphics mods in the past to have more saturation. I absolutely hate(d) the drab washed out look. If at all possible, maybe this could be a slider setting so that people can choose how much brighter they want the game to be (or go back to the drab lo...
by Sander_Bouwhuis
Fri Sep 06, 2019 7:26 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 194524

Re: [MOD 0.17+] Industrial Revolution (0.9.9)

Wow, what a fantastic looking mod! I came here after the recommendation in the weekly FFF.

I like the idea of mixing it up after a bunch of Bob+Angel runs.
by Sander_Bouwhuis
Fri Sep 06, 2019 7:23 pm
Forum: News
Topic: Friday Facts #311 - New remnants 3
Replies: 52
Views: 15270

Re: Friday Facts #311 - New remnants 3

Wow, the graphics of that mod are unbelievable!

The rest sounds good too. I guess I'll try this instead of the 'tried and true' Bob+Angel run.
by Sander_Bouwhuis
Fri Aug 09, 2019 5:17 pm
Forum: Releases
Topic: Version 0.17.62
Replies: 21
Views: 10580

Re: Version 0.17.62

luc wrote:
Sun Aug 04, 2019 9:59 am
This might interest people that follow the releases: https://wiki.factorio.com/Base-breaking_changes
Thank you VERY much!!!
This will be incredibly relevant when v0.17 becomes stable and people get upgraded to the new stable version.
by Sander_Bouwhuis
Fri Jul 26, 2019 12:47 pm
Forum: Releases
Topic: Version 0.17.59
Replies: 73
Views: 23643

Re: Version 0.17.59

My biggest problem is that they introduce it so late in the v0.17 cycle. It will destroy every factory currently in existence. Everyone's oil setup has to radically change (right, or did I misunderstand?) I don't know what is the current plan for those changes. But as I understand the original prop...
by Sander_Bouwhuis
Fri Jul 26, 2019 10:34 am
Forum: Releases
Topic: Version 0.17.59
Replies: 73
Views: 23643

Re: Version 0.17.59

While lots of the changes proposed by the community are about receipes, there are also some who pointed out at some UI elements that could indicate better the problem which might helps. Yes, and I was one of them. I HIGHLY recommend using the 'Bottleneck' mod. In fact, I think it absolutely should ...
by Sander_Bouwhuis
Fri Jul 26, 2019 8:38 am
Forum: Releases
Topic: Version 0.17.59
Replies: 73
Views: 23643

Re: Version 0.17.59

I don't know whether the planned Oil changes are good or bad, but I know as a novice I found the whole liquid processing very painful to deal with - one or other of the liquids would fill up, stopping production of whatever I was actually using. Then I'd end up just putting in more tanks to needles...
by Sander_Bouwhuis
Fri Jul 26, 2019 5:37 am
Forum: Releases
Topic: Version 0.17.59
Replies: 73
Views: 23643

Re: Version 0.17.59

My biggest problem is that they introduce it so late in the v0.17 cycle. It will destroy every factory currently in existence. Everyone's oil setup has to radically change (right, or did I misunderstand?) Valid argument, but I don't think it is correct about the outcome, no. Advanced Oil Processing...
by Sander_Bouwhuis
Thu Jul 25, 2019 8:20 pm
Forum: Releases
Topic: Version 0.17.59
Replies: 73
Views: 23643

Re: Version 0.17.59

My biggest problem is that they introduce it so late in the v0.17 cycle. It will destroy every factory currently in existence. Everyone's oil setup has to radically change (right, or did I misunderstand?)
by Sander_Bouwhuis
Thu Jul 25, 2019 8:13 pm
Forum: Releases
Topic: Version 0.17.59
Replies: 73
Views: 23643

Re: Version 0.17.59

Ok, thanks for the info. I'll quickly update and block newer updates again in case they change their mind and ruin my save game.

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