Search found 285 matches

by Sander_Bouwhuis
Fri Feb 18, 2022 3:05 pm
Forum: News
Topic: Friday Facts #367 - Expansion news
Replies: 195
Views: 51010

Re: Friday Facts #367 - Expansion news

So exciting, can't sleep anymore. What I imagine : • Sky / Underground / Water management • Critters natives from those 3 environments • Vehicles for those 3 environments • Animal / Cybernetics mounts • New measures against pollution • Rust, erosion and machine lifetime • Interaction with other int...
by Sander_Bouwhuis
Tue Feb 15, 2022 10:49 am
Forum: News
Topic: Friday Facts #367 - Expansion news
Replies: 195
Views: 51010

Re: Friday Facts #367 - Expansion news

nuhll wrote:
Mon Feb 14, 2022 2:40 am
these guys who talk about 30 is too much are just :oops:

please make it 60.
This is just stupid.

Which of the following two propositions makes most sense for a person you think?

1. You can buy Satisfactory + Factorio + Dyson Sphere Program for €60,-
2. You can buy 1 DLC for Factorio for €60,-
by Sander_Bouwhuis
Wed Feb 09, 2022 7:46 pm
Forum: News
Topic: Friday Facts #367 - Expansion news
Replies: 195
Views: 51010

Re: Friday Facts #367 - Expansion news

The biggest gripe I have with Factorio is that the 'doing research so you can do more research' loop is very dissatisfying. I would like to have interesting goals that 'coincidentally' require things to be researched. Such as? Almost everything I can think of (either in Factorio now, or potentially...
by Sander_Bouwhuis
Wed Feb 09, 2022 9:25 am
Forum: News
Topic: Friday Facts #367 - Expansion news
Replies: 195
Views: 51010

Re: Friday Facts #367 - Expansion news

I only play without enemies, so if this picture means more enemies then I guess this expansion is not for me. The expansion will likely have more of everything. But if it also has more enemies that you won't even see with your settings then you don't want all the other things? Do you not like Facto...
by Sander_Bouwhuis
Tue Feb 08, 2022 8:01 am
Forum: News
Topic: Friday Facts #367 - Expansion news
Replies: 195
Views: 51010

Re: Friday Facts #367 - Expansion news

I only play without enemies, so if this picture means more enemies then I guess this expansion is not for me.
by Sander_Bouwhuis
Fri Feb 04, 2022 9:22 pm
Forum: News
Topic: Friday Facts #367 - Expansion news
Replies: 195
Views: 51010

Re: Friday Facts #367 - Expansion news

I like Factorio a lot, but €30,- is really too steep in my opinion. €10,- makes sense, making it at least cheaper than the actual game.
by Sander_Bouwhuis
Mon Nov 15, 2021 7:06 am
Forum: Mods
Topic: [MOD 0.13] Water Well - pump water from the underground
Replies: 121
Views: 69546

Re: [MOD 0.13] Water Well - pump water from the underground

Hopefully dry spells will be optional.
by Sander_Bouwhuis
Wed Sep 01, 2021 7:21 pm
Forum: News
Topic: Friday Facts #366 - The only way to go fast, is to go well!
Replies: 100
Views: 43419

Re: Friday Facts #366 - The only way to go fast, is to go well!

One of the problems I have encountered after having been a software engineer for about 25 years now is that features and fixes are billable hours, while writing tests are not billable hours. In 95% of the time I have to 'sneakily' add tests during development. Everything is a priority, everything ha...
by Sander_Bouwhuis
Mon Jun 28, 2021 7:14 am
Forum: Mods
Topic: [MOD 0.13] HotCraft - direct handcraft with hotkey
Replies: 24
Views: 8526

Re: [MOD 0.13] HotCraft - direct handcraft with hotkey

Nice, nice, nice.

Thanks for updating DreamSmith!
by Sander_Bouwhuis
Wed Mar 18, 2020 6:52 am
Forum: Mods
Topic: [0.14] What is it used for?
Replies: 137
Views: 32414

Re: [0.14] What is it used for?

Thank you so much for keeping this mod up to date!
by Sander_Bouwhuis
Mon Feb 24, 2020 7:00 am
Forum: Mods
Topic: [0.14] What is it used for?
Replies: 137
Views: 32414

Re: [0.14] What is it used for?

Thanks Coppermine!
by Sander_Bouwhuis
Sun Feb 02, 2020 8:13 pm
Forum: Mods
Topic: [MOD 0.13] Water Well - pump water from the underground
Replies: 121
Views: 69546

Re: [MOD 0.13] Water Well - pump water from the underground

Heeeeeeeeeey! That's good news!

Thanks for this, guys! (or girls?)
by Sander_Bouwhuis
Sun Feb 02, 2020 4:13 am
Forum: Mods
Topic: [MOD 0.13] Water Well - pump water from the underground
Replies: 121
Views: 69546

Re: [MOD 0.13] Water Well - pump water from the underground

Ooooooooooh, that's a shame.
by Sander_Bouwhuis
Sun Feb 02, 2020 4:00 am
Forum: Mods
Topic: [MOD 0.13] Water Well - pump water from the underground
Replies: 121
Views: 69546

Re: [MOD 0.13] Water Well - pump water from the underground

I understand, but I assume you have the mod working with your graphics?
So, if you simply share that with us, people can have it without the need for the original author to integrate it (if it even ever happens).
by Sander_Bouwhuis
Sun Feb 02, 2020 3:52 am
Forum: Mods
Topic: [MOD 0.13] Water Well - pump water from the underground
Replies: 121
Views: 69546

Re: [MOD 0.13] Water Well - pump water from the underground

Very nice! I'm not sure how to apply the graphics though. Could you please provide a zip file with your 'modded mod' with everything in it that works out of the box? This would also help people who don't know how to edit the info.json to get this mod to work on v0.18. Finally, maybe you can take ove...
by Sander_Bouwhuis
Fri Jan 31, 2020 7:23 pm
Forum: Releases
Topic: Version 0.18.3
Replies: 48
Views: 18707

Re: Version 0.18.3

I disagree with relegating this to a mod. Most people will just play Factorio vanilla and not know/bother with mods when 1.0 hits (and 'normal' people get onboard).

This should really be good in the vanilla version. They hired a new sound guy, so allow him to do his job.
by Sander_Bouwhuis
Sun Dec 08, 2019 9:40 pm
Forum: News
Topic: Friday Facts #324 - Sound design, Animated trees, Optimizations
Replies: 98
Views: 28192

Re: Friday Facts #324 - Sound design, Animated trees, Optimizations

I'm glad to hear the fuzzy tree waving animations can be turned off. It really looks undefined/unsharp.
by Sander_Bouwhuis
Sat Nov 09, 2019 2:23 pm
Forum: News
Topic: Friday Facts #320 - Color correction
Replies: 202
Views: 45017

Re: Friday Facts #320 - Color correction

I'm VERY happy to see this change! I've even used graphics mods in the past to have more saturation. I absolutely hate(d) the drab washed out look. If at all possible, maybe this could be a slider setting so that people can choose how much brighter they want the game to be (or go back to the drab lo...
by Sander_Bouwhuis
Fri Sep 06, 2019 7:26 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 237435

Re: [MOD 0.17+] Industrial Revolution (0.9.9)

Wow, what a fantastic looking mod! I came here after the recommendation in the weekly FFF.

I like the idea of mixing it up after a bunch of Bob+Angel runs.
by Sander_Bouwhuis
Fri Sep 06, 2019 7:23 pm
Forum: News
Topic: Friday Facts #311 - New remnants 3
Replies: 52
Views: 18424

Re: Friday Facts #311 - New remnants 3

Wow, the graphics of that mod are unbelievable!

The rest sounds good too. I guess I'll try this instead of the 'tried and true' Bob+Angel run.

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