This is not a lan game.Nosferatu wrote: Thu Nov 28, 2024 8:10 am In my oppinion the only bug would be that it let you join a game without a name.
Is that only possible in LAN Games?
Search found 20 matches
- Thu Nov 28, 2024 9:03 am
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [2.0.21] Death message is broken with blank player name
- Replies: 3
- Views: 751
Re: [2.0.21] Death message is broken with blank player name
- Thu Nov 28, 2024 6:43 am
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [2.0.21] Death message is broken with blank player name
- Replies: 3
- Views: 751
[Klonan] [2.0.21] Death message is broken with blank player name
1. ensure no name information
Settings->Other->Lan player name: leave it blank
User login: Ask me later
2. Get killed in a game
EDIT: This is NOT a LAN game.
message starts with " was killed"
Following messages are used when player is killed, but case with no player name seems out of ...
Settings->Other->Lan player name: leave it blank
User login: Ask me later
2. Get killed in a game
EDIT: This is NOT a LAN game.
message starts with " was killed"
Following messages are used when player is killed, but case with no player name seems out of ...
- Wed Nov 13, 2024 2:09 pm
- Forum: Releases
- Topic: Version 2.0.17
- Replies: 25
- Views: 11743
Re: Version 2.0.17
Recycler's description has been updated.
... Other items are usually returned 25% of the time (losing 75%), or turned to spoilage if they were biological.
What are biological items?
I tried some items (bioflux, bacteria, fish etc.) and found only nutrients turn into spoilage.
Hmm, nutrients ...
- Wed Nov 13, 2024 5:32 am
- Forum: Ideas and Suggestions
- Topic: Requester chest should ignore fluid given by parameter
- Replies: 0
- Views: 163
Requester chest should ignore fluid given by parameter
I created a generic assembler BP that automatically configures material parameters when a product is specified.
This BP allows up to six materials to be set, and if a recipe requires fewer than six materials, the extra parameters disappear automatically.
However, when using recipes to fill barrels ...
This BP allows up to six materials to be set, and if a recipe requires fewer than six materials, the extra parameters disappear automatically.
However, when using recipes to fill barrels ...
- Wed Nov 13, 2024 2:20 am
- Forum: Releases
- Topic: Version 2.0.17
- Replies: 25
- Views: 11743
Re: Version 2.0.17
Recycler's description has been updated.
I tried some items (bioflux, bacteria, fish etc.) and found only nutrients turn into spoilage.
What are biological items?... Other items are usually returned 25% of the time (losing 75%), or turned to spoilage if they were biological.
I tried some items (bioflux, bacteria, fish etc.) and found only nutrients turn into spoilage.
- Wed Oct 30, 2024 7:29 am
- Forum: Resolved Problems and Bugs
- Topic: [Klonan][web] OS version requirement
- Replies: 1
- Views: 207
[Klonan][web] OS version requirement
https://www.factorio.com/space-age/buy
>MacOS X El Capitan 10.10 or Newer.
Yosemite is 10.10 and El Capitan is 10.11.
(And since 10.12 Sierra, the OS itself is renamed to macOS, FYI)
https://www.factorio.com/buy
This still includes Windows Vista, 7 and 8 while spaca-age is only for 10 and 11 ...
>MacOS X El Capitan 10.10 or Newer.
Yosemite is 10.10 and El Capitan is 10.11.
(And since 10.12 Sierra, the OS itself is renamed to macOS, FYI)
https://www.factorio.com/buy
This still includes Windows Vista, 7 and 8 while spaca-age is only for 10 and 11 ...
- Mon Oct 28, 2024 1:55 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [2.0.11] Two sets of parameter icons
- Replies: 1
- Views: 1308
[kovarex] [2.0.11] Two sets of parameter icons
When checking "Show parameters in selection lists" setting, there are two sets of blueprint parameters(0-9) in the selection list.
Ones in upper row has stack size and rocket capacity. (parameters as items!?)
Ones in the lower row are just parameter names.
Which should be used?
10-28-2024, 22-51 ...
Ones in upper row has stack size and rocket capacity. (parameters as items!?)
Ones in the lower row are just parameter names.
Which should be used?
10-28-2024, 22-51 ...
- Sat Oct 26, 2024 7:08 am
- Forum: Not a bug
- Topic: [2.0.10] description of "Read temperature"
- Replies: 2
- Views: 523
Re: [2.0.10] description of "Read temperature"
Ok. So Japanese translation will use plain "reactor" instead of a phrase meaning "nuclear reactor".
- Thu Oct 24, 2024 7:08 am
- Forum: Not a bug
- Topic: [2.0.10] description of "Read temperature"
- Replies: 2
- Views: 523
[2.0.10] description of "Read temperature"
gui-control-behavior-modes:read-temperature-description is used with non-reactor entities like heating tower.
- Wed Oct 23, 2024 5:29 am
- Forum: Ideas and Suggestions
- Topic: Change "Enqueue" to "Add to Queue" in english
- Replies: 27
- Views: 2303
Re: Change "Enqueue" to "Add to Queue" in english
Not an English speaker here.
Enqueue is fine.
Enqueue is fine.
- Tue Oct 22, 2024 1:21 am
- Forum: Ideas and Suggestions
- Topic: [2.0] science stats
- Replies: 0
- Views: 119
[2.0] science stats
Don't we need new tips&tricks entry for searching science in the production stats screen?
this.
this.
- Mon Oct 21, 2024 8:01 am
- Forum: Ideas and Suggestions
- Topic: [2.0.7] Location of color filter setting
- Replies: 0
- Views: 151
[2.0.7] Location of color filter setting
Arachnophobia setting has been moved from General section to Accessibility section.
I think Color filter setting can also be in that section if the layout allows.
I think Color filter setting can also be in that section if the layout allows.
- Sun Oct 20, 2024 2:40 am
- Forum: Resolved Problems and Bugs
- Topic: [Hrusa][2.0.6] IME does not work in some scenes
- Replies: 4
- Views: 3147
[Hrusa][2.0.6] IME does not work in some scenes
Version 2.0.6
Windows 11 23H2, Using Microsoft's Japanese IME (input method editor which converts kana to kanji)
It works:
In game search field on the top-right.
It doesn't work:
Search field in the MOD management screen.
Text fields of settings (in some MODs).
Windows 11 23H2, Using Microsoft's Japanese IME (input method editor which converts kana to kanji)
It works:
In game search field on the top-right.
It doesn't work:
Search field in the MOD management screen.
Text fields of settings (in some MODs).
- Fri Oct 18, 2024 4:46 pm
- Forum: Resolved Problems and Bugs
- Topic: [Sanqui][2.0.6] Nauvis description is still not translated
- Replies: 1
- Views: 220
[Sanqui][2.0.6] Nauvis description is still not translated
Playing in Japanese environment.
The description of Nauvis in the space map is still not translated.
It is already translated as space-location-description.nauvis[1] in Japanese but it is in base.ini.
Are this key and file correct?
The description of Nauvis in the space map is still not translated.
It is already translated as space-location-description.nauvis[1] in Japanese but it is in base.ini.
Are this key and file correct?
- Fri Aug 02, 2024 2:09 am
- Forum: Mod portal Discussion
- Topic: Blocking feature
- Replies: 0
- Views: 326
Blocking feature
I wrote an user script (greasemonkey script) to block, or in other words, hide mods individually or by author on the mod portal.
If you are annoyed by some modders' activities, try this.
Factorio: Block MODs and MOD authors
When this script is installed, each mod will show Block this mod button ...
If you are annoyed by some modders' activities, try this.
Factorio: Block MODs and MOD authors
When this script is installed, each mod will show Block this mod button ...
- Mon Jan 08, 2024 12:26 am
- Forum: News
- Topic: Friday Facts #392 - Parametrised blueprints
- Replies: 142
- Views: 43684
Re: Friday Facts #392 - Parametrised blueprints
I am afraid that Ingredient of: PARAM #NUMBER part can be difficult to translate into some languages if the positions of PARAM and NUMBER cannot be changed. Will it be possible to reorder GUI elements via localization? For example, the most natural translation of this part into Japanese, which does ...
- Thu Jul 06, 2023 9:20 am
- Forum: News
- Topic: Friday Facts #371 - Apple Silicon
- Replies: 60
- Views: 31937
Re: Friday Facts #371 - Apple Silicon
Because macOS for Apple Silicon runs on only Big Sur, Monterey and Ventura at the moment, https://www.factorio.com/support/faq#q-os-support should be updated to include such versions.
- Fri Mar 12, 2021 12:37 pm
- Forum: Releases
- Topic: Version 1.1.27
- Replies: 9
- Views: 18312
Re: Version 1.1.27
I believe this means characters, not bytes. So...Limited the name and title of the mod to 100 characters.
- Sat Aug 15, 2020 10:40 am
- Forum: Not a bug
- Topic: [1.0.0] Shipwrecks are not marked by deconstruction planner
- Replies: 2
- Views: 1205
- Sat Aug 15, 2020 10:19 am
- Forum: Not a bug
- Topic: [1.0.0] Shipwrecks are not marked by deconstruction planner
- Replies: 2
- Views: 1205
[1.0.0] Shipwrecks are not marked by deconstruction planner
Shipwrecks newly introduced in 1.0 are not marked when I activate deconstruction planner.
Is this intended or not?
Is this intended or not?