Hi,
I looked how much VRAM does factorio use to lunch on windows machine (I know it's not apple, but still some data point).
And on max settings I was using over 1.5 GB, so to much for your system, I was able to drop it significantly by changing video memory usage setting to medium, then game was ...
Search found 19 matches
- Wed Oct 21, 2020 11:23 pm
- Forum: Technical Help
- Topic: [1.0.0] OpenGL Out of Memory - Crashes repeatedly
- Replies: 4
- Views: 5192
- Tue Jun 30, 2020 10:52 pm
- Forum: Technical Help
- Topic: Cant connect to multiplayer server
- Replies: 5
- Views: 4371
Re: Cant connect to multiplayer server
Could you do network speed test and share results?
If you are running server or know its specs, maybe that would help to understand what is going on.
If you are running server or know its specs, maybe that would help to understand what is going on.
- Fri Jun 26, 2020 12:41 pm
- Forum: Technical Help
- Topic: Cant connect to multiplayer server
- Replies: 5
- Views: 4371
Re: Cant connect to multiplayer server
This sound familiar to this thread viewtopic.php?f=49&t=85747.
And I see you already posted there.
I would suggest same solution as mentioned in that thread.
And I see you already posted there.
I would suggest same solution as mentioned in that thread.
- Sat Jun 13, 2020 12:10 pm
- Forum: Pending
- Topic: [0.18.28] The game just crashes
- Replies: 11
- Views: 3592
Re: [0.18.28] The game just crashes
So Factorio try to access memory address equal to null (0x0). That is weird. Does it happen with different maps or just with this one? If error happen only with one map, could you provide it?
- Wed Jun 10, 2020 2:58 pm
- Forum: Resolved Problems and Bugs
- Topic: [boskid][0.18.30] Electrical Network Info Production number way too high
- Replies: 7
- Views: 6580
Re: [0.18.30] Electrical Network Info Production number way too high
If I understand you correctly you want to have in production, only these power sources, that don't store power?
Well name suggest that, cause production, is changing one energy source to electrical energy.
Maybe change in naming schema would solve that, just change form "production" to "network ...
Well name suggest that, cause production, is changing one energy source to electrical energy.
Maybe change in naming schema would solve that, just change form "production" to "network ...
- Wed Jun 10, 2020 1:18 pm
- Forum: Technical Help
- Topic: Twitching when shooting while moving on a multiplayer map hosted by a friend [0.17.79]
- Replies: 3
- Views: 2960
Re: Twitching when shooting while moving on a multiplayer map hosted by a friend [0.17.79]
Latency hiding is a software technique to make game play better over internet connections.
When you run game in single player locally, your computer does all the calculations and send result to screen, so if you have 60 FPS, your computer has 16.(6) ms to calculate and spit out next frame, so only ...
When you run game in single player locally, your computer does all the calculations and send result to screen, so if you have 60 FPS, your computer has 16.(6) ms to calculate and spit out next frame, so only ...
- Tue Jun 09, 2020 3:43 pm
- Forum: Desyncs with mods
- Topic: [Dup][0.17.79] Constant desynchronisation issues. (Endless resources)
- Replies: 3
- Views: 2156
Re: Constant desynchronisation issues.
So I looked into your desync report.
What I can tell is that level.data is widely different between server and client, but more importantly there is difference in level-heurestic-xxxx.
This difference cause desync issue, and it is with enemy-evolution-factor.
Can you try disabling mod and the ...
What I can tell is that level.data is widely different between server and client, but more importantly there is difference in level-heurestic-xxxx.
This difference cause desync issue, and it is with enemy-evolution-factor.
Can you try disabling mod and the ...
- Mon Jun 08, 2020 12:00 pm
- Forum: Technical Help
- Topic: Headless Server Doesn't Show Up in Public Browser
- Replies: 4
- Views: 1900
Re: Headless Server Doesn't Show Up in Public Browser
You didn't specified --server-settings argument in your lunch. try with this argument just before path to yours server config file
- Mon Jun 08, 2020 11:33 am
- Forum: Technical Help
- Topic: Headless Server Doesn't Show Up in Public Browser
- Replies: 4
- Views: 1900
Re: Headless Server Doesn't Show Up in Public Browser
Checked you settings on my virtual machine, and it sends proper ping requests.
But I tried it with Factorio 0.18.18
EDIT:
Also works for me in Factorio 0.17.79
My command line arguments --start-server-load-latest -- server-settings path to your server configuration
But I tried it with Factorio 0.18.18
EDIT:
Also works for me in Factorio 0.17.79
My command line arguments --start-server-load-latest -- server-settings path to your server configuration
- Mon Jun 08, 2020 11:18 am
- Forum: Technical Help
- Topic: Headless Server Doesn't Show Up in Public Browser
- Replies: 4
- Views: 1900
Re: Headless Server Doesn't Show Up in Public Browser
You may want to redact also your auth token just FYI.
What I see in log is that your game does not send any packets to factorio pingpong servers,
so it is not visible to public.
What I see in log is that your game does not send any packets to factorio pingpong servers,
so it is not visible to public.
- Sat May 30, 2020 11:22 pm
- Forum: Technical Help
- Topic: Headless server doesn't detect NAT with port randomization correctly
- Replies: 17
- Views: 7156
Re: Headless server doesn't detect NAT with port randomization correctly
Gave me a second, will test in virtual box if any packets are sent to punch through NAT.
Edit:
Checked with single NAT to public web and I've put my PC in DMZ, and found, that pingpong servers do not send any requests to Factorio server to ask it to send packets to connecting player.
This leads to ...
Edit:
Checked with single NAT to public web and I've put my PC in DMZ, and found, that pingpong servers do not send any requests to Factorio server to ask it to send packets to connecting player.
This leads to ...
- Sat May 30, 2020 7:19 pm
- Forum: Technical Help
- Topic: Headless server doesn't detect NAT with port randomization correctly
- Replies: 17
- Views: 7156
Re: Headless server doesn't detect NAT with port randomization correctly
So if I read you correctly, you want to host your server behind NAT? I just looked up in factorio wiki about headless servers, and they require to have public IP. I also looked at history of this article and change regarding headless servers having public IP was made on 19 of March 2017, more then 3 ...
- Sat Sep 24, 2016 9:00 pm
- Forum: Not a bug
- Topic: [13.20] Graphic issues in menu; diagonal line; artefacts.
- Replies: 11
- Views: 5661
Re: [13.20] Graphic issues in menu; diagonal line; artefacts.
Checked in forced OpenGl, still line is big and visible. Now waiting for response on nVidia forum
- Sat Sep 24, 2016 6:21 pm
- Forum: Not a bug
- Topic: [13.20] Graphic issues in menu; diagonal line; artefacts.
- Replies: 11
- Views: 5661
Re: [13.20] Graphic issues in menu; diagonal line; artefacts.
It may be some hardware problem, because on screenshot there is no line. In version 14.9 this line doesn't appear in menu, but still is visible in upper left corner.
- Sat Sep 24, 2016 5:42 pm
- Forum: Not a bug
- Topic: [13.20] Graphic issues in menu; diagonal line; artefacts.
- Replies: 11
- Views: 5661
Re: [13.20] Graphic issues in menu; diagonal line; artefacts.
Video is now set as not public, but is not private any more. Getting a screenshot will be quite hard, because it looks like two frames where displayed at the same time, but divided by this line. It's also don't appears every time I play. I'll try making screenshot. This line appears in game too. I ...
- Sat Sep 24, 2016 1:58 pm
- Forum: Not a bug
- Topic: [13.20] Graphic issues in menu; diagonal line; artefacts.
- Replies: 11
- Views: 5661
Re: Weird line going from top left corner to bottom right
PC:
Lenovo Y700-15" FHD
i5-6300HQ
nVidia GTX 960M 4GB
Ram 16GB
+ Dell 1920*1200 screen on HDMI (game is running on laptop screen)
0.002 2016-09-24 15:54:22; Factorio 0.13.20 (build 24011, win64, steam)
0.002 Operating system: Windows 10
0.002 Program arguments: "C:\Program Files (x86)\Steam ...
Lenovo Y700-15" FHD
i5-6300HQ
nVidia GTX 960M 4GB
Ram 16GB
+ Dell 1920*1200 screen on HDMI (game is running on laptop screen)
0.002 2016-09-24 15:54:22; Factorio 0.13.20 (build 24011, win64, steam)
0.002 Operating system: Windows 10
0.002 Program arguments: "C:\Program Files (x86)\Steam ...
- Sat Sep 24, 2016 12:55 pm
- Forum: Not a bug
- Topic: [13.20] Graphic issues in menu; diagonal line; artefacts.
- Replies: 11
- Views: 5661
[13.20] Graphic issues in menu; diagonal line; artefacts.
Hi,
I don't know if it's a bug or not.
I've got some weird line, which makes game less enjoyable.
Anyone kowns how to fix it?
Screen, and video
https://youtu.be/rK7n2SJIDzU
I don't know if it's a bug or not.
I've got some weird line, which makes game less enjoyable.
Anyone kowns how to fix it?
Screen, and video
https://youtu.be/rK7n2SJIDzU
- Mon Jul 04, 2016 7:41 am
- Forum: Resolved Problems and Bugs
- Topic: [0.13.2] Crash on hit by Train when loco dialog open
- Replies: 9
- Views: 6453
Re: [0.13.2] Crash on hit by Train when loco dialog open
Same thing happens to me. I was doing exactly what was written in steps to reproduce.
Here is my crash log
0.001 2016-07-04 09:31:45; Factorio 0.13.4 (build 23025, win64, steam)
0.001 Operating system: Windows 10
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio ...
Here is my crash log
0.001 2016-07-04 09:31:45; Factorio 0.13.4 (build 23025, win64, steam)
0.001 Operating system: Windows 10
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio ...
- Wed Jun 29, 2016 9:10 am
- Forum: Duplicates
- Topic: [0.13.0] Game chrash
- Replies: 1
- Views: 1199
[0.13.0] Game chrash
Steps to reproduce:
1.Place iron chest. (maybe all kinds, I only tried on iron)
2. Open chest GUI.
3.Try to place item inside when holding left shift.
4.Crash
0.001 2016-06-29 10:54:06; Factorio 0.13.0 (Build 22782, win64, steam)
0.001 Operating system: Windows 10
0.001 Program arguments: "C ...
1.Place iron chest. (maybe all kinds, I only tried on iron)
2. Open chest GUI.
3.Try to place item inside when holding left shift.
4.Crash
0.001 2016-06-29 10:54:06; Factorio 0.13.0 (Build 22782, win64, steam)
0.001 Operating system: Windows 10
0.001 Program arguments: "C ...