Search found 22 matches

by mbritb
Fri May 26, 2017 3:50 am
Forum: Resolved Problems and Bugs
Topic: [Rseding91] 15.13 No longer able to right-click & drag in blueprints
Replies: 4
Views: 4397

Re: [Rseding91] 15.13 No longer able to right-click & drag in blueprints

Rseding91 wrote:Thanks for noticing. They're both now fixed for the next version of 0.15.
Thanks Rseding91 - you guys are so great...as always!!
by mbritb
Fri May 26, 2017 2:39 am
Forum: Releases
Topic: Version 0.15.13
Replies: 49
Views: 31737

Re: Version 0.15.13

I could've sworn you could right click, hold, and drag to remove items. I also thought you could right click one of the items under "components" and it would remove all that item from the BP. It's not doing either of those anymore. anyone else notice this? Or has it never done it and I'm j...
by mbritb
Tue May 16, 2017 6:26 pm
Forum: Releases
Topic: Version 0.15.11
Replies: 100
Views: 50378

Re: Version 0.15.11

Obviously not a problem, but popping open my save from last night, I get a dialogue box, reading: " Migrated content Removed decoratives red-desert-decal 34 " I'm assuming some of the decal graphics changed and what have you... Just figured I'd post here in case this was unexpected (so at...
by mbritb
Fri May 05, 2017 9:35 pm
Forum: Gameplay Help
Topic: 12-to-8 Belt Design? Anyone?
Replies: 1
Views: 2261

12-to-8 Belt Design? Anyone?

I need a belt balancer/compressor that has an input of 12 lanes and outputs onto 8 lanes.

Anybody?
by mbritb
Fri May 05, 2017 9:34 pm
Forum: Gameplay Help
Topic: Am im the only one noticing this?
Replies: 6
Views: 2240

Re: Am im the only one noticing this?

Why play on such an old version? Update to the new versions and the above mentioned issues...won't be an issue.
by mbritb
Thu Sep 29, 2016 8:01 pm
Forum: General discussion
Topic: The fire means it's working...right?
Replies: 3
Views: 2340

The fire means it's working...right?

Okay...so we were trying to figure out combinators. I think we finally figured it out!
by mbritb
Wed Mar 02, 2016 10:24 pm
Forum: Resource Spawner Overhaul
Topic: [0.12.x] RSO Discussion thread
Replies: 458
Views: 179051

Re: [0.12.x] RSO Discussion thread

Here is the reason why Colonelwill, DeamonEngineer, d3phoenix, Xeteth, HS_Gaming_Group, Wormmus, MachtigeMik3, TimmPure, pigella, DutchJer, rootnegative, myself, and many others use RSO Verion 1.0.3 "Version 1.0.3 was the last version by the original author and is considered a good balance betw...
by mbritb
Tue Feb 23, 2016 2:55 pm
Forum: News
Topic: Steam Keys available
Replies: 83
Views: 40291

Re: Steam Keys available

I'm unable to get the "get Steam key" button - so I'm guessing all 20000 have already been scooped up? Click the button and scroll down again. your key will be below the button. No Steam key that I can see...and I've clicked the button a few times. Omg.. you need to go to your profile.. t...
by mbritb
Tue Feb 23, 2016 2:51 pm
Forum: News
Topic: Steam Keys available
Replies: 83
Views: 40291

Re: Steam Keys available

Ah-ha got it! Went to my profile and clicked on THAT "get steam key" button. Got my steam key! Woot!
by mbritb
Tue Feb 23, 2016 2:50 pm
Forum: News
Topic: Steam Keys available
Replies: 83
Views: 40291

Re: Steam Keys available

Ojelle wrote:
mbritb wrote:I'm unable to get the "get Steam key" button - so I'm guessing all 20000 have already been scooped up?
Click the button and scroll down again. your key will be below the button.
No Steam key that I can see...and I've clicked the button a few times.
by mbritb
Tue Feb 23, 2016 2:35 pm
Forum: News
Topic: Steam Keys available
Replies: 83
Views: 40291

Re: Steam Keys available

I'm unable to click the "get Steam key" button.

I've tried Chrome on two different computers, safari on my phone, and just downloaded Firefox and tried through there. It's not letting me click the button? Why must this button hate me so?
by mbritb
Tue Feb 23, 2016 2:32 pm
Forum: News
Topic: Steam Keys available
Replies: 83
Views: 40291

Re: Steam Keys available

The amount of keys is limited for now to 20000 Limit supply get your key now! Also spelling error in the posts Title "Steam Keys Avaiable", should be "Steam Keys available" Seriosuly?! Don't be that guy. Actually it was correct to begin with. It's a title of a post, much like th...
by mbritb
Sat Feb 20, 2016 1:14 am
Forum: News
Topic: Friday Facts #124 - Steam Status I
Replies: 121
Views: 107092

Re: Friday Facts #124 - Steam Status I

Absolutely agreed. I would have not bought the game in early access, hoping for additional content as a "backer" if I knew it will be out later for cheaper. Honestly, I simply would have pirated it. That is terrible! These guys are working hard on this game. The developers are actually li...
by mbritb
Fri Feb 19, 2016 6:39 pm
Forum: News
Topic: Friday Facts #126 - Steam Status II and Trains Stuff
Replies: 69
Views: 36589

Re: Friday Facts #126 - Steam Status II and Trains Stuff

Colonelwill!!! Screenshot 4 of 22 - that's ME!!! In YOUR Mega Base!!!! *squeals of excitement*

Question: With this new being able to see all trains - will we be able to remotely control them as well?
by mbritb
Sun Jan 31, 2016 12:09 am
Forum: Mods
Topic: [MOD 0.14] Filtered Deconstruction Planner 0.4.10
Replies: 73
Views: 48149

Re: [MOD 0.12.22] Filtered Deconstruction Planner 0.2.1

mophydeen wrote:It is not possible to target:
  • alien artifact
    wood (for trees)
    stone (for rocks) // using minable rock mod
You can use a deconstruction planner to pick up alien artifact and trees. But not stone. (in base game)
by mbritb
Sat Jan 30, 2016 6:13 am
Forum: Mods
Topic: [MOD 0.14] Filtered Deconstruction Planner 0.4.10
Replies: 73
Views: 48149

Re: [MOD 0.12.22] Filtered Deconstruction Planner 0.2.1

NearlyDutch - Fix it, Fix it, Fix it! Sooooo, I downloaded your mod! Soooo excited. So I was playing around with it and thought about giving it the ultimate test. Removing concrete under structures. Yea, it won't remove concrete...period. FISSSS IT!!! :D On another note: I love this...I love you!!!!...
by mbritb
Fri Oct 30, 2015 10:44 pm
Forum: Mods
Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
Replies: 348
Views: 268669

Re: [MOD 0.12.x] The Fat Controller. Remote train management

OMG! Thank you so much Choumiko!!! I'm sorry we keep you guys so busy! Very Very grateful for all you guys have done for us!! Y'all are awesome!!
by mbritb
Fri Oct 30, 2015 8:25 pm
Forum: News
Topic: Friday Facts #110 - Tech art finished
Replies: 52
Views: 40092

Re: Friday Facts #110 - Tech art finished

Icons look great!!! Search feature is pretty sweet as well!! Oh and Keep Talking and Nobody Explodes...great game!!

Thanks so much Factorio Team! You guys are doing such an amazing job with this game! <3
by mbritb
Fri Oct 30, 2015 5:03 pm
Forum: Mods
Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
Replies: 348
Views: 268669

Re: [MOD 0.12.x] The Fat Controller. Remote train management

I have a question: I loaded Colonelwill's map with version 12.15 and this new version of Fat Controller. It takes a few minutes to find about half of the trains then stops. Found out that it's because any train that is manually stopped, can't update so therefore TFC can't find them. Is there a scrip...
by mbritb
Fri Oct 30, 2015 4:58 pm
Forum: Mods
Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
Replies: 348
Views: 268669

Re: [MOD 0.12.x] The Fat Controller. Remote train management

Thank you, that totally fixed the error!!! <3 :D

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