Search found 75 matches

by qjm123
Tue Apr 02, 2019 7:25 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 69119

Re: [MOD 0.16.x] ShinyBob_0.16.x

Still at it, but coming before winter ends... hopefully
new0.17_1.png
new0.17_1.png (1.52 MiB) Viewed 162 times
by qjm123
Sun Mar 17, 2019 3:46 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 69119

Re: [MOD 0.16.x] ShinyBob_0.16.x

That's right! :lol: Will get them fixed... thanks ;)
by qjm123
Sat Mar 16, 2019 4:05 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 69119

Re: [MOD 0.16.x] ShinyBob_0.16.x

Well, seems this is happening... Update is coming like winter... around April :lol:
chests0.17.jpg
chests0.17.jpg (300.38 KiB) Viewed 727 times
No, seriously, working hard on the update for 0.17, I can't play without proper looking chests, like Bentham, iron chests are heresy!!! :D
by qjm123
Mon Mar 11, 2019 5:12 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 69119

Re: [MOD 0.16.x] ShinyBob_0.16.x

Do you plan to do a 0.17 update or am I free to take this over? Yes, sure, feel free to create your own mod using any assets from mine. Zombiee already did it. He has done a great job creating his ShinyAngelGFX, etc mods. The more mods there are out, the more options people will have. And as 0.17 i...
by qjm123
Sun Aug 05, 2018 12:52 pm
Forum: News
Topic: Friday Facts #254 - No research queue for you
Replies: 223
Views: 26148

Re: Friday Facts #254 - No research queue for you

Research queue, please.
by qjm123
Thu Mar 15, 2018 4:42 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 69119

Re: [MOD 0.16.x] ShinyBob_0.16.x

Hi there! I'm trying to start a very-heavily-modded new AngelBob playthrough on a LAN game with my friend, maybe migrate to a private server later on. I can run the entire suite of Shiny-mods just fine, but on his end, he errors out with ShinyBobGFX and ShinyBob_Graphics. I have no idea why. What i...
by qjm123
Sun Mar 11, 2018 1:09 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 69119

Re: [MOD 0.16.x] ShinyBob_0.16.x

Hi everyone... I am pissed with the latest update for Bob's logistic mod... I am going to wait few weeks until the dust settles. Stay on 0.16.7 for Boblogistic and 0.16.1 for tech if you like my mod. I will get out an update out when Bob's finishes his update and I get a proper sense of what I can i...
by qjm123
Mon Mar 05, 2018 7:37 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 69119

Re: [MOD 0.16.x] ShinyBob_0.16.x

Hi,qjm123. I find position error. [ShinyBob_Menus 0.16.5] Even when I only use the Bob mod, the locomotive position is same strange. And do you plan to arrange locations for stone plate in the AAI Industry mod and wooden wheels in the Rubber Belts mod ? Thank you so much for your feedback, what a s...
by qjm123
Mon Mar 05, 2018 3:04 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 69119

Re: [MOD 0.16.x] ShinyBob_0.16.x

In the lastest version, the Faster (Green) and Extremely Fast (Purple) belt colors have been swapped in ShinyBob_Icons and ShinyBob_Graphics. Affects the following: Transportation Belt Underground Belt Splitter Edit: I now feel silly because there is an option in the startup mod settings that chang...
by qjm123
Mon Feb 12, 2018 5:57 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 69119

Re: [MOD 0.16.x] ShinyBob_0.16.x

Your graphics change is already better as ShinyBobGfx's. Despite the disadvantages I still prefer the vanilla color though. The colors and contrast are too strong. It looks too childish, like im playing with lego. A more subtle washed out color theme would be more appealing. I get you, my answer wo...
by qjm123
Sat Feb 03, 2018 1:31 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 69119

Re: [MOD 0.16.x] ShinyBob_0.16.1

I've a bit trouble to see how these 3 mods interact with ShinyBobGfx / ShinyIcons from zombiee, do they complete each other ? What are the differences ? Thanks The main differences are in how we handle graphic's entites. ShinyBobGfx __ /_ ShinyBob_Graphics differencies.png Zombiee uses his ShinyBob...
by qjm123
Mon Jan 29, 2018 7:52 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 69119

Re: [MOD 0.16.x] ShinyBob_0.16.3

Thanks a lot, I actually search to get a good compressor but failed to find any good. This one is just perfect!

Posted an updated version 0.16.3 with with graphics compressed and added reinforced gates as I missed them previously.
by qjm123
Sun Jan 28, 2018 5:19 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 69119

Re: [MOD 0.16.x] ShinyBob_0.16.1

Ok, thanks a lot for letting me know there was an issue with HR pipes graphics. I never tested them as I didn't do the others entities and just copy and past those pipes from Zombiee. But I made a mistake when fixing paths. update out on the portal. For the second error, not sure what could it be. O...
by qjm123
Sun Jan 28, 2018 11:46 am
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 69119

Re: [MOD 0.16.x] ShinyBob_0.16.1

Today (28-01-18) finally able to upload my mods at mods.factorio.com. I think it must have been my poor internet connection as I was able to do so from a friend's house that has a 300/300 connection and it was flawless :lol: https://mods.factorio.com/mod/ShinyBob_Menus https://mods.factorio.com/mod/...
by qjm123
Fri Jan 12, 2018 9:23 am
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 69119

Re: [MOD 0.14.21] ShinyBob_v0.14.10 (0.16 coming soon)

Just to ensure that everything is going well and that I had time to work on my update for 0.16, here a quick update of the progress. So far, menu revamp and graphics are all updated to 0.16 (fixing few things of the non-updated Bob's mods like laser-turrets animations) and ready, I will hopefully fi...
by qjm123
Tue Jan 02, 2018 10:53 am
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 69119

Re: [MOD 0.14.21] ShinyBob_v0.14.10 (0.16 update coming)

Hi everyone, sorry, got a really busy year and no time to do much about my mod but with Xmas holidays got back into it as I was trying to play 0.16 and... Well, my OCD was crying out for my mod to get an updated! The update is on the way, not sure yet when I will release it. Probably next week, but ...
by qjm123
Fri Apr 28, 2017 12:23 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 69119

Re: [MOD 0.14.21] ShinyBob_v0.14.10

Quick message, now that Factorio 0.15 is out and Bob has updated his mods, I will have a look and update my mod too. I will try to asses some of the issues listed here and in mods.factorio.com site too. There won't be any update at least until end of next week. Thanks again for your feedback and kee...
by qjm123
Mon Feb 13, 2017 7:40 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 69119

Re: [MOD 0.14.21] ShinyBob_v0.14.10

That's weird, it seems like your titanium tech is the same as the one from my mods. https://puu.sh/tYpVf.png Does my mod affect yours somehow? :oops: Sorry, by the time I had published the update, updated the first post I forgot to ask your permission to include your icons, let me know if that's ok...
by qjm123
Wed Feb 08, 2017 11:20 am
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 69119

Re: [MOD 0.14.21] ShinyBob_v0.14.10

Oops, completely forgotten about the laser-turrets change, yes there is a small change recipe with this update but only with laser-turrets, the other, lasers gun/ammo, modules that has no effect on them other than graphics. The main things behind my change is that when you get to that point in the g...
by qjm123
Tue Feb 07, 2017 7:22 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 69119

Re: [MOD 0.14.21] ShinyBob_v0.14.10

I use 1 and 3 options in config.lua for solder "new_plates_graphics" but it wont changes. And shiny bob didnt affect solder in game as it shown at attach Not too sure what is the option you're looking for but here it is a picture with all possible icons you can get, doing it, I've found out that th...

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