- Place steam engine ghost
- Point cursor to steam engine ghost
Code: Select all
/c game.player.selected.direction=defines.direction.northeast
[Rseding91] [0.17.68] Steam engine ghost lua set direction to northeast weird graphics
[Rseding91] [0.17.68] Steam engine ghost lua set direction to northeast weird graphics
Re: [0.17.68] Steam engine ghost lua set direction to northeast weird graphics
Heat exchanger ghost, when set to "northeast" crashes game:
log
Re: [0.17.68] Steam engine ghost lua set direction to northeast weird graphics
Express loader ghost, when set to northeast also crashes but in a different way:
log
Re: [0.17.68] Steam engine ghost lua set direction to northeast weird graphics
Thanks for the report(s). The main issue is: setting direction of a ghost after creation currently isn't supported - so I'm not surprised that it crashes when you do so.
If you want to get ahold of me I'm almost always on Discord.
Re: [Rseding91] [0.17.68] Steam engine ghost lua set direction to northeast weird graphics
It's now fixed for the next version of 0.17 by disallowing writing direction on entity ghosts. There's a to-do to make ghosts work the same as standard entities (let you rotate them, change settings, and so on) for one of the future versions of the game and when that happens the Lua API will allow setting direction on them again.
If you want to get ahold of me I'm almost always on Discord.
Re: [Rseding91] [0.17.68] Steam engine ghost lua set direction to northeast weird graphics
Re: [Rseding91] [0.17.68] Steam engine ghost lua set direction to northeast weird graphics
I'll move the other report into duplicates. The desync will most likely be fixed when support to set direction on ghosts is implemented. Most likely the reason it desyncs is it's not doing the normal rotation logic because it's a ghost and all of the pipe logic expects that ghosts don't rotate after creation.
If you want to get ahold of me I'm almost always on Discord.